Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
override void | Play (AnimePhase phase, UnityAction onComplete=null) |
override bool | Has (AnimePhase phase) |
UIAnimeSequence | SetIntro (Sequence sequence) |
UIAnimeSequence | SetOutro (Sequence sequence) |
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virtual void | Play (AnimePhase phase, UnityAction onComplete=null) |
virtual bool | Has (AnimePhase phase) |
void | OnComplete (UnityAction onComplete) |
Private Attributes | |
Sequence | sequenceIntro |
Sequence | sequenceOutro |
Additional Inherited Members | |
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bool | isDisableInput = true |
Definition at line 4 of file UIAnimeSequence.cs.
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inlinevirtual |
Reimplemented from UIAnime.
Definition at line 24 of file UIAnimeSequence.cs.
References sequenceIntro, and sequenceOutro.
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inlinevirtual |
Reimplemented from UIAnime.
Definition at line 10 of file UIAnimeSequence.cs.
References sequenceIntro, and sequenceOutro.
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inline |
Definition at line 37 of file UIAnimeSequence.cs.
References sequenceIntro.
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inline |
Definition at line 44 of file UIAnimeSequence.cs.
References sequenceOutro.
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private |
Definition at line 6 of file UIAnimeSequence.cs.
Referenced by Has(), Play(), and SetIntro().
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private |
Definition at line 8 of file UIAnimeSequence.cs.
Referenced by Has(), Play(), and SetOutro().