| _ability | Chara | |
| _affinity | Chara | |
| _alias | Chara | |
| _baseWorkElements | Chara | |
| _bits1 | Card | |
| _bits2 | Card | |
| _category | Card | private |
| _cbits1 | Chara | |
| _childrenWeight | Card | private |
| _cints | Chara | |
| _colorInt | Card | |
| _cooldowns | Chara | |
| _CreateRenderer() | Chara | inlinevirtual |
| _faction | Chara | private |
| _goalHobby | Chara | privatestatic |
| _goalWork | Chara | privatestatic |
| _historyFood | Chara | |
| _hobbies | Chara | |
| _idTimeTable | Chara | |
| _ints | Card | |
| _isLevitating | Chara | |
| _IsPC | Card | |
| _job | Chara | |
| _LightData | Card | private |
| _listAbility | Chara | |
| _listFavCat | Chara | privatestatic |
| _listFavFood | Chara | privatestatic |
| _ListItems | Chara | privatestatic |
| _MakeAlly() | Chara | inline |
| _map | EClass | static |
| _material | Card | |
| _maxStamina | Chara | |
| _Move(Point newPoint, MoveType type=MoveType.Walk) | Chara | inlinevirtual |
| _NoGoalPC | Chara | static |
| _NoGoalRepeat | Chara | static |
| _OnDeserialized(StreamingContext context) | Card | inlineprivate |
| _OnSerializing(StreamingContext context) | Card | inlineprivate |
| _paintSprite | Card | private |
| _placeState | Card | |
| _pts | Chara | privatestatic |
| _race | Chara | |
| _randColor | Card | privatestatic |
| _sharedPos | Chara | privatestatic |
| _ShowDialog(string book, string sheet, string step="main", string tag="") | Chara | inlineprivate |
| _Speed | Chara | private |
| _strs | Chara | |
| _tactics | Chara | |
| _works | Chara | |
| _workSummary | Chara | |
| _x | Card | |
| _z | Card | |
| _zone | EClass | static |
| ability | Chara | |
| actorPrefab | Chara | |
| actTime | Chara | |
| Add(string id, int num=1, int lv=1) | Card | inline |
| AddBlood(int a=1, int id=-1) | Card | inline |
| AddCard(Card c) | Card | inline |
| AddCondition(string id, int p=100, bool force=false) | Chara | inline |
| AddCondition(Condition c, bool force=false) | Chara | inline |
| AddCondition< T >(int p=100, bool force=false) | Chara | inline |
| AddCooldown(int idEle, int turns=0) | Chara | inline |
| AddEditorTag(EditorTag tag) | Card | inline |
| AddExp(int a, bool applyMod=true) | Card | inline |
| AddFoodHistory(Thing food) | Chara | inline |
| AddHobby(int id) | Chara | inline |
| AddInt(int id, int value) | BaseCard | inline |
| AddRandomBodyPart(bool msg=false) | Chara | inline |
| AddResistCon(Condition con) | Chara | inline |
| AddRune(Card rune) | Card | inline |
| AddRune(int idEle, int v, bool free) | Card | inline |
| AddSocket() | Card | inline |
| AddThing(string id, int lv=-1) | Card | inline |
| AddThing(Thing t, bool tryStack=true, int destInvX=-1, int destInvY=-1) | Card | inline |
| AddWork(int id) | Chara | inline |
| AdvMode | EClass | static |
| affinity | Chara | |
| ai | Chara | |
| Aka | Chara | |
| AliasMaterialOnCreate | Chara | |
| altitude | Card | |
| ammoData | Card | |
| angle | Card | |
| animeCounter | Card | |
| ApplyBacker(int bid) | Card | inline |
| ApplyDeathPenalty() | Chara | inline |
| ApplyEditorTags(EditorTag tag) | Chara | inlinevirtual |
| ApplyElementEffect(Element e, int eleP, Card origin, bool checkHostileAct=false) | Card | inline |
| ApplyJob(bool remove=false) | Chara | inline |
| ApplyMaterial(bool remove=false) | Card | inlinevirtual |
| ApplyMaterialElements(bool remove) | Card | inlinevirtual |
| ApplyNewLine(string text) | Card | inline |
| ApplyProtection(long dmg, int mod=100) | Card | inlinevirtual |
| ApplyRace(bool remove=false) | Chara | inline |
| ApplySocket(Thing t) | Card | inline |
| ApplySocket(int id, int lv, Card mod=null) | Card | inline |
| ApplyTone(string text, bool stripPun=false) | Card | inline |
| ApplyTone(Chara c, ref string text, string _tones, int gender, bool stripPun=false) | Card | inlinestatic |
| ApplyTrait() | Card | inline |
| autoRefuel | Card | |
| Banish(Chara owner) | Chara | inline |
| baseWorkElements | Chara | |
| Bigger(int a, int b) | EClass | inlinestatic |
| bio | Card | |
| bladder | Chara | |
| blessedState | Card | |
| body | Chara | |
| bossText | Chara | |
| bp | Card | |
| Branch | EClass | static |
| BranchOrHomeBranch | EClass | static |
| burden | Chara | |
| c_allowance | Card | |
| c_altName | Card | |
| c_altName2 | Card | |
| c_ammo | Card | |
| c_bedType | Card | |
| c_bill | Card | |
| c_bloodData | Card | |
| c_bossType | Card | |
| c_charaList | Card | |
| c_charges | Card | |
| c_color | Card | |
| c_containerSize | Card | |
| c_containerUpgrade | Card | |
| c_context | Card | |
| c_copyContainer | Card | |
| c_corruptionHistory | Card | |
| c_dateCooked | Card | |
| c_dateDeathLock | Card | |
| c_dateStockExpire | Card | |
| c_daysWithGod | Card | |
| c_daysWithPC | Card | |
| c_diceDim | Card | |
| c_DNA | Card | |
| c_dyeMat | Card | |
| c_editorTags | Card | |
| c_editorTraitVal | Card | |
