Elin Decompiled Documentation EA 23.102 Nightly
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Static Public Attributes | |
const int | funnel_Nerve = 50608 |
const int | hand_Sound = 50407 |
const int | arrow_Sound = 50507 |
const int | funnel_Sound = 50607 |
const int | miasma_Sound = 50707 |
const int | arrow_Holy = 50509 |
const int | bolt_Holy = 50309 |
const int | ball_Holy = 50109 |
const int | puddle_Sound = 50907 |
const int | ball_Nerve = 50108 |
const int | bolt_Nerve = 50308 |
const int | hand_Nerve = 50408 |
const int | puddle_Nerve = 50908 |
const int | weapon_Nerve = 50808 |
const int | miasma_Nerve = 50708 |
const int | arrow_Nerve = 50508 |
const int | weapon_Sound = 50807 |
const int | hand_Holy = 50409 |
const int | funnel_Poison = 50605 |
const int | ball_Sound = 50107 |
const int | funnel_Holy = 50609 |
const int | bolt_Mind = 50304 |
const int | hand_Mind = 50404 |
const int | arrow_Mind = 50504 |
const int | funnel_Mind = 50604 |
const int | miasma_Mind = 50704 |
const int | weapon_Mind = 50804 |
const int | puddle_Mind = 50904 |
const int | ball_Poison = 50105 |
const int | bolt_Poison = 50305 |
const int | hand_Poison = 50405 |
const int | arrow_Poison = 50505 |
const int | miasma_Poison = 50705 |
const int | weapon_Poison = 50805 |
const int | puddle_Poison = 50905 |
const int | ball_Nether = 50106 |
const int | bolt_Nether = 50306 |
const int | hand_Nether = 50406 |
const int | arrow_Nether = 50506 |
const int | funnel_Nether = 50606 |
const int | miasma_Nether = 50706 |
const int | weapon_Nether = 50806 |
const int | puddle_Nether = 50906 |
const int | bolt_Sound = 50307 |
const int | miasma_Holy = 50709 |
const int | weapon_Acid = 50813 |
const int | puddle_Holy = 50909 |
const int | miasma_Acid = 50713 |
const int | puddle_Acid = 50913 |
const int | ball_Cut = 50114 |
const int | bolt_Cut = 50314 |
const int | hand_Cut = 50414 |
const int | arrow_Cut = 50514 |
const int | funnel_Cut = 50614 |
const int | miasma_Cut = 50714 |
const int | weapon_Cut = 50814 |
const int | puddle_Cut = 50914 |
const int | ball_Impact = 50115 |
const int | funnel_Acid = 50613 |
const int | bolt_Impact = 50315 |
const int | arrow_Impact = 50515 |
const int | funnel_Impact = 50615 |
const int | miasma_Impact = 50715 |
const int | weapon_Impact = 50815 |
const int | puddle_Impact = 50915 |
const int | ball_Void = 50116 |
const int | bolt_Void = 50316 |
const int | hand_Void = 50416 |
const int | arrow_Void = 50516 |
const int | funnel_Void = 50616 |
const int | miasma_Void = 50716 |
const int | hand_Impact = 50415 |
const int | arrow_Acid = 50513 |
const int | hand_Acid = 50413 |
const int | bolt_Acid = 50313 |
const int | ball_Chaos = 50110 |
const int | bolt_Chaos = 50310 |
const int | hand_Chaos = 50410 |
const int | arrow_Chaos = 50510 |
const int | funnel_Chaos = 50610 |
const int | miasma_Chaos = 50710 |
const int | weapon_Chaos = 50810 |
const int | puddle_Chaos = 50910 |
const int | ball_Magic = 50111 |
const int | bolt_Magic = 50311 |
const int | hand_Magic = 50411 |
const int | arrow_Magic = 50511 |
const int | funnel_Magic = 50611 |
const int | miasma_Magic = 50711 |
const int | weapon_Magic = 50811 |
const int | puddle_Magic = 50911 |
const int | ball_Ether = 50112 |
const int | bolt_Ether = 50312 |
const int | hand_Ether = 50412 |
const int | arrow_Ether = 50512 |
const int | funnel_Ether = 50612 |
const int | miasma_Ether = 50712 |
const int | weapon_Ether = 50812 |
const int | puddle_Ether = 50912 |
const int | ball_Acid = 50113 |
const int | weapon_Holy = 50809 |
const int | ball_Mind = 50104 |
const int | bolt_Fire = 50300 |
const int | weapon_Darkness = 50803 |
const int | SpMutation = 8380 |
const int | SpWish = 8390 |
const int | SpHealLight = 8400 |
const int | SpHealHeavy = 8401 |
