This is the complete list of members for MapGenRegion, including all inherited members.
| _Instance | MapGenRegion | privatestatic |
| _map | EClass | static |
| _zone | EClass | static |
| AdvMode | EClass | static |
| Bigger(int a, int b) | EClass | inlinestatic |
| biomeProfiles | BaseMapGen | |
| biomes | BaseMapGen | |
| biomeSand | BaseMapGen | |
| biomeShore | BaseMapGen | |
| biomeWater | BaseMapGen | |
| blockHeight | BaseMapGen | |
| bp | BaseMapGen | |
| Branch | EClass | static |
| BranchOrHomeBranch | EClass | static |
| Colors | EClass | static |
| core | EClass | static |
| crawlers | BaseMapGen | |
| Create(Zone z) | GenBounds | inlinestatic |
| curve(int a, int start, int step, int rate=75) | EClass | inlinestatic |
| debug | EClass | static |
| editorSources | EClass | static |
| err | BaseMapGen | static |
| extraBiome | BaseMapGen | |
| FuncCheckEmpty | GenBounds | |
| game | EClass | static |
| gamedata | EClass | static |
| Generate(ZoneBlueprint _bp) | BaseMapGen | inline |
| GenerateTerrain() | BaseMapGen | inlineprotectedvirtual |
| GetBounds(int w, int h, bool ignoreBlock) | GenBounds | inline |
| GetBounds(Map map, Zone zone, int x, int y, int width, int height, int dw, int dh, bool ignoreBlock) | GenBounds | inline |
| height | GenBounds | |
| heights1 | BaseMapGen | protected |
| heights2 | BaseMapGen | protected |
| heights3 | BaseMapGen | protected |
| heights3d | BaseMapGen | protected |
| Home | EClass | static |
| hSetting | BaseMapGen | |
| Instance | MapGenRegion | static |
| IsEmpty() | GenBounds | inline |
| IsSub(BiomeProfile.Tile g, int x, int y) | GenBounds | inlineprivate |
| lastSize | BaseMapGen | |
| layerBiome | BaseMapGen | |
| layerHeight | BaseMapGen | |
| layerRiver | BaseMapGen | |
| layerStratum | BaseMapGen | |
| ListEmptyPoint() | GenBounds | inline |
| map | GenBounds | |
| marginPartial | GenBounds | |
| OnGenerateTerrain() | MapGenRegion | inlineprotectedvirtual |
| OX | BaseMapGen | |
| OZ | BaseMapGen | |
| pc | EClass | static |
| player | EClass | static |
| rnd(long a) | EClass | inlinestatic |
| rnd(int a) | EClass | inlinestatic |
| rndf(float a) | EClass | inlinestatic |
| rndHalf(int a) | EClass | inlinestatic |
| rndSeed(int a, int seed) | EClass | inlinestatic |
| rndSqrt(int a) | EClass | inlinestatic |
| scene | EClass | static |
| screen | EClass | static |
| seed | BaseMapGen | |
| SetBlock(BiomeProfile.Tile t, int x, int z, int idMat=-1) | GenBounds | inline |
| SetBlock(int x, int z, int idMat, int idBlock, int direction=0) | GenBounds | inline |
| SetFloor(BiomeProfile.Tile t, int x, int z) | GenBounds | inline |
| SetFloor(int x, int z, int idMat, int idFloor, int direction=0) | GenBounds | inline |
| SetSize(int size, int _poiSize) | BaseMapGen | inline |
| setting | EClass | static |
| Size | GenBounds | |
| skipWater | BaseMapGen | protected |
| Smaller(int a, int b) | EClass | inlinestatic |
| Sound | EClass | static |
| sources | EClass | static |
| subBiomes | BaseMapGen | |
| TryAddMapPiece(MapPiece.Type type=MapPiece.Type.Any, float ruin=-1f, string tags=null, Action< PartialMap, GenBounds > onCreate=null) | GenBounds | inline |
| ui | EClass | static |
| variation | BaseMapGen | |
| Wait(float a, Card c) | EClass | inlinestatic |
| Wait(float a, Point p) | EClass | inlinestatic |
| waterCount | BaseMapGen | protected |
| waters | BaseMapGen | protected |
| width | GenBounds | |
| Wilds | EClass | static |
| world | EClass | static |
| x | GenBounds | |
| y | GenBounds | |
| zone | GenBounds | |
| zp | BaseMapGen | |