EA 23.345.1 Nightly โ
September 15, 2026
2 files modified.
Important Changes โ
None.
CardRenderer โ
public override void Draw(RenderParam p, ref Vector3 v, bool drawShadow)
cs
p.tile = row._tiles[owner.refVal % row._tiles.Length] * ((owner.dir % 2 == 0) ? 1 : (-1));
p.matColor = matColor;
pref = row.pref;
p.z += pref.z * 2f;
p.x += pref.x * (float)((owner.dir % 2 == 0) ? 1 : (-1));
p.z += pref.z;
switch (row.id)
{
case "bike_kane":
case "bike_kane_custom":
case "bike_leet":
p.z -= 0.1f;
break;
default:
p.y += pref.y;
break;
}
if (owner.noShadow || !owner.IsInstalled)
{
drawShadow = false;Chara โ
public override void OnCreate(int genLv)
cs
case "robot":
SetFeat(1248, 1 + EClass.rnd(5));
break;
case "shojo":
if (EClass.rnd(EClass.debug.enable ? 2 : 20) == 0)
{
SetFeat(1432);
}
break;
}
InitStats();
body.SetOwner(this);