Elin Decompiled Documentation EA 23.102 Nightly
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This is the complete list of members for LogicalPoint, including all inherited members.
_map | EClass | static |
_screen | Point | static |
_zone | EClass | static |
AdvMode | EClass | static |
Animate(AnimeID id, bool animeBlock=false) | Point | inline |
ApplyAnime(RenderParam p) | Point | inline |
ApplyAnime(ref Vector3 p) | Point | inline |
area | Point | |
Bigger(int a, int b) | EClass | inlinestatic |
Branch | EClass | static |
BranchOrHomeBranch | EClass | static |
CallGuard(Chara criminal, Chara caller) | Point | inline |
cell | Point | |
Charas | Point | |
Clamp(bool useBounds=false) | Point | inline |
Colors | EClass | static |
Copy() | Point | inline |
Copy< T >() | Point | inline |
core | EClass | static |
curve(int a, int start, int step, int rate=75) | EClass | inlinestatic |
debug | EClass | static |
detail | Point | |
Distance(Point p) | Point | inline |
Distance(int tx, int tz) | Point | inline |
editorSources | EClass | static |
eloX | Point | |
eloY | Point | |
Equals(int _x, int _z) | Point | inline |
Equals(object obj) | Point | inline |
FindAttackTarget() | Point | inline |
FindChara(Func< Chara, bool > func) | Point | inline |
FindThing(Func< Thing, bool > func) | Point | inline |
FindThing< T >() | Point | inline |
FirstChara | Point | |
FirstThing | Point | |
FirstVisibleChara() | Point | inline |
fixedPos | Point | static |
ForeachMultiSize(int w, int h, Action< Point, bool > action) | Point | inline |
ForeachNearestPoint(Func< Point, bool > endFunc, bool allowBlock=false, bool allowChara=true, bool allowInstalled=true, bool ignoreCenter=false, int maxRange=30) | Point | inline |
ForeachNeighbor(Action< Point > action, bool diagonal=true) | Point | inline |
Front | Point | |
game | EClass | static |
gamedata | EClass | static |
GetAngle(Point to) | Point | inline |
GetAngle2(Point to) | Point | inline |
GetHashCode() | Point | inline |
GetInstalled< T >() | Point | inline |
GetNearestPoint(bool allowBlock=false, bool allowChara=true, bool allowInstalled=true, bool ignoreCenter=false) | Point | inline |
GetPointTowards(Point dest) | Point | inline |
GetRandomNeighbor() | Point | inline |
GetRandomPoint(int radius, bool requireLos=true, bool allowChara=true, bool allowBlocked=false, int tries=100) | Point | inline |
GetRandomPointInRadius(int minRadius, int maxRadius, bool requireLos=true, bool allowChara=true, bool allowBlocked=false, int tries=2000) | Point | inline |
GetRotation(Point to) | Point | inline |
GetShared(int x, int z) | Point | inlinestatic |
growth | Point | |
HasArea | Point | |
HasBlock | Point | |
HasBlockRecipe | Point | |
HasBridge | Point | |
HasChara | Point | |
HasDecal | Point | |
HasDesignation | Point | |
HasDirt | Point | |
HasFence | Point | |
HasFloor | Point | |
HasMinableBlock | Point | |
HasMultipleChara | Point | |
HasNonHomeProperty(Thing exclude=null) | Point | inline |
HasNonWallBlock | Point | |
HasObj | Point | |
HasRail | Point | |
HasRamp | Point | |
HasRampOrLadder | Point | |
HasRoomOrArea(BaseArea a) | Point | inline |
HasTaskBuild | Point | |
HasThing | Point | |
HasWall | Point | |
HasWallOrFence | Point | |
Home | EClass | static |
index | LogicalPoint | |
Installed | Point | |
Invalid | Point | static |
IsBlockByHeight(Point p) | Point | inline |
IsBlocked | Point | |
IsFarmField | Point | |
IsHidden | Point | |
IsHotSpring | Point | |
