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Elin Decompiled Documentation EA 23.240 Nightly
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Public Member Functions | |
| void | Init () |
| Sprite[] | GetSprites () |
| void | LoadPref () |
| Sprite | GetSprite (bool snow=false) |
| void | Validate () |
| void | Load (bool dateMatched, ref Texture2D tex, ref Sprite[] sprites, string suffix) |
Public Attributes | |
| DateTime | date |
| Texture2D | tex |
| Texture2D | texSnow |
| string | path |
| Sprite[] | sprites |
| Sprite[] | spritesSnow |
| SourcePref | pref |
| int | frame = 1 |
| int | scale = 50 |
| float | time = 0.2f |
Definition at line 9 of file SpriteData.cs.
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inline |
Definition at line 67 of file SpriteData.cs.
References sprites, spritesSnow, and Validate().
Referenced by Chara.GetSprite(), RenderRow.GetSprite(), LayerEditSkin.RefreshList(), SpriteReplacerAnimation.SetData(), Card.SetImage(), and CharaRenderer.SetOwner().
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inline |
Definition at line 52 of file SpriteData.cs.
References sprites, and Validate().
Referenced by CardActor.OnRender(), and SpriteReplacerAnimation.Refresh().
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inline |
Definition at line 31 of file SpriteData.cs.
References Debug, frame, path, scale, and time.
Referenced by SpriteReplacer.HasSprite(), SpriteReplacer.ListSkins(), LayerEditSkin.RefreshList(), and SpriteReplacerAnimation.SetData().
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inline |
Definition at line 92 of file SpriteData.cs.
References Debug, frame, LoadPref(), path, sprites, and tex.
Referenced by Validate().
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inline |
Definition at line 58 of file SpriteData.cs.
References path, pref, and SourcePref.ReadFromIni().
Referenced by Load().
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inline |
Definition at line 77 of file SpriteData.cs.
References date, Load(), path, sprites, spritesSnow, tex, and texSnow.
Referenced by GetSprite(), and GetSprites().
| DateTime SpriteData.date |
Definition at line 11 of file SpriteData.cs.
Referenced by Validate().
| int SpriteData.frame = 1 |
Definition at line 25 of file SpriteData.cs.
Referenced by Init(), Load(), CardActor.OnRender(), and SpriteReplacerAnimation.Refresh().
| string SpriteData.path |
Definition at line 17 of file SpriteData.cs.
Referenced by Init(), Load(), LoadPref(), LayerEditSkin.OnClickEdit(), LayerEditSkin.RefreshList(), and Validate().
| SourcePref SpriteData.pref |
Definition at line 23 of file SpriteData.cs.
Referenced by LoadPref(), and Card.SetImage().
| int SpriteData.scale = 50 |
Definition at line 27 of file SpriteData.cs.
Referenced by Init().
| Sprite [] SpriteData.sprites |
Definition at line 19 of file SpriteData.cs.
Referenced by GetSprite(), GetSprites(), Load(), CardActor.OnRender(), and Validate().
| Sprite [] SpriteData.spritesSnow |
Definition at line 21 of file SpriteData.cs.
Referenced by GetSprite(), CardActor.OnRender(), and Validate().
| Texture2D SpriteData.tex |
Definition at line 13 of file SpriteData.cs.
Referenced by Load(), and Validate().
| Texture2D SpriteData.texSnow |
Definition at line 15 of file SpriteData.cs.
Referenced by Validate().
| float SpriteData.time = 0.2f |
Definition at line 29 of file SpriteData.cs.
Referenced by Init(), CardActor.OnRender(), and SpriteReplacerAnimation.SetData().