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| static bool | Has (string id) |
| |
|
| static readonly IReadOnlyDictionary< string, int > | RowMapping |
| |
| static readonly IReadOnlyDictionary< string, string > | TypeMapping |
| |
Definition at line 4 of file LangGame.cs.
◆ CreateRow()
| override Row LangGame.CreateRow |
( |
| ) |
|
|
inline |
◆ CreateRowByMapping()
| override Row LangGame.CreateRowByMapping |
( |
IReadOnlyDictionary< string, int > |
mapping | ) |
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|
inline |
◆ GetRowMapping()
| override IReadOnlyDictionary< string, int > LangGame.GetRowMapping |
( |
| ) |
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|
inline |
Definition at line 89 of file LangGame.cs.
90 {
92 }
static readonly IReadOnlyDictionary< string, int > RowMapping
References RowMapping.
◆ GetTypeMapping()
| override IReadOnlyDictionary< string, string > LangGame.GetTypeMapping |
( |
| ) |
|
|
inline |
Definition at line 94 of file LangGame.cs.
95 {
97 }
static readonly IReadOnlyDictionary< string, string > TypeMapping
References TypeMapping.
◆ Has()
| static bool LangGame.Has |
( |
string |
id | ) |
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|
inlinestatic |
◆ SetRow()
| override void LangGame.SetRow |
( |
Row |
r | ) |
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|
inline |
◆ RowMapping
| readonly IReadOnlyDictionary<string, int> LangGame.RowMapping |
|
static |
Initial value:= new Dictionary<string, int>
{
["id"] = 0,
["filter"] = 1,
["group"] = 2,
["color"] = 3,
["logColor"] = 4,
["sound"] = 5,
["effect"] = 6,
["text_JP"] = 7,
["text"] = 8
}
Definition at line 26 of file LangGame.cs.
Referenced by GetRowMapping().
◆ TypeMapping
| readonly IReadOnlyDictionary<string, string> LangGame.TypeMapping |
|
static |
Initial value:= new Dictionary<string, string>
{
["id"] = "string",
["filter"] = "string",
["group"] = "string",
["color"] = "string",
["logColor"] = "string",
["sound"] = "string",
["effect"] = "string",
["text_JP"] = "string",
["text"] = "string"
}
Definition at line 39 of file LangGame.cs.
Referenced by GetTypeMapping().
The documentation for this class was generated from the following file: