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Elin Decompiled Documentation EA 23.286 Nightly Patch 1
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Public Member Functions | |
| WindowMenu (LayoutGroup _layout) | |
| WindowMenu (string _id, Window _window) | |
| void | Init () |
| void | Clear () |
| void | AddHeader (string idLang, Sprite sprite=null) |
| void | AddSpace (float height=30f) |
| UIButton | AddButton (string idLang, Action< UIButton > onClick, Sprite sprite=null, string idButton="Default") |
| UIButton | AddButtonSimple (Func< string > funcText, Action< UIButton > onClick=null, Sprite sprite=null, string idButton="Simple") |
| UIButton | AddButton2Line (string idLang, Func< string > funcText, Action< UIButton > onClick=null, Sprite sprite=null, string idButton="2line") |
| UIButton | _AddButton (string idButton, Sprite sprite) |
| UIItem | AddItem (string idItem) |
Public Attributes | |
| string | id |
| Window | window |
| LayoutGroup | layout |
| Transform | header |
Private Attributes | |
| bool | initialized |
Definition at line 5 of file WindowMenu.cs.
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Definition at line 17 of file WindowMenu.cs.
References initialized, and layout.
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Definition at line 23 of file WindowMenu.cs.
References window.
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Definition at line 126 of file WindowMenu.cs.
References header, UIButton.icon, Init(), layout, and Util.
Referenced by AddButton(), AddButton2Line(), AddButtonSimple(), and ListPeopleParty.OnRefreshMenu().
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Definition at line 67 of file WindowMenu.cs.
References _AddButton(), header, and Init().
Referenced by ListPeopleParty.OnRefreshMenu(), and LayerQuestBoard.OnSwitchContent().
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Definition at line 104 of file WindowMenu.cs.
References _AddButton(), header, and Init().
Referenced by LayerResource.OnInit(), BaseListPeople.OnRefreshMenu(), and LayerTech.RefreshTech().
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Definition at line 83 of file WindowMenu.cs.
References _AddButton(), header, and Init().
Referenced by LayerHome.OnSwitchContent().
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Definition at line 54 of file WindowMenu.cs.
References Init(), layout, and Util.
Referenced by ListPeopleParty.OnRefreshMenu().
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Definition at line 142 of file WindowMenu.cs.
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Definition at line 60 of file WindowMenu.cs.
References layout.
Referenced by ListPeopleParty.OnRefreshMenu().
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Definition at line 44 of file WindowMenu.cs.
References header, Init(), and layout.
Referenced by BaseListPeople.OnRefreshMenu(), ListOwner< T1, T2 >.OnRefreshMenu(), LayerHome.OnSwitchContent(), LayerQuestBoard.OnSwitchContent(), and LayerTech.RefreshTech().
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Definition at line 29 of file WindowMenu.cs.
References SkinManager.CurrentSkin, header, id, initialized, layout, SkinRootStatic.Positions.leftMenu, SkinRootStatic.positions, Util, and window.
Referenced by _AddButton(), AddButton(), AddButton2Line(), AddButtonSimple(), AddHeader(), AddItem(), and Clear().
| Transform WindowMenu.header |
Definition at line 13 of file WindowMenu.cs.
Referenced by _AddButton(), AddButton(), AddButton2Line(), AddButtonSimple(), AddItem(), Clear(), and Init().
| string WindowMenu.id |
Definition at line 7 of file WindowMenu.cs.
Referenced by Init().
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Definition at line 15 of file WindowMenu.cs.
Referenced by Init(), and WindowMenu().
| LayoutGroup WindowMenu.layout |
Definition at line 11 of file WindowMenu.cs.
Referenced by _AddButton(), AddHeader(), AddItem(), AddSpace(), Window.ApplySkin(), Clear(), Init(), and WindowMenu().
| Window WindowMenu.window |
Definition at line 9 of file WindowMenu.cs.
Referenced by Init(), and WindowMenu().