| c_equippedSlot | Card | |
| c_extraNameRef | Card | |
| c_fixedValue | Card | |
| c_fur | Card | |
| c_genes | Card | |
| c_idAbility | Card | |
| c_idBacker | Card | |
| c_idDeity | Card | |
| c_idEditor | Card | |
| c_idJob | Card | |
| c_idMainElement | Card | |
| c_idPortrait | Card | |
| c_idRace | Card | |
| c_idRefCard | Card | |
| c_idRefCard2 | Card | |
| c_idRefName | Card | |
| c_idRidePCC | Card | |
| c_idSpriteReplacer | Card | |
| c_idTalk | Card | |
| c_idTone | Card | |
| c_idTrait | Card | |
| c_IDTState | Card | |
| c_indexContainerIcon | Card | |
| c_invest | Card | |
| c_isDisableStockUse | Card | |
| c_isImportant | Card | |
| c_isPrayed | Card | |
| c_isTrained | Card | |
| c_lightColor | Card | |
| c_lockedAge | Card | |
| c_lockedHard | Card | |
| c_lockLv | Card | |
| c_minionType | Card | |
| c_mixedFoodData | Card | |
| c_note | Card | |
| c_originalHostility | Card | |
| c_priceAdd | Card | |
| c_priceCopy | Card | |
| c_priceFix | Card | |
| c_refText | Card | |
| c_rescueState | Card | |
| c_revealLock | Card | |
| c_seed | Card | |
| c_summonDuration | Card | |
| c_textureData | Card | |
| c_uidMaster | Card | |
| c_uidRefCard | Card | |
| c_uidZone | Card | |
| c_uniqueData | Card | |
| c_upgrades | Card | |
| c_vomit | Card | |
| c_wasInPcParty | Card | |
| c_weight | Card | |
| c_windowSaveData | Card | |
| CalcBurden() | Chara | inline |
| CalcCastingChance(Element e, int num=1) | Chara | inline |
| CalculateFOV() | Card | inline |
| CalculateMaxStamina() | Chara | inline |
| CallHelp(Chara tg, bool fanatic=false) | Chara | inline |
| calmCheckTurn | Chara | |
| CanAcceptGift(Chara c, Card t) | Chara | inline |
| CanAcceptItem(Card t, int num=-1) | Chara | inline |
| CanAddRune(TraitMod mod) | Card | inline |
| CanAutoPick(Card c) | Chara | inline |
| CanBeSheared() | Card | inline |
| CanBeTempAlly(Chara c) | Chara | inline |
| CanBloom() | Chara | inline |
| CanDestroyPath() | Chara | inline |
| CanDuplicate() | Chara | inline |
| CanEat(Thing t, bool shouldEat=false) | Chara | inline |
| CanEquipRanged(Thing t) | Chara | inline |
| CanGainConResist | Chara | |
| CanInspect | Card | |
| CanInsult() | Chara | inline |
| CanInteractTo(Card c) | Chara | inline |
| CanInteractTo(Point p) | Chara | inline |
| CanLift(Card c) | Chara | inline |
| CanMoveTo(Point p, bool allowDestroyPath=true) | Chara | inline |
| CanOpenDoor | Chara | |
| CanPick(Card c) | Chara | inline |
| CanReplace(Chara c) | Chara | inline |
| CanReserve(AIAct act) | Card | inline |
| CanRevive() | Chara | inline |
| CanSee(Card c) | Chara | inline |
| canSeeInvisible | Chara | |
| CanSeeLos(Card c, int dist=-1) | Chara | inline |
| CanSeeLos(Point p, int dist=-1) | Chara | inline |
| CanSeeSimple(Point p) | Chara | inline |
| CanSleep() | Chara | inline |
| CanStackTo(Thing to) | Card | inlinevirtual |
| CanWitness | Chara | |
| category | Card | |
| Cell | Card | |
| CHA | Card | |
| ChangeAltitude(int a) | Card | inline |
| ChangeJob(string idNew) | Chara | inline |
| ChangeMaterial(int idNew, bool ignoreFixedMaterial=false) | Card | inline |
| ChangeMaterial(string idNew, bool ignoreFixedMaterial=false) | Card | inline |
| ChangeMaterial(SourceMaterial.Row row, bool ignoreFixedMaterial=false) | Card | inline |
| ChangeMemberType(FactionMemberType type) | Chara | inline |
| ChangeRace(string idNew) | Chara | inline |
| ChangeRarity(Rarity r) | Chara | inlinevirtual |
| ChangeWeight(int a) | Card | inline |
| Chara | Card | |
| CheckJustCooked() | Card | inline |
| ChildrenAndSelfWeight | Card | |
| ChildrenAndSelfWeightSingle | Card | |
| ChildrenWeight | Card | |
| ChooseNewGoal() | Chara | inline |
| ClampInitialSkill() | Card | inline |
| ClearBed(Map map=null) | Chara | inline |
| ClearFOV() | Card | inline |
| ClearInventory(ClearInventoryType type) | Chara | inline |
| ClearPaintSprite() | Card | inline |
| ClearTempElements() | Chara | inline |
| colorInt | Card | |
| Colors | EClass | static |
| combatCount | Chara | |
| conditions | Chara | |
| conSleep | Chara | |
| consumeTurn | Chara | static |
| conSuspend | Chara | |
| contribution | Chara | |
| core | EClass | static |
| corruption | Chara | |
| CountDebuff() | Chara | inline |
| CountNumEaten(Thing food) | Chara | inline |
| CountRune(bool countFree=true) | Card | inline |
| Create(string _id, int _idMat=-1, int genLv=-1) | Card | inline |
| CreateFov() | Card | inline |
| CreateReplacement() | Chara | inline |
| Cuddle(Chara c, bool headpat=false) | Chara | inline |
| Cure(CureType type, int p=100, BlessedState state=BlessedState.Normal) | Chara | inline |
| CureCondition< T >(int v=99999) | Chara | inline |
| CureHost(CureType type, int p=100, BlessedState state=BlessedState.Normal) | Chara | inline |
| CureTempElements(int p, bool body, bool mind) | Chara | inline |
| CurrentGeneSlot | Chara | |
| CurrentSpan | Chara | |
| currentZone | Chara | |
