2using System.Collections.Generic;
25 public static readonly IReadOnlyDictionary<string, int>
RowMapping =
new Dictionary<string, int>
33 [
"_idRenderData"] = 6,
48 public static readonly IReadOnlyDictionary<string, string>
TypeMapping =
new Dictionary<string, string>
52 [
"name_JP"] =
"string",
55 [
"_tileType"] =
"string",
56 [
"_idRenderData"] =
"string",
61 [
"recipeKey"] =
"string[]",
62 [
"factory"] =
"string[]",
63 [
"components"] =
"string[]",
64 [
"defMat"] =
"string",
65 [
"category"] =
"string",
67 [
"detail_JP"] =
"string",
143 foreach (
Row row
in rows)
158 Cell.effectList = rows;
159 foreach (
Row row
in rows)
override RenderData defaultRenderData
override int GetTile(SourceMaterial.Row mat, int dir=0)
override IReadOnlyDictionary< string, int > GetRowMapping()
override void OnAfterImportData()
static readonly IReadOnlyDictionary< string, int > RowMapping
static readonly IReadOnlyDictionary< string, string > TypeMapping
override IReadOnlyDictionary< string, string > GetTypeMapping()
override Row CreateRowByMapping(IReadOnlyDictionary< string, int > mapping)
static RenderData FallbackRenderData
override void SetRow(Row r)
static string[] GetStringArray(int id)
static string GetString(int id)
static int GetInt(int id)
static int[] GetIntArray(int id)