This is the complete list of members for CharaRenderer, including all inherited members.
_animeFrame | CharaRenderer | static |
_animeFramePC | CharaRenderer | static |
_animeFramePCC | CharaRenderer | static |
_map | EClass | static |
_zone | EClass | static |
actor | CardRenderer | |
actTime | CharaRenderer | private |
AddExtra(string id) | CardRenderer | inline |
AddTC< T >(TC tc) | CardRenderer | inline |
AdvMode | EClass | static |
altitudeFix | RenderObject | static |
anime | CardRenderer | |
animeSetting | RenderObject | static |
Bigger(int a, int b) | EClass | inlinestatic |
Branch | EClass | static |
BranchOrHomeBranch | EClass | static |
Colors | EClass | static |
core | EClass | static |
currentDir | CharaRenderer | |
currentParam | RenderObject | static |
curve(int a, int start, int step, int rate=75) | EClass | inlinestatic |
data | RenderObject | |
debug | EClass | static |
DespawnSimpleText() | CardRenderer | inline |
Draw(RenderParam p, ref Vector3 v, bool drawShadow) | CharaRenderer | inlinevirtual |
CardRenderer.Draw(RenderParam p) | CardRenderer | inlinevirtual |
DrawHat() | CharaRenderer | inline |
DrawHeld() | CharaRenderer | inlinevirtual |
editorSources | EClass | static |
enableAnime | RenderObject | static |
first | CharaRenderer | |
game | EClass | static |
gamedata | EClass | static |
gameDelta | RenderObject | static |
gameSpeed | RenderObject | static |
GetOrCreateTC< T >(Func< T > func) | CardRenderer | inline |
GetPref() | CardRenderer | inline |
GetTC(string id) | CardRenderer | inline |
GetTC< T >() | CardRenderer | inline |
hasActor | CardRenderer | |
hasText | CardRenderer | |
Home | EClass | static |
hopCurve | CharaRenderer | |
IdleFrame() | CardRenderer | inlinevirtual |
ignoreFirst | CharaRenderer | |
isChara | CardRenderer | |
isMoving | CharaRenderer | |
IsMoving | CharaRenderer | |
isSynced | RenderObject | |
IsTalking() | CardRenderer | inline |
KillActor() | CardRenderer | inline |
KillAnime() | CardRenderer | inlinevirtual |
lastShadowFix | CharaRenderer | private |
lastShadowFix2 | CharaRenderer | private |
listTC | CardRenderer | |
movePoint | CharaRenderer | |
moveTimer | CharaRenderer | private |
NextDir() | CardRenderer | inlinevirtual |
NextFrame() | CharaRenderer | inlinevirtual |
nextframeTimer | CharaRenderer | private |
OnEnterScreen() | CharaRenderer | inlinevirtual |
OnLeaveScreen() | CardRenderer | inlinevirtual |
orbit | CardRenderer | |
orgPos | CharaRenderer | |
owner | CharaRenderer | |
pc | EClass | static |
pccData | CharaRenderer | |
PlayAnime(AnimeID id, bool force) | CardRenderer | inline |
PlayAnime(AnimeID id, Card dest) | CardRenderer | inline |
PlayAnime(AnimeID id, Point dest) | CardRenderer | inline |
PlayAnime(AnimeID id, Vector3 dest=default(Vector3), bool force=false) | CardRenderer | inline |
player | EClass | static |
position | CardRenderer | |
PositionCenter() | CardRenderer | inline |
Refresh() | CharaRenderer | inlinevirtual |
RefreshExtra() | CardRenderer | inline |
RefreshSprite() | CardRenderer | inline |
RefreshStateIcon() | CharaRenderer | inlinevirtual |
RemoveExtra(string id) | CardRenderer | inline |
RemoveTC(TC tc) | CardRenderer | inline |
RemoveTC(int index) | CardRenderer | inline |
RemoveTC< T >() | CardRenderer | inline |
renderSetting | RenderObject | static |
RenderToRenderCam(RenderParam p) | CardRenderer | inlinevirtual |
replacer | CardRenderer | |
rnd(int a) | EClass | inlinestatic |
rndf(float a) | EClass | inlinestatic |
rndHalf(int a) | EClass | inlinestatic |
rndSqrt(int a) | EClass | inlinestatic |
Say(string text, Color c=default(Color), float duration=0f) | CardRenderer | inline |
scene | EClass | static |
screen | EClass | static |
SetCensored(bool enable) | CardRenderer | inline |
SetFirst(bool first) | CharaRenderer | inlinevirtual |
SetFirst(bool first, Vector3 pos) | CharaRenderer | inlinevirtual |
SetOwner(Card c) | CharaRenderer | inlinevirtual |
setting | EClass | static |
shared | RenderObject | static |
ShowEmo(Emo emo, float duration=0f) | CardRenderer | inline |
simpleText | CardRenderer | |
skip | CardRenderer | |
Smaller(int a, int b) | EClass | inlinestatic |
smoothmove | CharaRenderer | static |
Sound | EClass | static |
sources | EClass | static |
SpawnSimpleText() | CardRenderer | inline |
step | CharaRenderer | |
Sync | RenderObject | |
sync | RenderObject | |
syncFrame | RenderObject | static |
syncList | RenderObject | static |
tempV | RenderObject | static |
TrySpawnOrbit() | CardRenderer | inline |
ui | EClass | static |
UpdatePosition(ref Vector3 destPos, RenderParam p) | CharaRenderer | inlinevirtual |
usePass | RenderObject | |
Wait(float a, Card c) | EClass | inlinestatic |
Wait(float a, Point p) | EClass | inlinestatic |
Wilds | EClass | static |
world | EClass | static |