41 v += EClass.screen.tileMap.altitudeFix * target.altitude;
bool HasFullBlockOrWallOrFence
SourceBlock.Row sourceBlock
ref Vector3 Position(int height)
Point Set(int _x, int _z)
override void GetMountHeight(ref Vector3 v, Point p, int d, Card target=null)
override bool UseHangZFix
override bool IsBlockMount
override int GetDesiredDir(Point p, int d)
override bool UseMountHeight