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Elin Decompiled Documentation EA 23.229 Stable 1st Anniversary Patch 2
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Public Member Functions | |
| virtual List< Hobby > | GetWorks () |
| override IEnumerable< Status > | Run () |
| void | ValidateHobby (Chara c) |
| bool | FindWork (Chara c, bool setAI=true) |
| bool | TryWork (BaseArea destArea, bool setAI=true) |
| bool | TryWork (BaseArea destArea, Hobby h, bool setAI) |
| override void | OnSimulatePosition () |
Public Member Functions inherited from Goal | |
| Goal | Duplicate () |
Public Member Functions inherited from AIAct | |
| override string | ToString () |
| override MultiSprite | GetStateIcon () |
| virtual bool | ShouldAllyAttack (Chara tg) |
| virtual Point | GetDestination () |
| AIProgress | GetProgress () |
| string | GetCurrentActionText () |
| override bool | IsToolValid () |
| virtual void | OnStart () |
| void | SetOwner (Chara c) |
| virtual void | OnSetOwner () |
| void | SetChild (AIAct seq, Func< Status > _onChildFail=null) |
| void | Start () |
| override bool | Perform () |
| Status | Restart () |
| Status | Success (Action action=null) |
| virtual void | OnSuccess () |
| bool | TryCancel (Card c) |
| virtual Status | Cancel () |
| virtual void | OnCancel () |
| virtual void | OnCancelOrSuccess () |
| virtual bool | CanManualCancel () |
| Status | KeepRunning () |
| void | Reset () |
| virtual void | OnReset () |
| Status | Tick () |
| virtual IEnumerable< Status > | Run () |
| Status | TickChild () |
| Status | Do (AIAct _seq, Func< Status > _onChildFail=null) |
| Status | DoGotoInteraction (Point pos, Func< Status > _onChildFail=null) |
| Status | DoGoto (Point pos, int dist=0, bool ignoreConnection=false, Func< Status > _onChildFail=null) |
| Status | DoGoto (Card card, Func< Status > _onChildFail=null) |
| Status | DoGoto (Card card, int dist, Func< Status > _onChildFail=null) |
| Status | DoGotoSpot (Card card, Func< Status > _onChildFail=null) |
| Status | DoGoto< T > (Func< Status > _onChildFail=null) |
| Status | DoGotoSpot< T > (Func< Status > _onChildFail=null, bool ignoreAccessType=false) |
| Status | DoGrab (Card card, int num=-1, bool pickHeld=false, Func< Status > _onChildFail=null) |
| Status | DoGrab< T > () |
| Status | DoProgress () |
| Status | DoIdle (int repeat=3) |
| Status | DoWait (int count=1) |
| virtual AIProgress | CreateProgress () |
| virtual void | OnCreateProgress (Progress_Custom p) |
| virtual bool | CanProgress () |
| virtual void | OnBeforeProgress () |
| virtual void | OnProgress () |
| virtual void | OnProgressComplete () |
| void | SimulateZone (int days) |
| virtual void | OnSimulateZone (int days) |
| virtual void | OnSimulatePosition () |
Public Member Functions inherited from Act | |
| virtual CursorInfo | GetCursorIcon (Card c) |
| virtual MultiSprite | GetStateIcon () |
| override Sprite | GetSprite () |
| virtual bool | ShowMouseHint (Card c) |
| virtual bool | IsValidTC (Card c) |
| virtual string | GetHintText (string str="") |
| virtual string | GetText (string str="") |
| virtual string | GetTextSmall (Card c) |
| bool | IsTargetHostileParty () |
| virtual Color | GetActPlanColor () |
| virtual bool | Perform () |
| virtual bool | CanPerform () |
| bool | Perform (Chara _cc, Card _tc=null, Point _tp=null) |
| bool | CanPerform (Chara _cc, Card _tc=null, Point _tp=null) |
| virtual bool | IsToolValid () |
| new void | SetImage (Image image) |
| virtual void | OnMarkMapHighlights () |
| virtual bool | ShouldMapHighlight (Point p) |
Public Member Functions inherited from Element | |
| virtual SourceElement.Row | GetSource () |
| virtual int | GetSourcePotential (int v) |
| virtual Sprite | GetSprite () |
| int | GetMaterialSourceValue (Thing t, int v) |
| virtual long | GetSourceValue (long v, int lv, SourceValueType type) |
| virtual Sprite | GetIcon (string suffix="") |
| bool | IsActive (Card c) |
| int | SortVal (bool charaSheet=false) |
| virtual bool | CanLink (ElementContainer owner) |
| bool | HasTag (string tag) |
| void | SetImage (Image i) |
| virtual string | GetDetail () |
| bool | IsFactionElement (Chara c) |
| Element | GetParent (Card c) |
| void | WriteNote (UINote n, ElementContainer owner=null, Action< UINote > onWriteNote=null) |
| void | WriteNoteWithRef (UINote n, ElementContainer owner, Action< UINote > onWriteNote, Element refEle) |
| void | _WriteNote (UINote n, Chara c, Act act) |
