Elin Decompiled Documentation EA 23.102 Nightly
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Public Attributes | |
int | G |
int | X |
int | Z |
int | PX |
int | PZ |
Definition at line 3 of file PathFinderNode.cs.
int Algorithms.PathFinderNode.G |
Definition at line 5 of file PathFinderNode.cs.
int Algorithms.PathFinderNode.PX |
Definition at line 11 of file PathFinderNode.cs.
int Algorithms.PathFinderNode.PZ |
Definition at line 13 of file PathFinderNode.cs.
int Algorithms.PathFinderNode.X |
Definition at line 7 of file PathFinderNode.cs.
Referenced by PathManager._GetFirstStep(), Spatial.Dist(), Algorithms.PathFinder.FindPath(), Zone_Dungeon.PlaceRail(), AI_Goto.TryGoTo(), Chara.TryMoveTowards(), and GameUpdater.Update().
int Algorithms.PathFinderNode.Z |
Definition at line 9 of file PathFinderNode.cs.
Referenced by PathManager._GetFirstStep(), Spatial.Dist(), Algorithms.PathFinder.FindPath(), Zone_Dungeon.PlaceRail(), AI_Goto.TryGoTo(), Chara.TryMoveTowards(), and GameUpdater.Update().