1using System.Collections.Generic;
16 public List<PathFinderNode>
nodes =
new List<PathFinderNode>();
40 return nodes.Count >= 1;
51 public void RequestPath(
Point _startPoint,
Point _destPoint,
int _destDist,
bool _ignoreConnection,
int _searchLimit = -1)
void RequestPathImmediate(PathProgress progress)
void RequestPath(PathProgress progress)
static PathManager Instance
void RequestPath(Point _startPoint, Point _destPoint, int _destDist, bool _ignoreConnection, int _searchLimit=-1)
PathManager.MoveType moveType
bool IsDestinationReached(Point pos)
List< PathFinderNode > nodes
void RequestPathImmediate(Point _startPoint, Point _destPoint, int _destDist, bool _ignoreConnection, int _searchLimit=-1)
Point Set(int _x, int _z)