| void | AddHeaderAbility (UINote n) |
| void | _WriteNote (UINote n, ElementContainer owner, Action< UINote > onWriteNote, bool isRef, bool addHeader=true) |
| void | AddEncNote (UINote n, Card Card, ElementContainer.NoteMode mode=ElementContainer.NoteMode.Default, Func< Element, string, string > funcText=null, Action< UINote, Element > onAddNote=null) |
| virtual void | OnWriteNote (UINote n, ElementContainer owner) |
| virtual void | OnChangeValue () |
| void | CheckLevelBonus (ElementContainer owner, UINote n=null) |
| int | GetSortVal (UIList.SortMode m) |
| virtual Act.Cost | GetCost (Chara c) |
| virtual int | GetPower (Card c) |
| virtual void | SetTextValue (UIText text) |
| virtual bool | IsPurchaseFeatReqMet (ElementContainer owner, int lv=-1) |
| virtual void | WritePurchaseReq (UINote n, int lv=1) |
Properties | |
| virtual bool | IsHobby [get] |
Properties inherited from Goal | |
| override bool | InformCancel [get] |
Properties inherited from AIAct | |
| virtual bool | IsRunning [get] |
| bool | IsChildRunning [get] |
| bool | IsMoveAI [get] |
| virtual int | MaxRestart [get] |
| virtual new string | Name [get] |
| virtual MultiSprite | stateIcon [get] |
| virtual Sprite | actionIcon [get] |
| virtual bool | IsNoGoal [get] |
| virtual bool | IsAutoTurn [get] |
| virtual bool | IsIdle [get] |
| virtual bool | CancelOnAggro [get] |
| virtual bool | PushChara [get] |
| virtual int | MaxProgress [get] |
| virtual bool | ShowProgress [get] |
| virtual bool | UseTurbo [get] |
| virtual int | CurrentProgress [get] |
| virtual bool | ShowCursor [get] |
| virtual bool | CancelWhenDamaged [get] |
| virtual bool | CancelWhenMoved [get] |
| virtual bool | InformCancel [get] |
| virtual Thing | RenderThing [get] |
| AIAct | Current [get] |
| override bool | IsAct [get] |
| override bool | ShowPotential [get] |
| override bool | UsePotential [get] |
| override bool | ShowRelativeAttribute [get] |
| virtual bool | HasProgress [get] |
Properties inherited from Act | |
| override bool | ShowPotential [get] |
| override bool | UsePotential [get] |
| override bool | ShowRelativeAttribute [get] |
| virtual CursorInfo | CursorIcon [get] |
| virtual string | ID [get] |
| virtual bool | IsAct [get] |
| virtual bool | WillEndTurn [get] |
| virtual bool | CloseLayers [get] |
| virtual int | LeftHand [get] |
| virtual int | RightHand [get] |
| virtual int | ElementPowerMod [get] |
| virtual bool | ShowMapHighlight [get] |
| virtual bool | ShowMapHighlightBlock [get] |
| virtual bool | PickHeldOnStart [get] |
| virtual bool | DropHeldOnStart [get] |
| virtual bool | CanPressRepeat [get] |
| virtual bool | CanAutofire [get] |
| virtual bool | ResetAxis [get] |
| virtual bool | RequireTool [get] |
| virtual bool | IsHostileAct [get] |
| virtual bool | HideRightInfo [get] |
| virtual bool | HaveLongPressAction [get] |
| virtual float | Radius [get] |
| virtual int | PerformDistance [get] |
| virtual int | MaxRadius [get] |
| virtual TargetType | TargetType [get] |
| virtual bool | LocalAct [get] |
| virtual bool | CanRapidFire [get] |
| virtual float | RapidDelay [get] |
| virtual bool | ShowAuto [get] |
| virtual bool | IsCrime [get] |
Properties inherited from Element | |
| SourceElement.Row | source [get] |
| virtual int | DisplayValue [get] |
| virtual int | MinValue [get] |
| int | Value [get] |
| int | ValueWithoutLink [get] |
| virtual int | MinPotential [get] |
| int | Potential [get] |
| virtual bool | CanGainExp [get] |
| bool | IsFlag [get] |
| virtual string | Name [get] |
| virtual string | FullName [get] |
| virtual int | ExpToNext [get] |
| virtual bool | UseExpMod [get] |
| virtual int | CostTrain [get] |
| virtual int | CostLearn [get] |
| virtual bool | ShowXP [get] |
| virtual bool | ShowMsgOnValueChanged [get] |
| virtual bool | ShowValue [get] |
| virtual bool | ShowPotential [get] |
| virtual bool | UsePotential [get] |
| virtual bool | PotentialAsStock [get] |
| virtual bool | ShowRelativeAttribute [get] |
| virtual bool | ShowBonuses [get] |
| virtual string | ShortName [get] |
| bool | IsGlobalElement [get] |
| bool | IsFactionWideElement [get] |
| bool | IsPartyWideElement [get] |
| virtual bool | ShowEncNumber [get] |
| bool | IsTrait [get] |
| bool | IsFoodTrait [get] |
| bool | IsFoodTraitMain [get] |
| bool | IsMainAttribute [get] |
| Act | act [get] |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Additional Inherited Members | |
Public Types inherited from AIAct | |