IsInBounds | Point | |
IsInBoundsPlus | Point | |
IsInSpot< T >() | Point | inline |
IsPublicSpace() | Point | inline |
IsSeen | Point | |
IsSky | Point | |
IsSync | Point | |
IsValid | Point | |
IsWater | Point | |
Kill() | LogicalPoint | inlinevirtual |
LastThing | Point | |
life | LogicalPoint | |
listCard | Point | privatestatic |
ListCards(bool includeMasked=false) | Point | inline |
listChara | Point | privatestatic |
ListCharas() | Point | inline |
ListCharasInNeighbor(Func< Chara, bool > func) | Point | inline |
ListCharasInRadius(Chara cc, int dist, Func< Chara, bool > func, bool onlyVisible=true) | Point | inline |
ListInspectorTargets() | Point | inline |
ListThings< T >(bool onlyInstalled=true) | Point | inline |
ListVisibleCards() | Point | inline |
ListVisibleCharas() | Point | inline |
ListWitnesses(Chara criminal, int radius=4, WitnessType type=WitnessType.crime, Chara target=null) | Point | inline |
manager | LogicalPoint | |
map | Point | static |
matBlock | Point | |
matBridge | Point | |
matFloor | Point | |
matRoofBlock | Point | |
ModFire(int value, bool extinguish=false) | Point | inline |
open | LogicalPoint | |
pc | EClass | static |
PlayEffect(string id) | Point | inline |
player | EClass | static |
PlaySound(string id, bool synced=true, float v=1f, bool spatial=true) | Point | inline |
Plow() | Point | inline |
Point() | Point | inline |
Point(Point p) | Point | inline |
Point(int _x, int _z) | Point | inline |
Point(int _index) | Point | inline |
Position(int height) | Point | inline |
Position() | Point | inline |
PositionAuto() | Point | inline |
PositionCenter() | Point | inline |
PositionTopdown() | Point | inline |
PositionTopdownTreasure() | Point | inline |
RefreshNeighborTiles() | Point | inline |
RefreshTile() | Point | inline |
rnd(int a) | EClass | inlinestatic |
rndf(float a) | EClass | inlinestatic |
rndHalf(int a) | EClass | inlinestatic |
rndSqrt(int a) | EClass | inlinestatic |
scene | EClass | static |
screen | EClass | static |
Set(Point p) | LogicalPoint | inline |
Point.Set(int _x, int _z) | Point | inline |
Point.Set(int index) | Point | inline |
Point.Set(Vector3 v) | Point | inline |
SetBlock(int idMat=0, int idBlock=0) | Point | inline |
SetFloor(int idMat=0, int idFloor=0) | Point | inline |
SetHighlight(int id) | Point | inline |
SetObj(int id=0, int value=1, int dir=0) | Point | inline |
setting | EClass | static |
shared | Point | static |
shared2 | Point | static |
shared3 | Point | static |
Smaller(int a, int b) | EClass | inlinestatic |
Sound | EClass | static |
sourceBlock | Point | |
sourceBridge | Point | |
sourceFloor | Point | |
sourceObj | Point | |
sourceRoofBlock | Point | |
sources | EClass | static |
Surrounds | Point | static |
TalkWitnesses(Chara criminal, string idTalk, int radius=4, WitnessType type=WitnessType.everyone, Func< Chara, bool > talkIf=null, int chance=3) | Point | inline |
Things | Point | |
ToRegionPos() | Point | inline |
ToString() | Point | inline |
TryWitnessCrime(Chara criminal, Chara target=null, int radius=4, Func< Chara, bool > funcWitness=null) | Point | inline |
ui | EClass | static |
Update() | LogicalPoint | inlinevirtual |
vCache | Point | private |
Wait(float a, Card c) | EClass | inlinestatic |
Wait(float a, Point p) | EClass | inlinestatic |
Wilds | EClass | static |
Within(int _x, int _z, int _w, int _h) | Point | inline |
world | EClass | static |
x | Point | |
z | Point | |
Zero | Point | static |