Elin Decompiled Documentation EA 23.102 Nightly
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CardRenderer Member List

This is the complete list of members for CardRenderer, including all inherited members.

_mapEClassstatic
_zoneEClassstatic
actorCardRenderer
AddExtra(string id)CardRendererinline
AddTC< T >(TC tc)CardRendererinline
AdvModeEClassstatic
altitudeFixRenderObjectstatic
animeCardRenderer
animeSettingRenderObjectstatic
Bigger(int a, int b)EClassinlinestatic
BranchEClassstatic
BranchOrHomeBranchEClassstatic
ColorsEClassstatic
coreEClassstatic
currentParamRenderObjectstatic
curve(int a, int start, int step, int rate=75)EClassinlinestatic
dataRenderObject
debugEClassstatic
DespawnSimpleText()CardRendererinline
Draw(RenderParam p)CardRendererinlinevirtual
Draw(RenderParam p, ref Vector3 v, bool drawShadow)CardRendererinlinevirtual
DrawHeld()CardRendererinlinevirtual
editorSourcesEClassstatic
enableAnimeRenderObjectstatic
gameEClassstatic
gamedataEClassstatic
gameDeltaRenderObjectstatic
gameSpeedRenderObjectstatic
GetOrCreateTC< T >(Func< T > func)CardRendererinline
GetPref()CardRendererinline
GetTC(string id)CardRendererinline
GetTC< T >()CardRendererinline
hasActorCardRenderer
hasTextCardRenderer
HomeEClassstatic
IdleFrame()CardRendererinlinevirtual
isCharaCardRenderer
IsMovingCardRenderer
isSyncedRenderObject
IsTalking()CardRendererinline
KillActor()CardRendererinline
KillAnime()CardRendererinlinevirtual
listTCCardRenderer
NextDir()CardRendererinlinevirtual
NextFrame()CardRendererinlinevirtual
OnEnterScreen()CardRendererinlinevirtual
OnLeaveScreen()CardRendererinlinevirtual
orbitCardRenderer
ownerCardRenderer
pcEClassstatic
PlayAnime(AnimeID id, bool force)CardRendererinline
PlayAnime(AnimeID id, Card dest)CardRendererinline
PlayAnime(AnimeID id, Point dest)CardRendererinline
PlayAnime(AnimeID id, Vector3 dest=default(Vector3), bool force=false)CardRendererinline
playerEClassstatic
positionCardRenderer
PositionCenter()CardRendererinline
Refresh()CardRendererinlinevirtual
RefreshExtra()CardRendererinline
RefreshSprite()CardRendererinline
RefreshStateIcon()CardRendererinlinevirtual
RemoveExtra(string id)CardRendererinline
RemoveTC(TC tc)CardRendererinline
RemoveTC(int index)CardRendererinline
RemoveTC< T >()CardRendererinline
renderSettingRenderObjectstatic
RenderToRenderCam(RenderParam p)CardRendererinlinevirtual
replacerCardRenderer
rnd(int a)EClassinlinestatic
rndf(float a)EClassinlinestatic
rndHalf(int a)EClassinlinestatic
rndSqrt(int a)EClassinlinestatic
Say(string text, Color c=default(Color), float duration=0f)CardRendererinline
sceneEClassstatic
screenEClassstatic
SetCensored(bool enable)CardRendererinline
SetFirst(bool first, Vector3 pos)CardRendererinlinevirtual
SetFirst(bool first)CardRendererinlinevirtual
SetOwner(Card c)CardRendererinlinevirtual
settingEClassstatic
sharedRenderObjectstatic
ShowEmo(Emo emo, float duration=0f)CardRendererinline
simpleTextCardRenderer
skipCardRenderer
Smaller(int a, int b)EClassinlinestatic
SoundEClassstatic
sourcesEClassstatic
SpawnSimpleText()CardRendererinline
SyncRenderObject
syncRenderObject
syncFrameRenderObjectstatic
syncListRenderObjectstatic
tempVRenderObjectstatic
TrySpawnOrbit()CardRendererinline
uiEClassstatic
UpdatePosition(ref Vector3 destPos, RenderParam p)CardRendererinlinevirtual
usePassRenderObject
Wait(float a, Card c)EClassinlinestatic
Wait(float a, Point p)EClassinlinestatic
WildsEClassstatic
worldEClassstatic