| curve(int _a, int start, int step, int rate=75) | EClass | inlinestatic |
| DamageHP(long dmg, AttackSource attackSource=AttackSource.None, Card origin=null) | Card | inline |
| DamageHP(long dmg, int ele, int eleP=100, AttackSource attackSource=AttackSource.None, Card origin=null, bool showEffect=true, Thing weapon=null, Chara originalTarget=null) | Card | inline |
| DamageLimit | Card | static |
| DamageTempElement(int ele, int p, bool onlyRenew=false) | Chara | inline |
| DamageTempElements(int p, bool body, bool mind, bool onlyRenew=false) | Chara | inline |
| daysStarved | Chara | |
| debug | EClass | static |
| Decay(int a=10) | Card | inline |
| decay | Card | |
| DecayNatural(int hour=1) | Card | inline |
| Deconstruct() | Card | inline |
| DefaultLV | Card | |
| DefaultMaterial | Card | |
| depression | Chara | |
| DestDist | Chara | |
| Destroy() | Card | inline |
| DestroyPath(Point pos) | Chara | inline |
| DEX | Card | |
| Die(Element e=null, Card origin=null, AttackSource attackSource=AttackSource.None, Chara originalTarget=null) | Chara | inlinevirtual |
| DiminishTempElements(int a=1) | Chara | inline |
| dir | Card | |
| dirtySpeed | Chara | |
| dirtyWeight | Card | |
| disableAutoToggle | Card | |
| Dist(Card c) | Card | inline |
| Dist(Point p) | Card | inline |
| DMG | Card | |
| DoAI(int wait, Action onPerform) | Chara | inline |
| DoHostileAction(Card _tg, bool immediate=false) | Chara | inline |
| Drink(Card t) | Chara | inline |
| DropHeld(Point dropPos=null) | Chara | inline |
| DropThing(Thing t, int num=-1) | Chara | inline |
| Duplicate() | Chara | inline |
| Card.Duplicate(int num) | Card | inline |
| DV | Chara | |
| Dye(string idMat) | Card | inline |
| Dye(SourceMaterial.Row mat) | Card | inline |
| DyeMat | Card | |
| DyeRandom() | Card | inline |
| editorSources | EClass | static |
| EjectSockets() | Card | inline |
| elements | Card | |
| emoIcon | Chara | |
| encLV | Card | |
| END | Card | |
| enemy | Chara | |
| EnhanceTempElement(int ele, int p, bool onlyRenew=false) | Chara | inline |
| EnhanceTempElements(int p, bool body, bool mind, bool onlyRenew=false) | Chara | inline |
| EQ_CAT(string s) | Chara | inline |
| EQ_ID(string s, int mat=-1, Rarity r=Rarity.Random) | Chara | inline |
| EQ_Item(string s, int num=1) | Chara | inline |
| Evalue(int ele) | Card | inline |
| Evalue(int ele, bool ignoreGlobalElement) | Card | inline |
| Evalue(string alias) | Card | inline |
| EvalueMax(int ele, int min=0) | Card | inline |
| EvalueRiding() | Chara | inline |
| ExistsOnMap | Card | |
| exp | Card | |
| Explode(Point p, Card origin) | Card | inline |
| ExpToNext | Card | |
| faction | Chara | |
| faith | Chara | |
| faithElements | Chara | |
| FallFromZone() | Chara | inline |
| FameLv | Card | |
| feat | Card | |
| FindAmmo(Thing weapon) | Chara | inline |
| FindBed() | Chara | inline |
| FindBestFoodToEat() | Chara | inline |
| FindMaster() | Chara | inline |
| FindNearestNewEnemy() | Chara | inline |
| FindNewEnemy() | Chara | inline |
| FindRoom() | Chara | inline |
| FindTool< T >() | Card | inline |
| flipX | Chara | |
| ForeachFOV(Func< Point, bool > func) | Card | inline |
| ForeachPoint(Action< Point, bool > action) | Card | inline |
| fov | Card | |
| freePos | Card | |
| fx | Card | |
| fy | Card | |
| GainAbility(int ele, int mtp=100, Thing origin=null) | Chara | inline |
| game | EClass | static |
| gamedata | EClass | static |
| genLv | Card | |
| GetActionText() | Chara | inline |
| GetAffinityExpBonus() | Card | inline |
| GetArmorSkill() | Chara | inlinevirtual |
| GetBestAttribute() | Card | inline |
| GetBestRangedWeapon() | Chara | inline |
| GetBool(int id) | BaseCard | inline |
| GetBuffStats(string alias) | Chara | inline |
| GetBuffStats(int ele) | Chara | inline |
| GetBurden(Card t=null, int num=-1) | Chara | inline |
| GetCondition< T >() | Chara | inline |
| GetCooldown(int idEle) | Chara | inline |
| GetCurrency(string id="money") | Card | inline |
| GetCurrentDir() | Chara | inline |
| GetDaysTogetherBonus() | Card | inline |
| GetDestination() | Chara | inline |
| GetDetail() | Card | inlinevirtual |
| GetEquipValue() | Card | inline |
| GetExpMtp() | Card | inline |
| GetExtraName() | Card | inlinevirtual |
| GetFavArmorSkill() | Chara | inline |
| GetFavAttackStyle() | Chara | inline |
| GetFavCat() | Chara | inline |
| GetFavFood() | Chara | inline |
| GetFavWeaponSkill() | Chara | inline |
| GetFirstStep(Point newPoint, PathManager.MoveType moveType=PathManager.MoveType.Default) | Chara | inline |
| GetFoodName(string s) | Card | inline |
| GetGoalFromTimeTable(int hour) | Chara | inline |
| GetGoalHobby() | Chara | inline |
| GetGoalWork() | Chara | inline |
| GetHappiness() | Chara | inline |
| GetHearingRadius() | Card | inline |
| GetHireCost() | Chara | inline |
| GetHoverText() | Chara | inlinevirtual |
| GetHoverText2() | Chara | inlinevirtual |
