Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
int | GetInt () |
void | SetInt (int value) |
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bool | Get () |
void | Set (bool value) |
bool | IsModified () |
bool | WasSealed () |
bool | IsSealed () |
Public Attributes | |
int | max |
Func< int > | _getInt |
Action< int > | _setInt |
Func< int, string > | funcText |
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string | id |
Type | type |
Func< bool > | _get |
Action< bool > | _set |
int | grade |
Additional Inherited Members | |
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bool | IsEmbark [get] |
Definition at line 89 of file GamePrincipal.cs.
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inline |
Definition at line 99 of file GamePrincipal.cs.
References GamePrincipal.ItemSlider._getInt.
Referenced by LayerWorldSetting.Refresh().
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inline |
Definition at line 104 of file GamePrincipal.cs.
References GamePrincipal.ItemSlider._setInt.
Referenced by LayerWorldSetting.Refresh().
Func<int> GamePrincipal.ItemSlider._getInt |
Definition at line 93 of file GamePrincipal.cs.
Referenced by GamePrincipal.ItemSlider.GetInt().
Action<int> GamePrincipal.ItemSlider._setInt |
Definition at line 95 of file GamePrincipal.cs.
Referenced by GamePrincipal.ItemSlider.SetInt().
Func<int, string> GamePrincipal.ItemSlider.funcText |
Definition at line 97 of file GamePrincipal.cs.
Referenced by LayerWorldSetting.Refresh().
int GamePrincipal.ItemSlider.max |
Definition at line 91 of file GamePrincipal.cs.
Referenced by LayerWorldSetting.Refresh().