487 public static readonly
int[]
IDS =
new int[242]
489 50415, 51006, 50107, 50316, 50307, 50407, 50507, 50607, 50707, 50807,
490 50907, 51007, 50108, 50116, 50308, 50408, 50508, 50608, 50708, 50808,
491 50908, 51008, 50109, 51015, 50309, 50416, 50409, 50906, 50706, 50404,
492 50504, 50604, 50704, 50804, 50904, 51004, 50105, 50816, 50716, 50305,
493 50405, 50505, 50605, 50705, 50805, 50905, 51005, 50616, 50106, 50516,
494 50306, 50406, 50506, 50606, 50806, 50315, 50509, 50709, 50712, 50812,
495 50912, 51012, 50113, 50615, 50313, 50413, 50513, 50304, 50713, 50813,
496 50913, 51013, 50114, 50515, 50314, 50414, 50514, 50614, 50714, 50814,
497 50914, 51014, 50115, 50612, 50609, 50512, 50312, 50809, 50909, 51009,
498 50110, 50915, 50310, 50410, 50510, 50610, 50710, 50810, 50910, 51010,
499 50111, 50815, 50311, 50411, 50511, 50611, 50711, 50811, 50911, 51011,
500 50112, 50715, 50412, 50613, 50800, 51003, 8400, 8401, 8402, 8403,
501 8404, 8405, 8406, 8430, 8450, 8470, 8471, 8480, 8490, 8390,
502 8491, 8501, 8502, 8503, 8504, 8506, 8510, 8550, 8700, 8702,
503 8704, 8705, 8706, 8708, 8500, 8710, 8380, 8288, 7001, 7002,
504 7003, 7004, 7005, 7006, 7007, 7008, 7800, 8200, 8201, 8202,
505 8220, 8300, 8221, 8232, 8240, 8241, 8250, 8251, 8255, 8256,
506 8260, 8280, 8281, 8284, 8285, 8286, 8230, 50104, 8770, 8776,
507 50900, 51000, 50101, 50301, 50401, 50501, 50601, 50701, 50801, 50901,
508 51001, 50102, 50302, 50700, 50402, 50602, 50702, 50802, 50902, 51002,
509 50103, 50303, 50403, 50503, 50603, 50703, 50803, 50903, 50502, 8775,
510 50600, 50400, 8780, 8790, 8791, 8800, 8801, 9000, 9001, 9002,
511 9003, 9004, 9005, 9006, 9007, 50500, 9008, 9010, 9050, 9150,
512 9151, 9160, 9200, 9500, 9501, 9502, 9503, 50100, 50916, 50300,
const int arrow_Lightning
const int miasma_Darkness
const int weapon_Darkness
const int SpTeleportShort
const int SpTransmuteBroom
const int SpEnchantArmorGreat
const int sword_Lightning
static readonly int[] IDS
const int SpEnchantWeapon
const int SpSummonUndeadSister
const int puddle_Lightning
const int weapon_Lightning
const int funnel_Lightning
const int SpSummonShubKid
const int miasma_Lightning
const int puddle_Darkness
const int SpReconstruction
const int SpChangeMaterialLesser
const int SpSummonTentacle
const int SpChangeMaterial
const int SpSummonMonster
const int funnel_Darkness
const int SpEnchantWeaponGreat
const int SpChangeMaterialG
const int SpTransmutePutit
override bool PotentialAsStock