| GetIdPortrait() | Chara | inline |
| GetIdPortraitCat() | Chara | inline |
| GetImageSprite() | Chara | inlinevirtual |
| GetInt(int id, int? defaultInt=null) | BaseCard | inline |
| GetLightPower() | Card | inline |
| GetLightRadius() | Card | inline |
| GetName(NameStyle style, int num=-1) | Chara | inlinevirtual |
| GetNearbyCatToSniff() | Chara | inline |
| GetObj< T >(int id) | BaseCard | inline |
| GetPaintData() | Card | inline |
| GetPaintSprite() | Card | inline |
| GetPietyValue() | Chara | inline |
| GetPrice(CurrencyType currency=CurrencyType.Money, bool sell=false, PriceType priceType=PriceType.Default, Chara c=null) | Card | inlinevirtual |
| GetRandomColor() | Card | inline |
| GetRenderParam() | Card | inline |
| GetRestrainer() | Card | inline |
| GetRevived() | Chara | inline |
| GetRoomWork() | Chara | inline |
| GetRoot() | Card | inline |
| GetRootCard() | Card | inline |
| GetRuneEnc(int idEle) | Card | inline |
| GetSightRadius() | Card | inline |
| GetSprite(int dir=0) | Chara | inlinevirtual |
| GetStr(int id, string defaultStr=null) | BaseCard | inline |
| GetSubPassData() | Chara | inlinevirtual |
| GetTalkText(string idTopic, bool stripPun=false, bool useDefault=true) | Card | inline |
| GetTextHappiness() | Chara | inline |
| GetTextHobby(bool simple=false) | Chara | inline |
| GetTextWork(bool simple=false) | Chara | inline |
| GetTilePrice(TileRow row, SourceMaterial.Row mat) | Card | inlinestatic |
| GetTopicText(string topic="calm") | Chara | inline |
| GetTotalFeat() | Chara | inline |
| GetTotalQuality(bool applyBonus=true) | Card | inline |
| GetValue(PriceType priceType=PriceType.Default, bool sell=false) | Card | inline |
| GetWindowSaveData() | Card | inline |
| GetWork(string id) | Chara | inline |
| GetWorkSummary() | Chara | inline |
| GiveBirth(Thing t, bool effect) | Card | inline |
| GiveGift(Chara c, Thing t) | Chara | inline |
| GiveLovePotion(Chara c, Thing t) | Chara | inline |
| global | Chara | |
| goalList | Chara | |
| goalListType | Chara | |
| GoHostile(Card _tg) | Chara | inlineprivate |
| H | Card | |
| happiness | Chara | |
| HasAccess(Card c) | Chara | inline |
| HasAccess(Point p) | Chara | inline |
| HasCondition(string alias) | Chara | inline |
| HasCondition< T >() | Chara | inlinevirtual |
| HasContainerSize | Card | |
| HasCooldown(int idEle) | Chara | inline |
| HasCraftBonusTrait() | Card | inline |
| HasEditorTag(EditorTag tag) | Card | inline |
| HasElement(int ele, bool includeNagative=false) | Card | inline |
| HasElement(int ele, int req) | Card | inline |
| HasElement(string id, int req=1) | Card | inline |
| HasElementNoCopy() | Card | inline |
| HasGlobalElement(int ele) | Card | inline |
| HasHigherGround(Card c) | Chara | inline |
| HasHobbyOrWork(string alias) | Chara | inline |
| HasHost | Chara | |
| HasLight() | Card | inline |
| HasMinion(string id) | Chara | inline |
| hasMovedThisTurn | Chara | private |
| HasNoGoal | Chara | |
| HasRune() | Card | inline |
| hasSpawned | Card | |
| HasTag(CTAG tag) | Card | inline |
| HasTalk(string idTopic) | Card | inline |
| hasTelepathy | Chara | |
| hat | Card | |
| HatchEgg() | Card | inline |
| HaveFur() | Card | inline |
| HealAll() | Chara | inline |
| HealHP(int a, HealSource origin=HealSource.None) | Card | inlinevirtual |
| HealHPHost(int a, HealSource origin=HealSource.None) | Card | inlinevirtual |
| held | Chara | |
| HIT | Card | |
| HoldCard(Card t, int num=-1) | Chara | inline |
| Home | EClass | static |
| homeBranch | Chara | |
| homeZone | Chara | |
| host | Chara | |
| hostility | Chara | |
| HostRenderer | Card | |
| hp | Card | |
| hunger | Chara | |
| hygiene | Chara | |
| id | Card | |
| idFaction | Chara | |
| idFaith | Chara | |
| idleActTimer | Chara | |
| idleTimer | Chara | |
| idMaterial | Card | |
| IDPCCBodySet | Chara | |
| idSkin | Card | |
| IDTimeTable | Chara | static |
| idTimeTable | Chara | |
| ignoreAutoPick | Card | |
| ignoreSPAbsorb | Chara | |
| ignoreStackHeight | Card | |
| InitStats(bool onDeserialize=false) | Chara | inline |
| Inspect() | Card | inline |
| InspectName | Card | |
| InspectPoint | Card | |
| InspectPosition | Card | |
| Install() | Card | inline |
| InstantEat(Thing t=null, bool sound=true) | Chara | inline |
| INT | Card | |
| interest | Chara | |
| invX | Card | |
| invY | Card | |
| isAcidproof | Card | |
| IsAdventurer | Chara | |
| IsAgent | Card | |
| isAlawysVisible | Chara | |
| IsAliveInCurrentZone | Chara | |
| IsAmmo | Card | |
| IsAnimal | Chara | |
| isBackerContent | Card | |
| isBerserk | Chara | |
| IsBlessed | Card | |
| isBlind | Chara | |
| IsBranchMember() | Chara | inline |
| isBroken | Card | |
| IsCat | Chara | |
| isCensored | Card | |
| isChara | Chara | |
| IsChildOf(Card c) | Card | inline |
| isConfused | Chara | |
| IsContainer | Card | |
| isCopy | Card | |
| isCrafted | Card | |
| isCreated | Chara | |