| enum | Status { Running , Fail , Success } |
Public Types inherited from Act | |
| enum | CostType { None , MP , SP } |
Static Public Member Functions inherited from Act | |
| static void | SetReference (Chara _cc, Card _tc=null, Point _tp=null) |
| static void | SetTool (Thing t) |
Static Public Member Functions inherited from Element | |
| static string | GetName (string alias) |
| static SourceElement.Row | Get (int id) |
| static Dictionary< int, int > | GetElementMap (int[] list) |
| static Dictionary< int, int > | GetElementMap (int[] list, Dictionary< int, int > map) |
| static SourceElement.Row | GetRandomElement (int lv=1, bool useWeight=true) |
| static Element | Create (int id, int v=0) |
| static Element | Create (string id, int v=1) |
| static int | GetId (string alias) |
| static int | GetResistLv (int v) |
| static int | GetResistDamage (int dmg, int v, int power=0) |
Static Public Member Functions inherited from EClass | |
| static int | rndSeed (int a, int seed) |
| static int | rnd (long a) |
| static int | rnd (int a) |
| static int | curve (int a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Public Attributes inherited from AIAct | |
| new Chara | owner |
| Status | status |
| IEnumerator< Status > | Enumerator |
| AIAct | child |
| AIAct | parent |
| byte | restartCount |
| Func< Status > | onChildFail |
| Func< bool > | isFail |
Public Attributes inherited from Element | |
| SourceElement.Row | _source |
| int | id |
| int | vBase |
| int | vExp |
| int | vPotential |
| int | vTempPotential |
| int | vLink |
| int | vSource |
| int | vSourcePotential |
| ElementContainer | owner |
Static Public Attributes inherited from Act | |
| static Chara | CC |
| static Card | TC |
| static Point | TP = new Point() |
| static Thing | TOOL |
| static int | powerMod = 100 |
| static bool | forcePt |
| static Act | CurrentAct |
Static Public Attributes inherited from Element | |
| const int | Div = 5 |
| static Element | Void = new Element() |
| static int[] | List_MainAttributes = new int[9] { 70, 72, 71, 77, 74, 75, 76, 73, 79 } |
| static int[] | List_MainAttributesMajor = new int[8] { 70, 72, 71, 77, 74, 75, 76, 73 } |
| static int[] | List_Body = new int[4] { 70, 72, 71, 77 } |
| static int[] | List_Mind = new int[4] { 74, 75, 76, 73 } |
| static List< SourceElement.Row > | ListElements = new List<SourceElement.Row>() |
| static List< SourceElement.Row > | ListAttackElements = new List<SourceElement.Row>() |
Static Public Attributes inherited from EClass | |
| static Core | core |
Definition at line 3 of file GoalWork.cs.
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inline |
Definition at line 55 of file GoalWork.cs.
References EClass._map, Chara.FindRoom(), Chara.GetWorkSummary(), WorkSummary.hobbies, IsHobby, item, RoomManager.listRoom, Room.lot, AIAct.owner, Map.rooms, and TryWork().
Referenced by Run(), and Chara.ValidateWorks().
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inlinevirtual |
Reimplemented in GoalHobby.
Definition at line 7 of file GoalWork.cs.
References Chara.ListWorks(), and AIAct.owner.
Referenced by TryWork().
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inlinevirtual |
Reimplemented from AIAct.
Definition at line 136 of file GoalWork.cs.
References Chara.FindRoom(), BaseArea.GetRandomFreePos(), Card.MoveImmediate(), and AIAct.owner.
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inlinevirtual |
Reimplemented from AIAct.
Definition at line 12 of file GoalWork.cs.
References AIAct.DoIdle(), FindWork(), AIAct.owner, and AIAct.Success.
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inline |
Definition at line 90 of file GoalWork.cs.
References GetWorks(), IsHobby, item, and TryWork().
Referenced by FindWork(), TryWork(), and ValidateHobby().
Definition at line 112 of file GoalWork.cs.
References Hobby.GetAI(), AIWork.GetSession(), Chara.GetWorkSummary(), WorkSummary.hobbies, IsHobby, AIAct.owner, Chara.SetAI(), and AIWork.SetDestination().
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inline |
Definition at line 21 of file GoalWork.cs.
References EClass._map, Chara.FindRoom(), Chara.GetWorkSummary(), WorkSummary.hobbies, item, Chara.ListHobbies(), RoomManager.listRoom, Room.lot, AIAct.owner, Map.rooms, and TryWork().
Referenced by Chara.ValidateWorks().
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get |
Definition at line 5 of file GoalWork.cs.
Referenced by FindWork(), and TryWork().