Elin Decompiled Documentation EA 23.102 Nightly
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Public Attributes | |
UD_String_EffectData | guns |
Definition at line 274 of file GameSetting.cs.
UD_String_EffectData GameSetting.EffectSetting.guns |
Definition at line 276 of file GameSetting.cs.
Referenced by ActRanged.Perform(), and AttackProcess.PlayRangedAnime().