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Elin Decompiled Documentation EA 23.243 Nightly Patch 1
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Public Member Functions | |
| int | GetInt () |
| void | SetInt (int value) |
Public Member Functions inherited from GamePrincipal.Item | |
| bool | Get () |
| void | Set (bool value) |
| bool | IsModified () |
| bool | WasSealed () |
| bool | IsSealed () |
Public Attributes | |
| int | max |
| Func< int > | _getInt |
| Action< int > | _setInt |
| Func< int, string > | funcText |
Public Attributes inherited from GamePrincipal.Item | |
| string | id |
| Type | type |
| Func< bool > | _get |
| Action< bool > | _set |
| int | grade |
Additional Inherited Members | |
Properties inherited from GamePrincipal.Item | |
| bool | IsEmbark [get] |
Definition at line 91 of file GamePrincipal.cs.
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inline |
Definition at line 101 of file GamePrincipal.cs.
References GamePrincipal.ItemSlider._getInt.
Referenced by LayerWorldSetting.Refresh().
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inline |
Definition at line 106 of file GamePrincipal.cs.
References GamePrincipal.ItemSlider._setInt.
Referenced by LayerWorldSetting.Refresh().
| Func<int> GamePrincipal.ItemSlider._getInt |
Definition at line 95 of file GamePrincipal.cs.
Referenced by GamePrincipal.ItemSlider.GetInt().
| Action<int> GamePrincipal.ItemSlider._setInt |
Definition at line 97 of file GamePrincipal.cs.
Referenced by GamePrincipal.ItemSlider.SetInt().
| Func<int, string> GamePrincipal.ItemSlider.funcText |
Definition at line 99 of file GamePrincipal.cs.
Referenced by LayerWorldSetting.Refresh().
| int GamePrincipal.ItemSlider.max |
Definition at line 93 of file GamePrincipal.cs.
Referenced by LayerWorldSetting.Refresh().