Elin Decompiled Documentation EA 23.102 Nightly
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TileTypeWindow Member List

This is the complete list of members for TileTypeWindow, including all inherited members.

_HitTest(Point pos, Card target, bool canIgnore=true)TileTypeinline
_mapEClassstatic
_zoneEClassstatic
AdvModeEClassstatic
AllowBloodTileType
AllowLitterTileType
AllowMultiInstallTileType
AllowObjTileType
AltitudeAsDirTileType
AlwaysShowShadowTileType
Bigger(int a, int b)EClassinlinestatic
BlockTileTypestatic
blockRenderModeTileType
BlockShipTileTypestatic
BoatTileTypestatic
BoxTypeTileType
BranchEClassstatic
BranchOrHomeBranchEClassstatic
BridgeTileTypestatic
BridgeDecoTileTypestatic
BridgePillarTileTypestatic
CanBeHeldTileType
CanBuiltOnAreaTileType
CanBuiltOnBlockTileType
CanBuiltOnBridgeTileType
CanBuiltOnFloorTileType
CanBuiltOnThingTileTypeObj
CanBuiltOnWaterTileTypeObj
CanInstaCompleteTileType
CanRotate(bool buildMode)TileTypeinlinevirtual
CanSpawnOnWaterTileType
CanStackTileTypeWallHang
CastAmbientShadowTileType
CastAmbientShadowBackTileType
CastShadowBackTileType
CastShadowSelfTileType
ChangeBlockDirTileType
ChasmTileTypestatic
ColorsEClassstatic
coreEClassstatic
curve(int a, int start, int step, int rate=75)EClassinlinestatic
debugEClassstatic
dictTileTypestatic
DIRSTileTypeWallHangstatic
DoorTileTypestatic
editorSourcesEClassstatic
EditorTileTileType
FenceTileTypestatic
FenceClosedTileTypestatic
FloorTileTypestatic
FloorAltitudeTileType
FloorHeightTileType
FloorScaffoldTileTypestatic
FloorWaterTileTypestatic
FloorWaterDeepTileTypestatic
FloorWaterShallowTileTypestatic
ForceRpeatBlockTileType
FreeStyleTileTypeObj
gameEClassstatic
gamedataEClassstatic
GetDesiredDir(Point p, int d)TileTypeWallHanginlinevirtual
GetMountHeight(ref Vector3 v, Point p, int d, Card target=null)TileTypeWallHanginlinevirtual
GetRampFix(int dir, SourcePref pref=null)TileTypeinline
HalfBlockTileTypestatic
HitTest(Point pos)TileTypeWallHanginlineprotectedvirtual
HitTypeTileType
HomeEClassstatic
IgnoreBuildRuleTileType
IlluminationTileTypestatic
Init()TileTypeinlinestatic
InvisibleTileType
InvisiBlockTileTypestatic
IsBlockLiquidTileType
IsBlockMountTileTypeWallHang
IsBlockPassTileType
IsBlockSightTileType
IsBridgeTileType
IsDeepWaterTileType
IsDoorTileType
IsFenceTileType
IsFloodBlockTileType
IsFloodDoorTileType
IsFloorTileType
IsFloorOrBridgeTileType
IsFullBlockTileType
IsLadderTileType
IsMountBlockTileType
IsOccupyCellTileType
IsOpenSightTileType
IsPlayFootSoundTileType
IsRampTileType
IsSkipFloorTileType
IsSkipLowBlockTileType
IsUseBlockDirTileType
IsWallTileType
IsWallOrFenceTileType
IsWallOrFullBlockTileType
IsWaterTileType
IsWaterTopTileType
LadderTileTypestatic
LangPlaceTypeTileTypeWallHang
LiquidTileTypestatic
LiquidLVTileType
MarkerTileTypestatic
MaxAltitudeTileType
MinAltitudeTileType
MountHeightTileType
NoBackSideTileTypeWindow
NoneTileTypestatic
ObjTileTypestatic
ObjBigTileTypestatic
ObjCeilTileTypestatic
ObjFloatTileTypestatic
ObjHugeTileTypestatic
ObjWaterTileTypestatic
ObjWaterTopTileTypestatic
PaintTileTypestatic
pcEClassstatic
PillarTileTypestatic
playerEClassstatic
RampTileType
RampType enum nameTileType
RemoveOnFloorChangeTileType
RenderWaterBlockTileType
RepeatBlockTileType
RepeatSizeTileType
rnd(int a)EClassinlinestatic
rndf(float a)EClassinlinestatic
rndHalf(int a)EClassinlinestatic
rndSqrt(int a)EClassinlinestatic
RoadTileTypestatic
RoofTileTypestatic
RooftopTileTypestatic
ScaffoldTileTypestatic
sceneEClassstatic
screenEClassstatic
SeedTileTypestatic
SelectTypeTileType
settingEClassstatic
ShowPillarTileType
SkyTileTypestatic
SlopeTileTypestatic
SlopeFlatTileTypestatic
slopeHeightTileType
Smaller(int a, int b)EClassinlinestatic
SoundEClassstatic
sourcesEClassstatic
StairsTileTypestatic
StairsHalfTileTypestatic
TentTileTypestatic
TreeTileTypestatic
uiEClassstatic
UseHangZFixTileTypeWallHang
UseLowBlockTileType
UseLowWallTilesTileType
UseMountHeightTileTypeWallHang
VineTileTypestatic
Wait(float a, Card c)EClassinlinestatic
Wait(float a, Point p)EClassinlinestatic
WallTileTypestatic
WallHangTileTypestatic
WallHangSignTileTypestatic
WallMountTileTypestatic
WallOpenTileTypestatic
WaterfallTileTypestatic
WildsEClassstatic
WindowTileTypestatic
worldEClassstatic