2using System.Collections.Generic;
35 public static readonly IReadOnlyDictionary<string, int>
RowMapping =
new Dictionary<string, int>
46 [
"_idRenderData"] = 9,
59 [
"autotilePriority"] = 22,
60 [
"autotileBrightness"] = 23,
67 public Dictionary<int, Row>
_rows =
new Dictionary<int, Row>();
152 foreach (
Row row
in rows)
160 foreach (
Row row
in rows)
168 foreach (
Row row
in rows)
177 foreach (
Row row
in rows)
191 Cell.decoList = rows;
192 foreach (
Row row
in rows)
static float GetFloat(int id)
static string[] GetStringArray(int id)
static string GetString(int id)
static int GetInt(int id)
static int[] GetIntArray(int id)
override int GetTile(SourceMaterial.Row mat, int dir=0)
override void OnAfterImportData()
static readonly IReadOnlyDictionary< string, int > RowMapping
override void RestorePref()
override Row CreateRowByMapping(IReadOnlyDictionary< string, int > mapping)
override void BackupPref()
override void SetRow(Row r)
override void ValidatePref()
override IReadOnlyDictionary< string, int > GetRowMapping()
Dictionary< int, Row > _rows