Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
void | Init () |
virtual void | OnInit () |
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bool | HasTag (CTAG _tag) |
virtual string | GetSearchName (bool jp) |
bool | ContainsTag (string _tag) |
override void | OnImportData (SourceData data) |
void | SetRenderData () |
virtual void | SetTiles () |
int | ConvertTile (int tile) |
Sprite | GetSprite (int dir=0, int skin=0, bool snow=false) |
void | SetSpriteRenderer (SpriteRenderer sr, Sprite sprite=null, int matCol=0, bool setTransform=true, int dir=0) |
virtual SourcePref | GetPref () |
void | SetImage (Image image, Sprite sprite=null, int matCol=0, bool setNativeSize=true, int dir=0, int idSkin=0) |
void | SetRenderParam (RenderParam p, SourceMaterial.Row mat, int dir) |
virtual RenderParam | GetRenderParam (SourceMaterial.Row mat, int dir, Point point=null, int bridgeHeight=-1) |
virtual int | GetTile (SourceMaterial.Row mat, int dir=0) |
int | GetColorInt (SourceMaterial.Row mat) |
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virtual string | GetName () |
string | GetDetail () |
virtual string | GetEditorListName () |
string | GetText (string id="name", bool returnNull=false) |
string[] | GetTextArray (string id) |
virtual void | SetID (ref int count) |
virtual void | OnImportData (SourceData data) |
Public Attributes | |
bool | ignoreSnow |
int | id |
int | hp |
string | alias |
string | soundFoot |
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int[] | tiles |
int[] | _tiles |
int[] | skins |
int | colorMod |
int | sort |
int | value |
int | LV |
int | chance |
int | tempChance |
int | snowTile |
string | name |
string | name_JP |
string | detail |
string | detail_JP |
string | _idRenderData |
string | _tileType |
string | defMat |
string | colorType |
string | category |
string | idSound |
string | aliasPref |
string[] | components |
string[] | factory |
string[] | recipeKey |
string[] | tag |
int | W = 1 |
int | H = 1 |
bool | multisize |
bool | fixedMaterial |
SourcePref | pref |
RenderData | renderData |
Sprite[,] | sprites |
TileType | tileType |
bool | useAltColor |
bool | useRandomColor |
SourceMaterial.Row | DefaultMaterial |
SpriteReplacer | replacer |
string | _nameSearch |
string | _nameSearchJP |
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int | _index |
Additional Inherited Members | |
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static Dictionary< string, RenderData > | DictRenderData = new Dictionary<string, RenderData>() |
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virtual string | idString [get] |
virtual string | RecipeID [get] |
virtual string | pathRenderData [get] |
virtual string | idRenderData [get] |
virtual RenderData | defaultRenderData [get] |
virtual string | pathSprite [get] |
virtual string | idSprite [get] |
virtual string | prefabName [get] |
SourceCategory.Row | Category [get] |
string | RecipeCat [get] |
SourceManager | sources [get] |
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virtual bool | UseAlias [get] |
virtual string | GetAlias [get] |
Definition at line 3 of file TileRow.cs.
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inline |
Definition at line 16 of file TileRow.cs.
References RenderRow._tileType, TileType.dict, OnInit(), RenderRow.SetRenderData(), and RenderRow.tileType.
Referenced by SourceBlock.OnInit(), SourceCellEffect.OnInit(), SourceFloor.OnInit(), and SourceObj.OnInit().
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inlinevirtual |
Reimplemented in SourceBlock.Row, SourceFloor.Row, and SourceObj.Row.
Definition at line 23 of file TileRow.cs.
Referenced by Init().
string TileRow.alias |
Definition at line 12 of file TileRow.cs.
Referenced by Map.MineObj(), TaskHarvest.OnCreateProgress(), and MapGen.OnGenerateTerrain().
int TileRow.hp |
Definition at line 10 of file TileRow.cs.
int TileRow.id |
Definition at line 8 of file TileRow.cs.
Referenced by PartialMap.Apply(), SourceBlock.BackupPref(), SourceFloor.BackupPref(), SourceObj.BackupPref(), Recipe.Build(), RecipeBridgePillar.Build(), Recipe.Craft(), BaseTileMap.DrawTile(), TileMapElona.DrawTile(), Map.DropBlockComponent(), Card.GetTilePrice(), TraitSeed.MakeRandomSeed(), Map.MineObj(), SourceBlock.OnAfterImportData(), SourceCellEffect.OnAfterImportData(), SourceFloor.OnAfterImportData(), SourceObj.OnAfterImportData(), TaskDrawWater.OnCreateProgress(), TaskPourWater.OnCreateProgress(), MapGen.OnGenerateTerrain(), SourceBlock.RestorePref(), SourceFloor.RestorePref(), SourceObj.RestorePref(), SourceBlock.SetRow(), SourceCellEffect.SetRow(), SourceFloor.SetRow(), and SourceObj.SetRow().
bool TileRow.ignoreSnow |
Definition at line 6 of file TileRow.cs.
Referenced by Chara._Move(), and SourceFloor.Row.OnInit().
string TileRow.soundFoot |
Definition at line 14 of file TileRow.cs.
Referenced by Chara._Move().