Elin Decompiled Documentation EA 23.200 Stable
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TraitGuildDoorman.cs
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2{
4
5 public virtual bool IsGuildMember => false;
6
7 public override bool CanBePushed
8 {
9 get
10 {
11 if (!IsGuildMember)
12 {
13 return base.owner.IsPCFaction;
14 }
15 return true;
16 }
17 }
18
19 public virtual void GiveTrial()
20 {
21 }
22
23 public virtual void OnJoinGuild()
24 {
25 }
26}
Behaviour
Definition: AI_Idle.cs:9
override bool CanBePushed
virtual void GiveTrial()
virtual bool IsGuildMember
override AI_Idle.Behaviour IdleBehaviour
virtual void OnJoinGuild()