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Elin Decompiled Documentation EA 23.240 Nightly
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Public Member Functions | |
| void | Init (Vector3 _axis) |
| void | Init (ButtonState _button=null) |
| void | SetAction (Func< bool > _action=null, bool _canTurbo=true, bool _willEndTurn=true, bool _waitForTurn=true, bool _canRepeat=false) |
| void | SetPlan (ActPlan _plan) |
| bool | IsPressing () |
Public Attributes | |
| ButtonState | button |
| bool | canTurbo |
| bool | willEndTurn |
| bool | waitForTurn |
| bool | hideRightInfo |
| bool | repeat |
| bool | ignoreCount |
| Func< bool > | action |
| Act | act |
| ActPlan | plan |
| float | timer |
| float | timerRepeat |
| Vector2 | axis |
| int | count |
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inline |
Definition at line 46 of file AM_Adv.cs.
References AM_Adv.PressedAction.action, AM_Adv.PressedAction.axis, AM_Adv.PressedAction.button, AM_Adv.PressedAction.plan, and AM_Adv.PressedAction.timer.
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inline |
Definition at line 37 of file AM_Adv.cs.
References AM_Adv.PressedAction.action, AM_Adv.PressedAction.axis, AM_Adv.PressedAction.button, AM_Adv.PressedAction.plan, and AM_Adv.PressedAction.timer.
Referenced by AM_Adv.AxisMove(), AM_Adv.OnActivate(), and AM_Adv.SetPressedAction().
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inline |
Definition at line 81 of file AM_Adv.cs.
References AM_Adv.PressedAction.axis, AM_Adv.PressedAction.button, ButtonState.clicked, ButtonState.down, and ButtonState.pressing.
Referenced by AM_Adv._OnUpdateInput().
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inline |
Definition at line 55 of file AM_Adv.cs.
References AM_Adv.PressedAction.act, AM_Adv.PressedAction.action, AM_Adv.PressedAction.canTurbo, AM_Adv.PressedAction.hideRightInfo, AM_Adv.PressedAction.ignoreCount, AM_Adv.PressedAction.plan, AM_Adv.PressedAction.repeat, AM_Adv.PressedAction.waitForTurn, and AM_Adv.PressedAction.willEndTurn.
Referenced by AM_Adv.AxisMove(), and AM_Adv.SetPressedAction().
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inline |
Definition at line 68 of file AM_Adv.cs.
References AM_Adv.PressedAction.act, AM_Adv.PressedAction.action, ActPlan.canRepeat, AM_Adv.PressedAction.canTurbo, ActPlan.GetAction(), ActPlan.HideRightInfo, AM_Adv.PressedAction.hideRightInfo, AM_Adv.PressedAction.ignoreCount, ActPlan.list, AM_Adv.PressedAction.plan, AM_Adv.PressedAction.repeat, AM_Adv.PressedAction.waitForTurn, ActPlan.WillEndTurn, and AM_Adv.PressedAction.willEndTurn.
Referenced by AM_Adv.SetPressedAction().
| Act AM_Adv.PressedAction.act |
Definition at line 25 of file AM_Adv.cs.
Referenced by AM_Adv.PressedAction.SetAction(), and AM_Adv.PressedAction.SetPlan().
| Func<bool> AM_Adv.PressedAction.action |
Definition at line 23 of file AM_Adv.cs.
Referenced by AM_Adv._OnUpdateInput(), AM_Adv.PressedAction.Init(), AM_Adv.PressedAction.SetAction(), and AM_Adv.PressedAction.SetPlan().
| Vector2 AM_Adv.PressedAction.axis |
Definition at line 33 of file AM_Adv.cs.
Referenced by AM_Adv.PressedAction.Init(), and AM_Adv.PressedAction.IsPressing().
| ButtonState AM_Adv.PressedAction.button |
Definition at line 9 of file AM_Adv.cs.
Referenced by AM_Adv._OnUpdateInput(), AM_Adv.PressedAction.Init(), and AM_Adv.PressedAction.IsPressing().
| bool AM_Adv.PressedAction.canTurbo |
Definition at line 11 of file AM_Adv.cs.
Referenced by AM_Adv._OnUpdateInput(), AM_Adv.PressedAction.SetAction(), and AM_Adv.PressedAction.SetPlan().
| int AM_Adv.PressedAction.count |
Definition at line 35 of file AM_Adv.cs.
Referenced by AM_Adv._OnUpdateInput().
| bool AM_Adv.PressedAction.hideRightInfo |
Definition at line 17 of file AM_Adv.cs.
Referenced by AM_Adv.PressedAction.SetAction(), and AM_Adv.PressedAction.SetPlan().
| bool AM_Adv.PressedAction.ignoreCount |
Definition at line 21 of file AM_Adv.cs.
Referenced by AM_Adv._OnUpdateInput(), AM_Adv.PressedAction.SetAction(), and AM_Adv.PressedAction.SetPlan().
| ActPlan AM_Adv.PressedAction.plan |
Definition at line 27 of file AM_Adv.cs.
Referenced by AM_Adv.PressedAction.Init(), AM_Adv.PressedAction.SetAction(), and AM_Adv.PressedAction.SetPlan().
| bool AM_Adv.PressedAction.repeat |
Definition at line 19 of file AM_Adv.cs.
Referenced by AM_Adv._OnUpdateInput(), AM_Adv.PressedAction.SetAction(), and AM_Adv.PressedAction.SetPlan().
| float AM_Adv.PressedAction.timer |
Definition at line 29 of file AM_Adv.cs.
Referenced by AM_Adv._OnUpdateInput(), and AM_Adv.PressedAction.Init().
| float AM_Adv.PressedAction.timerRepeat |
Definition at line 31 of file AM_Adv.cs.
Referenced by AM_Adv._OnUpdateInput().
| bool AM_Adv.PressedAction.waitForTurn |
Definition at line 15 of file AM_Adv.cs.
Referenced by AM_Adv._OnUpdateInput(), AM_Adv.PressedAction.SetAction(), and AM_Adv.PressedAction.SetPlan().
| bool AM_Adv.PressedAction.willEndTurn |
Definition at line 13 of file AM_Adv.cs.
Referenced by AM_Adv._OnUpdateInput(), AM_Adv.PressedAction.SetAction(), and AM_Adv.PressedAction.SetPlan().