| IsCriticallyWounded(bool includeRide=false) | Chara | inline |
| IsCursed | Card | |
| isDead | Chara | |
| IsDeadOrSleeping | Chara | |
| IsDecayed | Card | |
| isDeconstructing | Card | |
| isDestroyed | Card | |
| IsDisabled | Chara | |
| IsDragon | Chara | |
| isDrunk | Chara | |
| isDyed | Card | |
| isElemental | Card | |
| IsEnemyOnPath(Point p, bool cancelAI=true) | Chara | inline |
| IsEquipment | Card | |
| IsEquipmentOrRanged | Card | |
| IsEquipmentOrRangedOrAmmo | Card | |
| IsEscorted() | Chara | inline |
| IsExcludeFromCraft(Recipe.Ingredient ing) | Card | inline |
| IsEyth | Chara | |
| isFainted | Chara | |
| IsFairy | Chara | |
| isFireproof | Card | |
| IsFish | Chara | |
| isFloating | Card | |
| IsFood | Card | |
| IsFresn | Card | |
| IsFriendOrAbove() | Chara | inline |
| IsFriendOrAbove(Chara c) | Chara | inline |
| IsFurniture | Card | |
| isGifted | Card | |
| IsGlobal | Chara | |
| IsGod | Chara | |
| IsGuest() | Chara | inline |
| isHidden | Card | |
| IsHomeMember() | Chara | inline |
| IsHorror | Chara | |
| IsHostile() | Chara | inline |
| IsHostile(Chara c) | Chara | inline |
| IsHotItem | Card | |
| IsHuman | Chara | |
| IsHumanSpeak | Chara | |
| IsIdentified | Card | |
| IsIdle | Chara | |
| IsImportant | Card | |
| isImported | Card | |
| IsInActiveZone | Chara | |
| IsInCombat | Chara | |
| IsInheritFoodTraits | Card | |
| IsInHomeZone() | Chara | inline |
| IsInMutterDistance(int d=10) | Card | inline |
| IsInSpot< T >() | Chara | inline |
| IsInstalled | Card | |
| isLeashed | Card | |
| IsLevitating | Chara | |
| IsLightsource | Card | |
| IsLocalChara | Chara | |
| isLostProperty | Card | |
| IsMachine | Chara | |
| IsMaid | Chara | |
| IsMale | Card | |
| isMasked | Card | |
| IsMeleeWeapon | Card | |
| IsMinion | Chara | |
| isModified | Card | |
| IsMofuable | Chara | |
| IsMoving | Chara | |
| IsMultisize | Chara | |
| IsNegativeGift | Card | |
| IsNeutral() | Chara | inline |
| IsNeutralOrAbove() | Chara | inline |
| isNew | Card | |
| isNPCProperty | Card | |
| isOn | Card | |
| isOnCreate | Chara | static |
| isParalyzed | Chara | |
| IsPC | Chara | |
| IsPCC | Chara | |
| IsPCFaction | Chara | |
| IsPCFactionMinion | Chara | |
| IsPCFactionOrMinion | Card | |
| IsPCParty | Chara | |
| IsPCPartyMinion | Chara | |
| IsPlant | Chara | |
| isPlayerCreation | Card | |
| IsPowerful | Card | |
| IsPrisoner | Chara | |
| IsRangedWeapon | Card | |
| isReplica | Card | |
| isRestocking | Card | |
| isRestrained | Card | |
| IsRestrainedResident | Card | |
| isRoofItem | Card | |
| IsRotting | Card | |
| isSale | Card | |
| isScaled | Card | |
| IsStackable(Thing tg) | Card | inline |
| isStolen | Card | |
| isSubsetCard | Card | |
| isSummon | Card | |
| isSynced | Chara | |
| isThing | Chara | |
| IsThrownWeapon | Card | |
| IsToolbelt | Card | |
| IsUndead | Chara | |
| IsUnique | Card | |
| IsValidGiftWeight(Card t, int num=-1) | Chara | inline |
| IsVariation | Card | |
| isWeakToSunlight | Chara | |
| IsWealthy | Chara | |
| IsWeapon | Card | |
| isWeightChanged | Card | |
| isWet | Chara | |
| job | Chara | |
| Kick(Point p, bool ignoreSelf=false, bool checkWall=true) | Chara | inline |
| Kick(Chara t, bool ignoreSelf=false, bool karmaLoss=true, bool show=true, bool checkWall=true) | Chara | inline |
| KillAnime() | Card | inline |
| knowFav | Chara | |
| lastEmo | Card | |
| lastPos | Chara | |
| LER | Card | |
| LevelUp() | Card | inline |
| LightColor | Card | |
| LightData | Card | |
| ListAdvJob | Chara | static |
| ListAdvRace | Chara | static |
| ListAvailabeFeats(bool pet=false, bool showAll=false) | Chara | inline |
| ListCraftBonusTraits() | Card | inline |
| ListHobbies(bool useMemberType=true) | Chara | inline |
| listHobby | Chara | privatestatic |
| ListWorks(bool useMemberType=true) | Chara | inline |
| LookAt(Card c) | Chara | inlinevirtual |
| LookAt(Point p) | Chara | inlinevirtual |
| LUC | Card | |
| LV | Card | |
| MAG | Card | |
| MainElement | Chara | |
| MakeAlly(bool msg=true) | Chara | inline |
| MakeBraineCell() | Chara | inline |
| MakeEgg(bool effect=true, int num=1, bool addToZone=true, int fertChance=20, BlessedState? state=null) | Card | inline |
| MakeFigureFrom(string id) | Card | inline |
| MakeFoodFrom(string _id) | Card | inline |
| MakeFoodFrom(Card c) | Card | inline |
| MakeFoodRef(Card c1, Card c2=null) | Card | inline |
| MakeGene(DNA.Type? type=null) | Chara | inline |
| MakeGrave(string lastword) | Chara | inline |
| MakeMilk(bool effect=true, int num=1, bool addToZone=true, BlessedState? state=null) | Card | inline |
| MakeMinion(Chara _master, MinionType type=MinionType.Default) | Chara | inline |
| MakePartyMemeber() | Chara | inline |
| MakeRefFrom(string id) | Card | inline |
| MakeRefFrom(Card c1, Card c2=null) | Card | inline |
| mana | Chara | |
| mapInt | BaseCard | |
| mapObj | BaseCard | |
| mapStr | BaseCard | |
