Elin Decompiled Documentation EA 23.102 Nightly
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GoalHobby.cs
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1using System.Collections.Generic;
2
3public class GoalHobby : GoalWork
4{
5 public override bool IsHobby => true;
6
7 public override List<Hobby> GetWorks()
8 {
9 return owner.ListHobbies();
10 }
11}
new Chara owner
Definition: AIAct.cs:14
List< Hobby > ListHobbies(bool useMemberType=true)
Definition: Chara.cs:8136
override bool IsHobby
Definition: GoalHobby.cs:5
override List< Hobby > GetWorks()
Definition: GoalHobby.cs:7