Elin Decompiled Documentation EA 23.102 Nightly
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TileTypeVine.cs
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2{
3 public override int GetDesiredDir(Point p, int d)
4 {
6 {
7 return 0;
8 }
10 {
11 return 1;
12 }
14 {
15 return 2;
16 }
18 {
19 return 3;
20 }
21 return -1;
22 }
23}
Cell Back
Definition: Cell.cs:153
Cell Front
Definition: Cell.cs:129
Cell Left
Definition: Cell.cs:165
Cell Right
Definition: Cell.cs:141
bool HasFullBlockOrWallOrFence
Definition: Cell.cs:820
Definition: Point.cs:9
Cell cell
Definition: Point.cs:51
override int GetDesiredDir(Point p, int d)
Definition: TileTypeVine.cs:3