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Elin Decompiled Documentation EA 23.243 Nightly Patch 3
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This is the complete list of members for PropsRoaming, including all inherited members.
| _map | EClass | static |
| _zone | EClass | static |
| Add(Card t) | Props | inline |
| AdvMode | EClass | static |
| all | Props | |
| Bigger(int a, int b) | EClass | inlinestatic |
| Branch | EClass | static |
| BranchOrHomeBranch | EClass | static |
| cardMap | Props | |
| categoryMap | Props | |
| Colors | EClass | static |
| containers | Props | |
| core | EClass | static |
| Count | Props | |
| curve(int _a, int start, int step, int rate=75) | EClass | inlinestatic |
| debug | EClass | static |
| editorSources | EClass | static |
| Find(int uid) | Props | inline |
| Find(string id, string idMat) | Props | inline |
| Find(string id, int idMat=-1, int refVal=-1, bool shared=false) | Props | inline |
| Find< T >() | Props | inline |
| FindEmptyContainer< T >() | Props | inline |
| FindEmptyContainer< T >(Thing target) | Props | inline |
| FindShared(string id) | Props | inline |
| game | EClass | static |
| gamedata | EClass | static |
| GetAvailableThing(string id, int idMat) | Props | inline |
| GetNum(string id, bool onlyShared=false) | Props | inline |
| GetNumStockedAndRoaming(string id) | Props | inlinestatic |
| Home | EClass | static |
| Init() | Props | inline |
| IsInstalled | Props | |
| IsRoaming | PropsRoaming | |
| IsStocked | Props | |
| ListThingsInCategory(SourceCategory.Row cat) | Props | inline |
| ListThingStack(Recipe.Ingredient ing, StockSearchMode searchMode) | Props | inline |
| ListThingStacksInCategory(SourceCategory.Row cat) | Props | inline |
| ListThingStacksInCategory(SourceCategory.Row cat, Dictionary< string, ThingStack > stacks, Thing t) | Props | inlineprivate |
| maxWeight | Props | |
| OnNumChange(Card c, int a) | Props | inline |
| pc | EClass | static |
| player | EClass | static |
| raceMap | Props | |
| Remove(Card t) | Props | inline |
| rnd(long a) | EClass | inlinestatic |
| rnd(int a) | EClass | inlinestatic |
| rndf(float a) | EClass | inlinestatic |
| rndHalf(int a) | EClass | inlinestatic |
| rndSeed(int a, int seed) | EClass | inlinestatic |
| rndSqrt(int a) | EClass | inlinestatic |
| scene | EClass | static |
| screen | EClass | static |
| setting | EClass | static |
| ShouldListAsResource(Thing t) | Props | inline |
| Smaller(int a, int b) | EClass | inlinestatic |
| Sound | EClass | static |
| sources | EClass | static |
| sqrt(int a) | EClass | inlinestatic |
| state | PropsRoaming | |
| things | Props | |
| Things | Props | |
| traits | Props | |
| ui | EClass | static |
| Validate() | Props | inline |
| Wait(float a, Card c) | EClass | inlinestatic |
| Wait(float a, Point p) | EClass | inlinestatic |
| weight | Props | |
| Wilds | EClass | static |
| workMap | Props | |
| world | EClass | static |