15 return base.stage.idx >= 1;
25 int num = 1 +
EClass.
rnd(base.stage.idx * 2) + ((base.stage.idx >= 2) ? 1 : 0);
override bool CanReapSeed()
override bool GrowUndersea
override bool GenerateStraw
override bool NeedSunlight
override void OnMineObj(Chara c=null)
override int HarvestStage
void PopHarvest(Chara c, string idThing, int num=-1)