const int | SpHealCritical = 8402 |
const int | SpHeal = 8403 |
const int | SpHealEris = 8404 |
const int | SpHealOdina = 8405 |
const int | SpHealJure = 8406 |
const int | SpRevive = 8430 |
const int | SpHOT = 8450 |
const int | SpRestoreBody = 8470 |
const int | SpRestoreMind = 8471 |
const int | SpCureMutation = 8480 |
const int | SpRemoveHex = 8490 |
const int | SpVanishHex = 8491 |
const int | SpHolyVeil = 8500 |
const int | SpCatsEye = 8501 |
const int | SpHolyShield = 8502 |
const int | SpWisdom = 8503 |
const int | SpHero = 8504 |
const int | SpResEle = 8506 |
const int | SpSpeedUp = 8510 |
const int | SpSilence = 8700 |
const int | SpWeakness = 8702 |
const int | SpLevitate = 8300 |
const int | SpWeakResEle = 8704 |
const int | SpReconstruction = 8288 |
const int | SpChangeMaterial = 8285 |
const int | ball_ = 7001 |
const int | bolt_ = 7002 |
const int | hand_ = 7003 |
const int | arrow_ = 7004 |
const int | funnel_ = 7005 |
const int | miasma_ = 7006 |
const int | weapon_ = 7007 |
const int | puddle_ = 7800 |
const int | SpTeleport = 8200 |
const int | SpTeleportShort = 8201 |
const int | SpGate = 8202 |
const int | SpReturn = 8220 |
const int | SpEvac = 8221 |
const int | SpIdentify = 8230 |
const int | SpIdentifyG = 8232 |
const int | SpUncurse = 8240 |
const int | SpUncurseG = 8241 |
const int | SpEnchantWeapon = 8250 |
const int | SpEnchantWeaponGreat = 8251 |
const int | SpEnchantArmor = 8255 |
const int | SpEnchantArmorGreat = 8256 |
const int | SpMagicMap = 8260 |
const int | SpLighten = 8280 |
const int | SpFaith = 8281 |
const int | SpChangeMaterialLesser = 8284 |
const int | SpChangeMaterialG = 8286 |
const int | SpBane = 8706 |
const int | SpGravity = 8708 |
const int | SpSpeedDown = 8710 |
const int | miasma_Fire = 50700 |
const int | weapon_Fire = 50800 |
const int | puddle_Fire = 50900 |
const int | ball_Cold = 50101 |
const int | bolt_Cold = 50301 |
const int | hand_Cold = 50401 |
const int | arrow_Cold = 50501 |
const int | funnel_Cold = 50601 |
const int | miasma_Cold = 50701 |
const int | weapon_Cold = 50801 |
const int | puddle_Cold = 50901 |
const int | ball_Lightning = 50102 |
const int | bolt_Lightning = 50302 |
const int | hand_Lightning = 50402 |
const int | arrow_Lightning = 50502 |
const int | funnel_Lightning = 50602 |
const int | miasma_Lightning = 50702 |
const int | weapon_Lightning = 50802 |
const int | puddle_Lightning = 50902 |
const int | ball_Darkness = 50103 |
const int | bolt_Darkness = 50303 |
const int | hand_Darkness = 50403 |
const int | arrow_Darkness = 50503 |
const int | funnel_Darkness = 50603 |
const int | miasma_Darkness = 50703 |
const int | funnel_Fire = 50600 |
const int | arrow_Fire = 50500 |
const int | hand_Fire = 50400 |
const int | weapon_Void = 50816 |
const int | SpTelepathy = 8770 |
const int | SpInvisibility = 8775 |
const int | SpSeeInvisible = 8776 |
const int | SpIncognito = 8780 |
const int | SpTransmuteBroom = 8790 |
const int | SpTransmutePutit = 8791 |
const int | SpDarkness = 8800 |
const int | SpWeb = 8801 |
const int | SpSummon = 9000 |
const int | SpSummonUndeadSister = 9001 |
const int | SpSummonFire = 9002 |
const int | SpSummonTentacle = 9003 |
const int | puddle_Darkness = 50903 |
const int | SpSummonMonster = 9004 |
const int | SpSummonYeek = 9006 |
const int | SpSummonOrc = 9007 |
const int | SpSummonShadow = 9050 |
const int | SpMeteor = 9150 |
const int | SpEarthquake = 9151 |
const int | SpExterminate = 9160 |
const int | SpShutterHex = 9200 |
const int | SpWardMonster = 9500 |
const int | SpDrawMonster = 9501 |
const int | SpDrawMetal = 9502 |
const int | SpDrawBacker = 9503 |
const int | ball_Fire = 50100 |
const int | SpSummonPawn = 9005 |
const int | puddle_Void = 50916 |
static readonly int[] | IDS |
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