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Elin Decompiled Documentation EA 23.226 Nightly
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Public Member Functions | |
| virtual void | OnEnterScreen () |
| virtual void | OnLeaveScreen () |
| virtual void | RenderToRenderCam (RenderParam p) |
| virtual void | Draw (RenderParam p) |
| virtual void | Draw (RenderParam p, ref Vector3 v, bool drawShadow) |
| void | RenderToRenderCam (RenderParam p) |
| void | Draw (RenderParam p) |
| void | OnEnterScreen () |
| void | OnLeaveScreen () |
Public Attributes | |
| bool | usePass |
| bool | isSynced |
| long | sync |
| RenderData | data |
Static Public Attributes | |
| static float | gameDelta |
| static float | gameSpeed |
| static float | altitudeFix |
| static GameSetting.RenderSetting.AnimeSetting | animeSetting |
| static GameSetting.RenderSetting | renderSetting |
| static RenderParam | shared = new RenderParam() |
| static RenderParam | currentParam |
| static Vector3 | tempV |
| static bool | enableAnime |
| static List< ISyncScreen > | syncList |
| static long | syncFrame |
Static Public Attributes inherited from EClass | |
| static Core | core |
Properties | |
| long | Sync [get] |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Properties inherited from ISyncScreen | |
| long | Sync [get] |
Additional Inherited Members | |
Static Public Member Functions inherited from EClass | |
| static int | rndSeed (int a, int seed) |
| static int | rnd (long a) |
| static int | rnd (int a) |
| static int | curve (int a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Definition at line 4 of file RenderObject.cs.
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inlinevirtual |
Implements IRenderer.
Reimplemented in CardRenderer.
Definition at line 50 of file RenderObject.cs.
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inlinevirtual |
Reimplemented in CardRenderer, and CharaRenderer.
Definition at line 54 of file RenderObject.cs.
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inlinevirtual |
Implements ISyncScreen.
Reimplemented in CardRenderer, and CharaRenderer.
Definition at line 38 of file RenderObject.cs.
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inlinevirtual |
Implements ISyncScreen.
Reimplemented in CardRenderer.
Definition at line 42 of file RenderObject.cs.
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inlinevirtual |
Implements IRenderer.
Reimplemented in CardRenderer.
Definition at line 46 of file RenderObject.cs.
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static |
Definition at line 10 of file RenderObject.cs.
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static |
Definition at line 12 of file RenderObject.cs.
Referenced by CharaRenderer.NextFrame(), and CharaRenderer.UpdatePosition().
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static |
Definition at line 18 of file RenderObject.cs.
Referenced by CharaRenderer.DrawHat(), and CharaRenderer.DrawHeld().
| RenderData RenderObject.data |
Definition at line 34 of file RenderObject.cs.
Referenced by CardRenderer.Draw(), CharaRenderer.DrawHeld(), BaseTileMap.DrawTile(), BaseTileMap.GetThingPosition(), CardRenderer.OnEnterScreen(), CardRenderer.OnLeaveScreen(), CardActor.OnRender(), CharaActorPCC.OnRender(), TCOrbitChara.OnSetOwner(), TCOrbitThing.OnSetOwner(), EffectIRenderer.OnUpdate(), Scene.OnUpdate(), CardRenderer.PlayAnime(), CardRenderer.PositionCenter(), CardRenderer.RenderToRenderCam(), CardRenderer.SetOwner(), CharaRenderer.SetOwner(), and CharaRenderer.UpdatePosition().
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static |
Definition at line 22 of file RenderObject.cs.
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static |
Definition at line 6 of file RenderObject.cs.
Referenced by TransAnime.Update(), and CharaRenderer.UpdatePosition().
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static |
Definition at line 8 of file RenderObject.cs.
Referenced by CharaRenderer.UpdatePosition().
| bool RenderObject.isSynced |
Definition at line 30 of file RenderObject.cs.
Referenced by Chara.ChangeRarity(), CardRenderer.Draw(), CardRenderer.OnEnterScreen(), CardRenderer.OnLeaveScreen(), Trait.RefreshRenderer(), TraitToolTorch.RefreshRenderer(), CharaRenderer.RefreshStateIcon(), CardRenderer.SetCensored(), and CardRenderer.ShowEmo().
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static |
Definition at line 14 of file RenderObject.cs.
Referenced by CardRenderer.Draw(), CharaRenderer.DrawHat(), and CharaRenderer.DrawHeld().
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static |
Definition at line 16 of file RenderObject.cs.
| long RenderObject.sync |
Definition at line 32 of file RenderObject.cs.
Referenced by CardRenderer.Draw().
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static |
Definition at line 26 of file RenderObject.cs.
Referenced by CardRenderer.Draw().
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static |
Definition at line 24 of file RenderObject.cs.
Referenced by CardRenderer.Draw(), and CoreDebug.UpdateInput().
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static |
Definition at line 20 of file RenderObject.cs.
Referenced by CardRenderer.Draw(), CharaRenderer.DrawHeld(), and CardRenderer.SpawnSimpleText().
| bool RenderObject.usePass |
Definition at line 28 of file RenderObject.cs.
Referenced by CardRenderer.Draw(), CardRenderer.OnEnterScreen(), EffectIRenderer.OnUpdate(), and CardRenderer.SetOwner().
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get |
Implements ISyncScreen.
Definition at line 36 of file RenderObject.cs.