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Elin Decompiled Documentation EA 23.240 Nightly
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Public Types | |
| enum | ScreenlockType { Default , None , Dark , DarkLight } |
Public Attributes | |
| Playlist | playlist |
| SoundData | bgm |
| SoundData | soundActivate |
| SoundData | soundDeactivate |
| bool | canClose = true |
| bool | screenClickClose |
| bool | screenClickCloseRight |
| bool | passive |
| bool | important |
| bool | hideHud |
| bool | allowGeneralInput = true |
| bool | allowInventoryInteraction |
| bool | rebuildLayout |
| bool | persist |
| bool | blur |
| bool | hideOnUnfocus |
| bool | hideOthers = true |
| bool | hideInspector = true |
| bool | pauseGame = true |
| bool | consumeInput = true |
| bool | dontRefreshHint |
| bool | dontShowHint |
| bool | hideFloatUI |
| bool | hideWidgets |
| ScreenlockType | screenlockType = ScreenlockType.None |
| bool Layer.Option.allowGeneralInput = true |
Definition at line 41 of file Layer.cs.
Referenced by Layer.IsAllowGeneralInput().
| SoundData Layer.Option.bgm |
Definition at line 23 of file Layer.cs.
Referenced by Layer.Init().
| bool Layer.Option.blur |
Definition at line 49 of file Layer.cs.
Referenced by Layer.IsUseBlur().
| bool Layer.Option.canClose = true |
Definition at line 29 of file Layer.cs.
Referenced by Window.Init(), Layer.OnBack(), Dialog.OnUpdateInput(), and Dialog.Update().
| bool Layer.Option.consumeInput = true |
Definition at line 59 of file Layer.cs.
Referenced by ELayer._Close().
| bool Layer.Option.dontRefreshHint |
Definition at line 61 of file Layer.cs.
Referenced by ELayer.TryShowHint().
| bool Layer.Option.dontShowHint |
Definition at line 63 of file Layer.cs.
Referenced by UI.OnChangeLayer().
| bool Layer.Option.hideFloatUI |
Definition at line 65 of file Layer.cs.
Referenced by ELayer.Kill().
| bool Layer.Option.hideHud |
Definition at line 39 of file Layer.cs.
Referenced by Layer.IsHideHud().
| bool Layer.Option.hideOnUnfocus |
Definition at line 51 of file Layer.cs.
Referenced by Layer._RemoveLayer(), and Layer.AddLayer().
| bool Layer.Option.hideOthers = true |
Definition at line 53 of file Layer.cs.
Referenced by Layer.AddLayer().
| bool Layer.Option.hideWidgets |
Definition at line 67 of file Layer.cs.
Referenced by ELayer.Kill().
| bool Layer.Option.important |
Definition at line 37 of file Layer.cs.
Referenced by Layer.RemoveLayers().
| bool Layer.Option.persist |
Definition at line 47 of file Layer.cs.
Referenced by Layer.AddLayer(), and Layer.Kill().
| Playlist Layer.Option.playlist |
Definition at line 21 of file Layer.cs.
Referenced by Layer.Init(), and ELayer.Kill().
| bool Layer.Option.rebuildLayout |
Definition at line 45 of file Layer.cs.
Referenced by Layer.Init().
| bool Layer.Option.screenClickClose |
Definition at line 31 of file Layer.cs.
Referenced by Layer.UpdateInput().
| bool Layer.Option.screenClickCloseRight |
Definition at line 33 of file Layer.cs.
Referenced by Layer.UpdateInput().
| ScreenlockType Layer.Option.screenlockType = ScreenlockType.None |
Definition at line 69 of file Layer.cs.
Referenced by Layer.Init().
| SoundData Layer.Option.soundActivate |
Definition at line 25 of file Layer.cs.
Referenced by Layer.AddLayer(), and Layer.Init().