Elin Decompiled Documentation EA 23.102 Nightly
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Spatial Member List

This is the complete list of members for Spatial, including all inherited members.

_bitsSpatial
_dangerLvSpatial
_FindZone(string _id)Spatialinlineprotected
_intsSpatial
_mapEClassstatic
_OnBeforeSave()Spatialinlinevirtual
_OnLoad()Spatialinline
_regionPosSpatialprotected
_sourceSpatialprivate
_tileSpatialprivate
_zoneEClassstatic
AddChild(Spatial child)Spatialinlinevirtual
AddInt(int id, int value)Spatialinline
AdvModeEClassstatic
Bigger(int a, int b)EClassinlinestatic
bitsSpatial
BranchEClassstatic
BranchOrHomeBranchEClassstatic
CanFastTravelSpatial
CanKill()Spatialinlinevirtual
CanSpawnAdvSpatial
childrenSpatial
ColorsEClassstatic
connectionsSpatial
ContentLvSpatial
coreEClassstatic
Create(string _id, int _x, int _y, int _icon)Spatialinline
curve(int a, int start, int step, int rate=75)EClassinlinestatic
DangerLvSpatial
DangerLvFixSpatial
dateExpireSpatial
dateHatSpatial
dateQuestSpatial
dateRegenerateSpatial
dateReviveSpatial
debugEClassstatic
DeleteMapRecursive()Spatialinline
Destroy()Spatialinlinevirtual
destryoedSpatial
developmentSpatial
Dist(Point p)Spatialinline
Dist(Spatial s)Spatialinline
editorSourcesEClassstatic
electricitySpatial
FindDeepestZone()Spatialinline
FindZone(int lv)Spatialinline
FindZone(string _id)Spatialinline
gameEClassstatic
gamedataEClassstatic
GetFirstZone()Spatialinline
GetInt(int id, int? defaultInt=null)Spatialinline
HomeEClassstatic
iconSpatial
idSpatial
idCurrentSubsetSpatial
idHatSpatial
idMainFactionSpatial
idPrefixSpatial
idProfileSpatial
idUserSpatial
influenceSpatial
investmentSpatial
isBeachSpatial
isClaimableSpatial
IsClosedSpatial
isConqueredSpatial
isDeathLocationSpatial
isExternalZoneSpatial
isGeneratedSpatial
isImportedSpatial
isKnownSpatial
isMapSavedSpatial
isPeaceSpatial
IsPlayerFactionSpatial
isRandomSiteSpatial
IsRegionSpatial
isShoreSpatial
IsSnowCoveredSpatial
IsSnowZoneSpatial
lastActiveSpatial
lvSpatial
mainFactionSpatial
MakeGameObject(GameObject parentGo)Spatialinline
mapIntSpatial
mapXSpatial
mapYSpatial
NameSpatial
nameSpatial
NameSuffixSpatial
NameWithDangerLevelSpatial
OnAfterCreate()Spatialinlinevirtual
OnBeforeSave()Spatialinline
OnCreate()Spatialinlinevirtual
OnDeserialized(StreamingContext context)Spatialinlineprivate
OnLoad()Spatialinlinevirtual
OnSerializing(StreamingContext context)Spatialinlineprivate
parentSpatial
pathSaveSpatial
pcEClassstatic
playerEClassstatic
RegionPosSpatial
Register()Spatialinline
RemoveChild(Spatial child)Spatialinline
rnd(int a)EClassinlinestatic
rndf(float a)EClassinlinestatic
rndHalf(int a)EClassinlinestatic
rndSqrt(int a)EClassinlinestatic
sceneEClassstatic
screenEClassstatic
SeedSpatial
SetInt(int id, int value=0)Spatialinline
SetMainFaction(Faction f)Spatialinlinevirtual
settingEClassstatic
ShowDangerLvSpatial
Smaller(int a, int b)EClassinlinestatic
SoundEClassstatic
sourceSpatial
sourcesEClassstatic
TileSpatial
ToString()Spatialinline
uiEClassstatic
uidSpatial
uidBossSpatial
versionSpatial
visitCountSpatial
VolumeSeaSpatial
Wait(float a, Card c)EClassinlinestatic
Wait(float a, Point p)EClassinlinestatic
WildsEClassstatic
worldEClassstatic
xSpatial
ySpatial