Elin Decompiled Documentation EA 23.102 Nightly
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MapGenRegion Member List

This is the complete list of members for MapGenRegion, including all inherited members.

_InstanceMapGenRegionprivatestatic
_mapEClassstatic
_zoneEClassstatic
AdvModeEClassstatic
Bigger(int a, int b)EClassinlinestatic
biomeProfilesBaseMapGen
biomesBaseMapGen
biomeSandBaseMapGen
biomeShoreBaseMapGen
biomeWaterBaseMapGen
blockHeightBaseMapGen
bpBaseMapGen
BranchEClassstatic
BranchOrHomeBranchEClassstatic
ColorsEClassstatic
coreEClassstatic
crawlersBaseMapGen
Create(Zone z)GenBoundsinlinestatic
curve(int a, int start, int step, int rate=75)EClassinlinestatic
debugEClassstatic
editorSourcesEClassstatic
errBaseMapGenstatic
extraBiomeBaseMapGen
FuncCheckEmptyGenBounds
gameEClassstatic
gamedataEClassstatic
Generate(ZoneBlueprint _bp)BaseMapGeninline
GenerateTerrain()BaseMapGeninlineprotectedvirtual
GetBounds(int w, int h, bool ignoreBlock)GenBoundsinline
GetBounds(Map map, Zone zone, int x, int y, int width, int height, int dw, int dh, bool ignoreBlock)GenBoundsinline
heightGenBounds
heights1BaseMapGenprotected
heights2BaseMapGenprotected
heights3BaseMapGenprotected
heights3dBaseMapGenprotected
HomeEClassstatic
hSettingBaseMapGen
InstanceMapGenRegionstatic
IsEmpty()GenBoundsinline
IsSub(BiomeProfile.Tile g, int x, int y)GenBoundsinlineprivate
lastSizeBaseMapGen
layerBiomeBaseMapGen
layerHeightBaseMapGen
layerRiverBaseMapGen
layerStratumBaseMapGen
ListEmptyPoint()GenBoundsinline
mapGenBounds
marginPartialGenBounds
OnGenerateTerrain()MapGenRegioninlineprotectedvirtual
OXBaseMapGen
OZBaseMapGen
pcEClassstatic
playerEClassstatic
rnd(int a)EClassinlinestatic
rndf(float a)EClassinlinestatic
rndHalf(int a)EClassinlinestatic
rndSqrt(int a)EClassinlinestatic
sceneEClassstatic
screenEClassstatic
seedBaseMapGen
SetBlock(BiomeProfile.Tile t, int x, int z, int idMat=-1)GenBoundsinline
SetBlock(int x, int z, int idMat, int idBlock, int direction=0)GenBoundsinline
SetFloor(BiomeProfile.Tile t, int x, int z)GenBoundsinline
SetFloor(int x, int z, int idMat, int idFloor, int direction=0)GenBoundsinline
SetSize(int size, int _poiSize)BaseMapGeninline
settingEClassstatic
SizeGenBounds
skipWaterBaseMapGenprotected
Smaller(int a, int b)EClassinlinestatic
SoundEClassstatic
sourcesEClassstatic
subBiomesBaseMapGen
TryAddMapPiece(MapPiece.Type type=MapPiece.Type.Any, float ruin=-1f, string tags=null, Action< PartialMap, GenBounds > onCreate=null)GenBoundsinline
uiEClassstatic
variationBaseMapGen
Wait(float a, Card c)EClassinlinestatic
Wait(float a, Point p)EClassinlinestatic
waterCountBaseMapGenprotected
watersBaseMapGenprotected
widthGenBounds
WildsEClassstatic
worldEClassstatic
xGenBounds
yGenBounds
zoneGenBounds
zpBaseMapGen