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Elin Decompiled Documentation EA 23.229 Stable 1st Anniversary Patch 2
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Protected Member Functions | |
| override bool | OnGenerateTerrain () |
Protected Member Functions inherited from BaseMapGen | |
| virtual void | GenerateTerrain () |
| virtual bool | OnGenerateTerrain () |
Properties | |
| static MapGenRegion | Instance [get] |
Properties inherited from BaseMapGen | |
| bool | extraBiome [get] |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Static Private Attributes | |
| static MapGenRegion | _Instance |
Additional Inherited Members | |
Public Member Functions inherited from BaseMapGen | |
| void | SetSize (int size, int _poiSize) |
| void | Generate (ZoneBlueprint _bp) |
Public Member Functions inherited from GenBounds | |
| void | SetFloor (BiomeProfile.Tile t, int x, int z) |
| void | SetBlock (BiomeProfile.Tile t, int x, int z, int idMat=-1) |
| void | SetFloor (int x, int z, int idMat, int idFloor, int direction=0) |
| void | SetBlock (int x, int z, int idMat, int idBlock, int direction=0) |
| bool | IsEmpty () |
| List< Point > | ListEmptyPoint () |
| GenBounds | GetBounds (int w, int h, bool ignoreBlock) |
| GenBounds | GetBounds (Map map, Zone zone, int x, int y, int width, int height, int dw, int dh, bool ignoreBlock) |
| PartialMap | TryAddMapPiece (MapPiece.Type type=MapPiece.Type.Any, float ruin=-1f, string tags=null, Action< PartialMap, GenBounds > onCreate=null) |
Static Public Member Functions inherited from GenBounds | |
| static GenBounds | Create (Zone z) |
Static Public Member Functions inherited from EClass | |
| static int | rndSeed (int a, int seed) |
| static int | rnd (long a) |
| static int | rnd (int a) |
| static int | curve (int a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Public Attributes inherited from BaseMapGen | |
| NoiseLayer | layerHeight |
| NoiseLayer | layerRiver |
| NoiseLayer | layerStratum |
| NoiseLayer | layerBiome |
| BiomeProfile[] | biomeProfiles |
| BiomeProfile | biomeShore |
| BiomeProfile | biomeSand |
| BiomeProfile | biomeWater |
| Crawler[] | crawlers |
| ZoneBlueprint | bp |
| ZoneProfile | zp |
| int | blockHeight |
| int | seed |
| int | lastSize |
| int | OX |
| int | OZ |
| BiomeProfile[,] | biomes |
| bool[,] | subBiomes |
| MapGenVariation | variation |
| MapHeight | hSetting |
Public Attributes inherited from GenBounds | |
| Map | map |
| Zone | zone |
| int | Size |
| int | x |
| int | y |
| int | width |
| int | height |
| int | marginPartial |
| Func< Cell, bool > | FuncCheckEmpty |
Static Public Attributes inherited from BaseMapGen | |
| static string | err |
Static Public Attributes inherited from EClass | |
| static Core | core |
Protected Attributes inherited from BaseMapGen | |
| bool | skipWater |
| float[,] | heights1 |
| float[,] | heights2 |
| float[,] | heights3 |
| float[,] | waters |
| float[,] | heights3d |
| float | waterCount |
Definition at line 4 of file MapGenRegion.cs.
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inlineprotectedvirtual |
Reimplemented from BaseMapGen.
Definition at line 10 of file MapGenRegion.cs.
References SourceGlobalTile.Row.attribs, EloMap.cells, Map.cells, EloMap.cloudmap, Map.CreateNew(), EloMapActor.elomap, Region.elomap, Scene.elomapActor, SourceGlobalTile.Row.floor, SourceManager.floors, EloMap.fogmap, SourceManager.globalTiles, EloMap.group, EloMap.h, Cell.impassable, EloMapActor.Initialize(), Cell.isSeen, GenBounds.map, Map.poiMap, Map.RefreshAllTiles(), Zone.Region, POIMap.Reset(), EClass.scene, GenBounds.SetFloor(), BaseMapGen.SetSize(), Map.SetZone(), GenBounds.Size, EClass.sources, SourceGlobalTile.tileAlias, EloMap.w, and GenBounds.zone.
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staticprivate |
Definition at line 6 of file MapGenRegion.cs.
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staticget |
Definition at line 8 of file MapGenRegion.cs.
Referenced by ZoneBlueprint.GenerateMap().