Elin Decompiled Documentation EA 23.102 Nightly
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This is the complete list of members for Policy, including all inherited members.
_map | EClass | static |
_zone | EClass | static |
active | Policy | |
AdvMode | EClass | static |
Bigger(int a, int b) | EClass | inlinestatic |
branch | Policy | |
Branch | EClass | static |
BranchOrHomeBranch | EClass | static |
Colors | EClass | static |
core | EClass | static |
Cost | Policy | |
curve(int a, int start, int step, int rate=75) | EClass | inlinestatic |
days | Policy | |
debug | EClass | static |
editorSources | EClass | static |
Ele | Policy | |
game | EClass | static |
gamedata | EClass | static |
GetSortVal(UIList.SortMode m) | Policy | inline |
Home | EClass | static |
id | Policy | |
ModHappiness(int a, FactionMemberType type, UINote note) | Policy | inline |
Name | Policy | |
Next | Policy | |
OnAdvanceHour(VirtualDate date) | Policy | inline |
pc | EClass | static |
player | EClass | static |
RefreshEffect(UINote note=null) | Policy | inline |
rnd(int a) | EClass | inlinestatic |
rndf(float a) | EClass | inlinestatic |
rndHalf(int a) | EClass | inlinestatic |
rndSqrt(int a) | EClass | inlinestatic |
scene | EClass | static |
screen | EClass | static |
SetOwner(FactionBranch _branch) | Policy | inline |
setting | EClass | static |
Smaller(int a, int b) | EClass | inlinestatic |
Sound | EClass | static |
source | Policy | |
sources | EClass | static |
Sprite | Policy | |
ui | EClass | static |
Wait(float a, Card c) | EClass | inlinestatic |
Wait(float a, Point p) | EClass | inlinestatic |
Wilds | EClass | static |
world | EClass | static |
WriteNote(UINote n) | Policy | inline |