| master | Chara | |
| MatchEncSearch(string s) | Card | inlinevirtual |
| material | Card | |
| MaxDecay | Card | |
| MaxGeneSlot | Chara | |
| MaxHP | Chara | |
| MaxRune() | Card | inline |
| MaxSummon | Chara | |
| MaxWeight | Card | static |
| memberType | Chara | |
| Mod() | Card | inline |
| ModAffinity(Chara c, int a, bool show=true, bool showOnlyEmo=false) | Chara | inline |
| ModCharge(int a, bool destroy=false) | Card | inline |
| ModCorruption(int a) | Chara | inline |
| ModCurrency(int a, string id="money") | Card | inline |
| ModEncLv(int a) | Card | inline |
| ModExp(string alias, int a) | Card | inline |
| ModExp(int ele, int a) | Card | inline |
| ModHeight(int a) | Chara | inline |
| ModNum(int a, bool notify=true) | Card | inline |
| ModTempElement(int ele, int a, bool naturalDecay=false, bool onlyRenew=false) | Chara | inline |
| ModWeight(int a, bool ignoreLimit=false) | Chara | inline |
| MoveByForce(Point newPoint, Card c=null, bool checkWall=false) | Chara | inline |
| MoveHome(string id, int x=-1, int z=-1) | Chara | inline |
| MoveHome(Zone zone, int x=-1, int z=-1) | Chara | inline |
| MoveImmediate(Point p, bool focus=true, bool cancelAI=true) | Card | inline |
| MoveNeighborDefinitely() | Chara | inline |
| MoveRandom() | Chara | inline |
| MoveResult enum name | Card | |
| MoveType enum name | Card | |
| MoveZone(string alias) | Chara | inline |
| MoveZone(Zone z, ZoneTransition.EnterState state=ZoneTransition.EnterState.Auto) | Chara | inline |
| MoveZone(Zone z, ZoneTransition transition) | Chara | inline |
| MutateRandom(int vec=0, int tries=100, bool ether=false, BlessedState state=BlessedState.Normal) | Chara | inline |
| Name | Card | |
| NameBraced | Chara | |
| NameOne | Card | |
| NameSimple | Card | |
| NameTitled | Chara | |
| nextUse | Chara | |
| noMove | Card | |
| noSell | Card | |
| noShadow | Card | |
| noSnow | Card | |
| NoteMode enum name | IInspect | |
| NotifyAddThing(Thing t, int num) | Card | inline |
| Num | Card | |
| OnAdvanceDay() | Chara | inline |
| OnBanish() | Chara | inline |
| OnBeforeCreate() | Chara | inlinevirtual |
| OnChildNumChange(Card c) | Card | inline |
| OnCreate(int genLv) | Chara | inlinevirtual |
| OnDeserialized() | Chara | inlineprotectedvirtual |
| OnGiveErohon(Thing t) | Chara | inline |
| OnInspect() | Card | inline |
| OnInsulted() | Chara | inline |
| OnLand() | Card | inlinevirtual |
| OnSerializing() | Chara | inlineprotectedvirtual |
| OnSimulateHour(VirtualDate date) | Card | inlinevirtual |
| OnSleep(Thing bed=null, int days=1) | Chara | inline |
| OnSleep(int power, int days=1, bool isSunLit=false) | Chara | inline |
| orgPos | Chara | |
| OriginalHostility | Chara | |
| parasite | Chara | |
| parent | Card | |
| parentCard | Card | |
| parentThing | Card | |
| ParseBodySlot(string s) | Chara | inlineprivate |
| party | Chara | |
| path | Chara | |
| pc | EClass | static |
| pccData | Chara | |
| PER | Card | |
| PerformWork(WorkSession session, bool isHobby=false, bool IsRealTime=false) | Chara | inline |
| Pick(Thing t, bool msg=true, bool tryStack=true) | Chara | inline |
| PickHeld(bool msg=false) | Chara | inline |
| PickOrDrop(Point p, string idThing, int idMat=-1, int num=1, bool msg=true) | Chara | inline |
| PickOrDrop(Point p, Thing t, bool msg=true) | Chara | inline |
| placeState | Card | |
| PlayAnime(AnimeID id, bool force=false) | Card | inline |
| PlayAnime(AnimeID id, Point dest, bool force=false) | Card | inline |
| PlayAnimeLoot() | Card | inline |
| PlayEffect(string id, bool useRenderPos=true, float range=0f, Vector3 fix=default(Vector3)) | Card | inline |
| PlayEffect(int ele, bool useRenderPos=true, float range=0f) | Card | inline |
| player | EClass | static |
| PlaySound(string id, float v=1f, bool spatial=true) | Card | inline |
| PlaySoundDead(bool spatial=true) | Card | inline |
| PlaySoundDrop(bool spatial=true) | Card | inline |
| PlaySoundHold(bool spatial=true) | Card | inline |
| PlaySoundImpact(bool spatial=true) | Card | inline |
| pos | Card | |
| posInvX | Card | |
| posInvY | Card | |
| Power | Card | |
| Pref | Chara | |
| PrefIndex | Chara | |
| preventRegen | Chara | static |
| props | Card | |
| PurgeDuplicateArtifact(Thing af) | Card | inline |
| PurgeEythArtifact() | Card | inline |
| PV | Chara | |
| Quality | Card | |
| QualityLv | Card | |
| quest | Chara | |
| race | Chara | |
| ranged | Chara | |
| rarity | Card | |
| rarityLv | Card | |
| rawSlots | Chara | |
| RecalculateFOV() | Card | inline |
| refCard | Card | |
| refCard2 | Card | |
| ReferenceId() | Card | inline |
| Refresh(bool calledRecursive=false) | Chara | inline |
| RefreshColor() | Card | inline |
| RefreshFaithElement() | Chara | inline |
| RefreshSpeed(Element.BonusInfo info=null) | Chara | inline |
| RefreshWorkElements(ElementContainer parent=null) | Chara | inline |
| refVal | Card | |
