Definition at line 7 of file SerializableColor.cs.
◆ SerializableColor() [1/4]
SerializableColor.SerializableColor |
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inline |
◆ SerializableColor() [2/4]
SerializableColor.SerializableColor |
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Color |
color | ) |
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inline |
◆ SerializableColor() [3/4]
SerializableColor.SerializableColor |
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byte[] |
bytes | ) |
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inline |
◆ SerializableColor() [4/4]
SerializableColor.SerializableColor |
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byte |
r, |
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byte |
g, |
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byte |
b, |
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byte |
a = byte::MaxValue |
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) |
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inline |
◆ FromBytes()
static Color SerializableColor.FromBytes |
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byte[] |
_color, |
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int |
index |
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) |
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inlinestatic |
◆ Get()
Color SerializableColor.Get |
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inline |
◆ Set()
◆ ToBytes()
static void SerializableColor.ToBytes |
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Color |
color, |
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ref byte[] |
bytes, |
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int |
index |
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) |
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inlinestatic |
Definition at line 43 of file SerializableColor.cs.
44 {
45 Color32 color2 = color;
46 new byte[4] { color2.r, color2.g, color2.b, color2.a }.CopyTo(bytes, index);
47 }
◆ _color
byte [] SerializableColor._color |
The documentation for this class was generated from the following file: