Elin Decompiled Documentation EA 23.102 Nightly
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ThingGen Member List

This is the complete list of members for ThingGen, including all inherited members.

_Create(string id, int idMat=-1, int lv=-1)ThingGeninlinestatic
_mapEClassstatic
_zoneEClassstatic
AdvModeEClassstatic
Bigger(int a, int b)EClassinlinestatic
BranchEClassstatic
BranchOrHomeBranchEClassstatic
ColorsEClassstatic
coreEClassstatic
Create(string id, int idMat=-1, int lv=-1)ThingGeninlinestatic
Create(string id, string idMat)ThingGeninlinestatic
CreateBill(int pay, bool tax)ThingGeninlinestatic
CreateBlock(int id, int idMat)ThingGeninlinestatic
CreateCardboardBox(int uidZone=-1)ThingGeninlinestatic
CreateCurrency(int a, string id="money")ThingGeninlinestatic
CreateFloor(int id, int idMat, bool platform=false)ThingGeninlinestatic
CreateFromCategory(string idCat, int lv=-1)ThingGeninlinestatic
CreateFromFilter(string id, int lv=-1)ThingGeninlinestatic
CreateFromTag(string idTag, int lv=-1)ThingGeninlinestatic
CreateLetter(string idLetter)ThingGeninlinestatic
CreateMap(string idSource=null, int lv=-1)ThingGeninlinestatic
CreateObj(int id, int idMat)ThingGeninlinestatic
CreateParcel(string idLang=null, params Thing[] things)ThingGeninlinestatic
CreatePerfume(int ele, int num=1)ThingGeninlinestatic
CreatePlan(int ele)ThingGeninlinestatic
CreatePotion(int ele, int num=1)ThingGeninlinestatic
CreateRawMaterial(SourceMaterial.Row m)ThingGeninlinestatic
CreateRecipe(string id)ThingGeninlinestatic
CreateScroll(int ele, int num=1)ThingGeninlinestatic
CreateSpellbook(string alias, int num=1)ThingGeninlinestatic
CreateSpellbook(int ele, int num=1)ThingGeninlinestatic
CreateTreasure(string id, int lv, TreasureType type=TreasureType.Map)ThingGeninlinestatic
CreateTreasureContent(Thing t, int lv, TreasureType type, bool clearContent)ThingGeninlinestatic
curve(int a, int start, int step, int rate=75)EClassinlinestatic
debugEClassstatic
editorSourcesEClassstatic
gameEClassstatic
gamedataEClassstatic
HomeEClassstatic
pcEClassstatic
playerEClassstatic
rnd(int a)EClassinlinestatic
rndf(float a)EClassinlinestatic
rndHalf(int a)EClassinlinestatic
rndSqrt(int a)EClassinlinestatic
sceneEClassstatic
screenEClassstatic
settingEClassstatic
Smaller(int a, int b)EClassinlinestatic
SoundEClassstatic
sourcesEClassstatic
TestCreate()ThingGeninlinestatic
TryLickChest(Thing chest)ThingGeninlinestatic
uiEClassstatic
Wait(float a, Card c)EClassinlinestatic
Wait(float a, Point p)EClassinlinestatic
WildsEClassstatic
worldEClassstatic