| ReleaseMinion() | Chara | inline |
| RemoveAllStances() | Chara | inline |
| RemoveBacker() | Card | inline |
| RemoveCard(Card c) | Card | inline |
| RemoveCondition< T >() | Chara | inline |
| RemoveEditorTag(EditorTag tag) | Card | inline |
| RemoveGlobal() | Chara | inline |
| RemoveLastBodyPart(bool msg=false) | Chara | inline |
| RemoveThing(Thing thing) | Card | inline |
| RemoveThings() | Card | inline |
| renderer | Card | |
| RenderMarker(Point point, bool active, HitResult result, bool main, int dir, bool useCurrentPosition=false) | Card | inline |
| RequestProtection(Chara attacker, Action< Chara > action) | Chara | inline |
| RerollHobby(bool extraSlotChance=true) | Chara | inline |
| reservedAct | Card | |
| ResetBody() | Chara | inline |
| ResetUpgrade() | Chara | inline |
| resistCon | Chara | |
| ResistCon(Condition con) | Chara | inline |
| ResistLv(int res) | Card | inline |
| ResistLvFrom(int ele) | Card | inline |
| RestockEquip(bool onCreate) | Chara | inline |
| RestockInventory(bool onCreate) | Chara | inline |
| Revive(Point p=null, bool msg=false) | Chara | inline |
| ride | Chara | |
| rnd(long a) | EClass | inlinestatic |
| rnd(int a) | EClass | inlinestatic |
| rndf(float a) | EClass | inlinestatic |
| rndHalf(int a) | EClass | inlinestatic |
| rndSeed(int a, int seed) | EClass | inlinestatic |
| rndSqrt(int a) | EClass | inlinestatic |
| Rotate(bool reverse=false) | Chara | inlinevirtual |
| roundTimer | Card | |
| SaiyanRevive() | Chara | inline |
| SAN | Chara | |
| Say(string lang, string ref1=null, string ref2=null) | Card | inline |
| Say(string lang, Card c1, Card c2, string ref1=null, string ref2=null) | Card | inline |
| Say(string lang, Card c1, string ref1=null, string ref2=null) | Card | inline |
| SayNothingHappans() | Card | inline |
| SayRaw(string text, string ref1=null, string ref2=null) | Card | inline |
| ScaleByPrincipal() | Chara | inline |
| scene | EClass | static |
| screen | EClass | static |
| SecondaryCompare(UIList.SortMode m, Card c) | Card | inlinevirtual |
| SelfWeight | Chara | |
| SetAI(AIAct g) | Chara | inline |
| SetAIAggro() | Chara | inline |
| SetAIIdle() | Chara | inline |
| SetAIImmediate(AIAct g) | Chara | inline |
| SetBlessedState(BlessedState s) | Card | inlinevirtual |
| SetBool(int id, bool enable) | BaseCard | inline |
| SetCensored(bool enable) | Card | inline |
| SetCharge(int a) | Card | inline |
| SetCooldown(int idEle, int turns=0) | Chara | inline |
| SetDeconstruct(bool deconstruct) | Card | inline |
| SetDir(int d) | Chara | inlinevirtual |
| SetDirtySpeed() | Chara | inline |
| SetDirtyWeight() | Card | inline |
| SetEncLv(int a) | Card | inline |
| SetEnemy(Chara c=null) | Chara | inline |
| SetEQQuality() | Chara | inlineprivate |
| SetFaction(Faction f) | Chara | inline |
| SetFaith(string id) | Chara | inline |
| SetFaith(Religion r) | Chara | inline |
| SetFeat(int id, int value=1, bool msg=false) | Chara | inline |
| SetFreePos(Point point) | Card | inline |
| SetGlobal(Zone _home, int x, int z) | Chara | inline |
| SetGlobal() | Chara | inline |
| SetHidden(bool hide=true) | Card | inline |
| SetHomeZone(Zone zone) | Chara | inline |
| SetHostility(Hostility h) | Chara | inline |
| SetImage(Image image, int dir, int idSkin=0) | Card | inline |
| SetImage(Image image) | Card | inlinevirtual |
| SetInt(int id, int value=0) | BaseCard | inline |
| SetLv(int a) | Card | inline |
| SetMainElement(string id, int v=0, bool elemental=false) | Chara | inline |
| SetMainElement(int id, int v=0, bool elemental=false) | Chara | inline |
| SetMutation(int idEle, int a=0) | Chara | inline |
| SetNoGoal() | Chara | inline |
| SetNoSell() | Card | inline |
| SetNum(int a) | Card | inline |
| SetObj(int id, object o) | BaseCard | inline |
| SetObj< T >(int id, object o) | BaseCard | inline |
| SetPaintData() | Card | inline |
| SetPCCState(PCCState state) | Chara | inline |
| SetPlaceState(PlaceState newState, bool byPlayer=false) | Card | inline |
| SetPriceFix(int a) | Card | inline |
| SetRandomDir() | Card | inline |
| SetRandomLightColors() | Card | inline |
| SetRandomTalk() | Card | inline |
| SetRandomTone() | Card | inline |
| SetRenderParam(RenderParam p) | Chara | inlinevirtual |
| SetReplica(bool on) | Card | inline |
| SetSale(bool sale) | Card | inline |
| SetSortVal(UIList.SortMode m, CurrencyType currency=CurrencyType.Money) | Chara | inlinevirtual |
| SetSource() | Chara | inlinevirtual |
| SetStr(int id, string value=null) | BaseCard | inline |
| SetSummon(int duration) | Chara | inline |
| SetTempHand(int right=0, int left=0) | Chara | inline |
| SetTier(int a, bool setTraits=true) | Card | inline |
| setting | EClass | static |
| shared | Chara | privatestatic |
| sharedCheckTurn | Chara | |
| ShouldEquip(Thing t, bool useFav=false) | Chara | inline |
| ShouldShowMsg | Card | |
| ShouldThrowAway(Thing t, ClearInventoryType type) | Chara | inline |
