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NumLogManager.cs
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1
using
System.Collections.Generic;
2
using
Newtonsoft.Json;
3
4
public
class
NumLogManager
:
EClass
5
{
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public
List<NumLog>
all
=
new
List<NumLog>();
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[JsonProperty]
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public
List<NumLog>
listCategory
=
new
List<NumLog>();
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[JsonProperty]
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public
List<NumLog>
listImportant
=
new
List<NumLog>();
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public
void
OnLoad
()
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{
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}
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public
void
OnCreateGame
()
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{
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}
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public
void
OnAdvanceDay
()
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{
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}
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public
void
OnAdvanceMonth
()
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{
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}
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public
void
OnAdvanceYear
()
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{
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}
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}
EClass
Definition:
EClass.cs:5
NumLogManager
Definition:
NumLogManager.cs:5
NumLogManager.listImportant
List< NumLog > listImportant
Definition:
NumLogManager.cs:12
NumLogManager.OnAdvanceDay
void OnAdvanceDay()
Definition:
NumLogManager.cs:22
NumLogManager.OnLoad
void OnLoad()
Definition:
NumLogManager.cs:14
NumLogManager.OnCreateGame
void OnCreateGame()
Definition:
NumLogManager.cs:18
NumLogManager.listCategory
List< NumLog > listCategory
Definition:
NumLogManager.cs:9
NumLogManager.OnAdvanceYear
void OnAdvanceYear()
Definition:
NumLogManager.cs:30
NumLogManager.OnAdvanceMonth
void OnAdvanceMonth()
Definition:
NumLogManager.cs:26
NumLogManager.all
List< NumLog > all
Definition:
NumLogManager.cs:6
Elin
NumLogManager.cs
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