2using System.Collections.Generic;
26 public static readonly IReadOnlyDictionary<string, int>
RowMapping =
new Dictionary<string, int>
39 public static readonly IReadOnlyDictionary<string, string>
TypeMapping =
new Dictionary<string, string>
42 [
"filter"] =
"string",
45 [
"logColor"] =
"string",
47 [
"effect"] =
"string",
48 [
"text_JP"] =
"string",
99 public static bool Has(
string id)
101 return Lang.
Game.map.ContainsKey(
id);
override Row CreateRowByMapping(IReadOnlyDictionary< string, int > mapping)
static bool Has(string id)
override void SetRow(Row r)
override IReadOnlyDictionary< string, int > GetRowMapping()
override IReadOnlyDictionary< string, string > GetTypeMapping()
static readonly IReadOnlyDictionary< string, int > RowMapping
static readonly IReadOnlyDictionary< string, string > TypeMapping
static string GetString(int id)