| ShouldTrySetDirtyInventory() | Card | inline |
| ShowDialog() | Chara | inline |
| ShowDialog(string book, string step="main", string tag="") | Chara | inline |
| ShowEmo(Emo _emo=Emo.none, float duration=0f, bool skipSame=true) | Card | inline |
| ShowFoodEnc | Card | |
| Sleep(Thing bed=null, Thing pillow=null, bool pickup=false, ItemPosition posBed=null, ItemPosition posPillow=null) | Chara | inline |
| sleepiness | Chara | |
| Smaller(int a, int b) | EClass | inlinestatic |
| Sniff(Chara c) | Chara | inline |
| SocketDiv | Card | static |
| socketList | Card | |
| sockets | Card | |
| sortVal | Card | |
| Sound | EClass | static |
| source | Chara | |
| sourceBacker | Card | |
| sourceCard | Chara | |
| sourceRenderCard | Chara | |
| sources | EClass | static |
| SpawnLoot(Card origin) | Card | inline |
| Speed | Chara | |
| Split(int a) | Card | inline |
| SplitHeld(int a) | Chara | inline |
| spriteReplacer | Chara | |
| sqrt(int a) | EClass | inlinestatic |
| stamina | Chara | |
| stealthSeen | Chara | |
| STR | Card | |
| Stumble(int mtp=100) | Chara | inline |
| SyncRide() | Chara | inline |
| SyncRide(Chara c) | Chara | inline |
| tactics | Chara | |
| Talk(string idTopic, string ref1=null, string ref2=null, bool forceSync=false) | Card | inline |
| TalkRaw(string text, string ref1=null, string ref2=null, bool forceSync=false) | Card | inline |
| TalkTopic(string topic="calm") | Chara | inline |
| Teleport(Point point, bool silent=false, bool force=false) | Card | inline |
| tempElements | Chara | |
| TextRarity | Card | |
| Thing | Card | |
| things | Card | |
| Tick() | Chara | inlinevirtual |
| TickConditions() | Chara | inline |
| TickCooldown() | Chara | inline |
| TickWork(VirtualDate date) | Chara | inline |
| tier | Card | |
| Tiles | Card | |
| TileType | Card | |
| Tool | Card | |
| ToString() | Chara | inline |
| trait | Chara | |
| TryAbsorbRod(Thing t) | Chara | inline |
| TryAssignBed() | Chara | inline |
| TryDropBossLoot() | Chara | inline |
| TryDropCarryOnly() | Chara | inline |
| TryEquip(Thing t, bool useFav=false) | Chara | inline |
| TryEquipRanged() | Chara | inline |
| TryGetFoodName(Card c) | Card | inline |
| TryGetThrowable() | Chara | inline |
| TryHoldCard(Card t, int num=-1, bool pickHeld=false) | Chara | inline |
| TryIdentify(Thing t, int count=1, bool show=true) | Chara | inline |
| TryMakeRandomItem(int lv=-1, TryMakeRandomItemSource itemSource=TryMakeRandomItemSource.Default, Chara crafter=null) | Card | inline |
| TryMove(Point newPoint, bool allowDestroyPath=true) | Chara | inline |
| TryMoveFrom(Point p) | Chara | inline |
| TryMoveTowards(Point p) | Chara | inline |
| TryNeckHunt(Chara TC, int power, bool harvest=false) | Chara | inline |
| TryNullifyCurse() | Chara | inline |
| TryPay(int a, string id="money") | Card | inline |
| TryPickGroundItem() | Chara | inline |
| TryPoisonPotion(Thing t) | Chara | inline |
| TryPush(Point point) | Chara | inline |
| TryPutShared(Thing t, List< Thing > containers=null, bool dropIfFail=true) | Chara | inline |
| TryPutSharedItems(IEnumerable< Thing > containers, bool msg=true) | Chara | inline |
| TryPutSharedItems(bool msg=true) | Chara | inline |
| TryReserve(AIAct act) | Card | inline |
| TryReservePickupTutorial(Thing t) | Chara | inline |
| TryRestock(bool onCreate) | Chara | inline |
| TrySetEnemy(Chara c) | Chara | inline |
| TryStack(Thing t) | Card | inline |
| TryStackTo(Thing to) | Card | inline |
| TryTakeSharedItems(bool msg=true) | Chara | inline |
| TryTakeSharedItems(IEnumerable< Thing > containers, bool msg=true, bool shouldEat=true) | Chara | inline |
| TryUnrestrain(bool force=false, Chara c=null) | Card | inline |
| TryUpgrade(bool msg=true) | Chara | inline |
| TryUse(Thing t) | Chara | inline |
| TryWorkOutside(SourceHobby.Row sourceWork) | Chara | inline |
| turn | Card | |
| turnLastSeen | Chara | |
| ui | EClass | static |
| uid | Card | |
| uidEditor | Chara | |
| UpdateAngle() | Chara | inline |
| UpdateSight() | Chara | inline |
| UseAbility(int idAct, Card tc=null, Point pos=null, bool pt=false) | Chara | inline |
| UseAbility(string idAct, Card tc=null, Point pos=null, bool pt=false) | Chara | inline |
| UseAbility(Act a, Card tc=null, Point pos=null, bool pt=false) | Chara | inline |
| ValidateWorks() | Chara | inline |
| version | Card | |
| visibleWithTelepathy | Chara | |
| visitorState | Card | |
| Vomit() | Chara | inline |
| W | Card | |
| Wait(float a, Card c) | EClass | inlinestatic |
| Wait(float a, Point p) | EClass | inlinestatic |
| wasInWater | Chara | |
| WeightLimit | Chara | |
| WIL | Card | |
| Wilds | EClass | static |
| WillConsumeTurn() | Chara | inline |
| workElements | Chara | |
| world | EClass | static |
| WriteNote(UINote n, Action< UINote > onWriteNote=null, IInspect.NoteMode mode=IInspect.NoteMode.Default, Recipe recipe=null) | Chara | inlinevirtual |