Elin Decompiled Documentation EA 23.102 Nightly
Loading...
Searching...
No Matches
UIAnime Class Reference
Inheritance diagram for UIAnime:
UIAnimeGroup UIAnimeSequence

Public Member Functions

virtual void Play (AnimePhase phase, UnityAction onComplete=null)
 
virtual bool Has (AnimePhase phase)
 
void OnComplete (UnityAction onComplete)
 

Public Attributes

bool isDisableInput = true
 

Detailed Description

Definition at line 4 of file UIAnime.cs.

Member Function Documentation

◆ Has()

virtual bool UIAnime.Has ( AnimePhase  phase)
inlinevirtual

Reimplemented in UIAnimeGroup, and UIAnimeSequence.

Definition at line 12 of file UIAnime.cs.

13 {
14 return true;
15 }

◆ OnComplete()

void UIAnime.OnComplete ( UnityAction  onComplete)
inline

Definition at line 17 of file UIAnime.cs.

18 {
19 onComplete?.Invoke();
20 }

Referenced by UIAnimeGroup.Play().

◆ Play()

virtual void UIAnime.Play ( AnimePhase  phase,
UnityAction  onComplete = null 
)
inlinevirtual

Reimplemented in UIAnimeGroup, and UIAnimeSequence.

Definition at line 8 of file UIAnime.cs.

9 {
10 }

Member Data Documentation

◆ isDisableInput

bool UIAnime.isDisableInput = true

Definition at line 6 of file UIAnime.cs.


The documentation for this class was generated from the following file: