Elin Decompiled Documentation EA 23.102 Nightly
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Static Public Member Functions | |
static string | lang (this string s) |
static string | langPlural (this string s, int i) |
static string | lang (this string s, string ref1, string ref2=null, string ref3=null, string ref4=null, string ref5=null) |
static string | langGame (this string s) |
static string | langGame (this string s, string ref1, string ref2=null, string ref3=null, string ref4=null) |
static string | Parentheses (this string str) |
static string | Bracket (this string str, int type=0) |
static byte[] | ToBytes (this BitArray bits) |
static bool | GetBit (this byte pByte, int bitNo) |
static byte | SetBit (this byte pByte, int bitNo, bool value) |
static int | ToInt3 (this float a) |
static float | FromInt3 (this int a) |
static int | ToInt2 (this float a) |
static float | FromInt2 (this int a) |
static int | Minimum (this int i) |
static bool | IsNull (this object o) |
static bool | IsOn (this int data, int digit) |
static T | ToEnum< T > (this int value) |
static T | ToEnum< T > (this long value) |
static T | ToEnum< T > (this string value, bool ignoreCase=true) |
static Type | ToType (this string value) |
static T | NextEnum< T > (this T src) |
static T | PrevEnum< T > (this T src) |
static bool | Within (this int v, int v2, int range) |
static bool | Within (this byte v, byte v2, byte range) |
static int | Clamp (this int v, int min, int max, bool loop=false) |
static int | ClampMin (this int v, int min) |
static int | ClampMax (this int v, int max) |
static T | ToField< T > (this string s, object o) |
static bool | HasField< T > (this object o, string name) |
static T | GetField< T > (this object o, string name) |
static void | SetField< T > (this object o, string name, T value) |
static T | GetProperty< T > (this object o, string name) |
static void | SetProperty< T > (this object o, string name, T value) |
static void | Sort< T > (this IList< T > list, Comparison< T > comparison) |
static TValue | TryGet< TValue > (this IList< TValue > array, int index, int defIndex=-1) |
static TValue | TryGet< TValue > (this IList< TValue > array, int index, bool returnNull) |
static bool | IsEmpty (this Array array) |
static int | IndexOf (this IList< Component > list, GameObject go) |
static TValue | Move< TValue > (this IList< TValue > list, TValue target, int a) |
static IList< TValue > | Copy< TValue > (this IList< TValue > list) |
static void | Each< TValue > (this IList< TValue > list, Action< TValue > action) |
static IList< TValue > | Shuffle< TValue > (this IList< TValue > list) |
static TValue | TryGetValue< TKey, TValue > (this IDictionary< TKey, TValue > source, TKey key, TValue fallback=default(TValue)) |
static TValue | TryGetValue< TKey, TValue > (this IDictionary< TKey, TValue > source, TKey key, TKey key_fallback) |
static TValue | GetOrCreate< TKey, TValue > (this IDictionary< TKey, TValue > dict, TKey key, Func< TValue > func=null) |
static TKey[] | CopyKeys< TKey, TValue > (this IDictionary< TKey, TValue > dict) |
static TValue[] | CopyValues< TKey, TValue > (this IDictionary< TKey, TValue > dict) |
static T | RandomItem< T > (this IEnumerable< T > ie) |
static TValue | RandomItem< TKey, TValue > (this IDictionary< TKey, TValue > source) |
static TValue | RandomItem< TValue > (this IList< TValue > source) |
static TValue | RandomItem< TValue > (this IList< TValue > source, TValue exclude) |
static TValue | RandomItem< TValue > (this IList< TValue > source, int exclude) |
static TValue | RandomItem< TValue > (this IList< TValue > source, Func< TValue, bool > funcValid, TValue defaultValue=default(TValue)) |
static TValue | RandomItemWeighted< TValue > (this IList< TValue > source, Func< TValue, float > getWeight) |
static TValue | Remainder< TValue > (this IList< TValue > source, int divider) |
static TValue | FirstItem< TKey, TValue > (this IDictionary< TKey, TValue > source) |
static TValue | LastItem< TValue > (this IList< TValue > source) |
static TValue | NextItem< TValue > (this IList< TValue > source, ref int index) |
static int | NextIndex< TValue > (this IList< TValue > source, TValue val) |
static TValue | NextItem< TValue > (this IList< TValue > source, TValue val) |
static TValue | PrevItem< TValue > (this IList< TValue > source, TValue val) |
static TValue | Clamp< TValue > (this IList< TValue > source, int i) |
static List< T > | GetList< T > (this IDictionary source) |
static void | ToDictionary< T > (this IList< UPair< T > > list, ref Dictionary< string, T > dic) |
static T | FindMax< T > (this List< T > list, Func< T, int > func) |
static void | Set< T1, T2 > (this Dictionary< T1, T2 > dic, Dictionary< T1, T2 > from) |
static int | Calc (this string str, int power=0, int ele=0, int p2=0) |
static int | ToInt< T > (this string str) |
static int | ToInt (this string str, Type type) |
static int | ToInt (this string str) |
static float | ToFloat (this string str) |
static string | StripLastPun (this string str) |
static string | StripPun (this string str, bool stripComma, bool insertSpaceForComma=false) |
static string | Repeat (this string str, int count) |
static string | StripBrackets (this string str) |
static string | TryAddExtension (this string s, string ext) |
static bool | IsEmpty (this string str) |
static string | IsEmpty (this string str, string defaultStr) |
static string | TrimNewLines (this string text) |
static int[] | SplitToInts (this string str, char separator) |
static string[] | SplitNewline (this string str) |
static bool | Contains (this string[] strs, string id) |
static string | Evalute (this string[] array, float val) |
static string | ToShortNumber (this int a) |
static string | ToFormat (this int a) |
static string | ToFormat (this long a) |
static string | ToText (this int a, bool skipIfZero=true) |
static string | TagColor (this string s, Color c, string txt) |
static string | TagColor (this string s, Color c) |
static string | TagSize (this string s, string txt, int size) |
static string | TagSize (this string s, int size) |
static string | GetFullFileNameWithoutExtension (this FileInfo fileInfo) |
static string | GetFullFileNameWithoutExtension (this string path) |
static string | AddArticle (this string s) |
static string | AddArticle (this string s, int num, ArticleStyle style=ArticleStyle.Default, string replace=null) |
static string | ToTitleCase (this string s, bool wholeText=false) |
static void | LoopTail< T > (this List< T > list, bool vertical=false) |
static void | SetNavigation (this Component a, Component b, bool vertical=false) |
static void | LoopSelectable (this List< Selectable > sels, bool vertical=true, bool horizonal=true, bool asGroup=true) |
static void | LoopSelectable (this Transform l, bool vertical=true, bool horizonal=true, bool asGroup=true) |
static Color | ToColor (this string s) |
static void | SetAlpha (this Image c, float a) |
static void | SetAlpha (this RawImage c, float a) |
static Color | SetAlpha (this Color c, float a) |
static Color | Multiply (this Color c, float mtp, float add) |
static string | Tag (this Color c) |
static string | ToHex (this Color c) |
static void | SetOnClick (this Button b, Action action) |
static void | SetListener (this Button.ButtonClickedEvent e, Action action) |
static void | SetAlpha (this Text text, float aloha=1f) |
static void | SetSlider (this Slider slider, float value, Func< float, string > action, bool notify) |
static void | SetSlider (this Slider slider, float value, Func< float, string > action, int min=-1, int max=-1, bool notify=true) |
static T | GetOrCreate< T > (this Component t) |
static RectTransform | Rect (this Component c) |
static void | CopyRect (this RectTransform r, RectTransform t) |
static void | ToggleActive (this Component c) |
static void | SetActive (this Component c, bool enable) |
static void | SetActive (this Component c, bool enable, Action< bool > onChangeState) |
static Selectable | GetSelectable (this GameObject go) |
static void | SetLayerRecursively (this GameObject obj, int layer) |
static bool | IsInteractable (this GameObject obj) |
static bool | IsChildOf (this GameObject c, GameObject root) |
static bool | IsPrefab (this Component c) |
static T | CreateMold< T > (this Component c, string name=null) |
static Transform | Find (this Component c, string name=null) |
static T | Find< T > (this Component c, string name=null, bool recursive=false) |
static GameObject | FindTagInParents (this Component c, string tag, bool includeInactive=true) |
static T | GetComponentInChildrenExcludSelf< T > (this Transform c) |
static List< T > | GetComponentsInDirectChildren< T > (this Transform comp, bool includeInactive=true) |
static List< T > | GetComponentsInDirectChildren< T > (this Component comp, bool includeInactive=true) |
static T | GetComponentInDirectChildren< T > (this Component comp) |
static void | DestroyChildren (this Component component, bool destroyInactive=false, bool ignoreDestroy=true) |
static bool | IsMouseOver (this RectTransform r, Camera cam) |
static void | RebuildLayout (this Component c, bool recursive=false) |
static void | RebuildLayoutTo< T > (this Component c) |
static void | RebuildLayoutTo (this Component c, Component target) |
static void | SetRect (this RectTransform r, float x, float y, float w, float h, float pivotX, float pivotY, float minX, float minY, float maxX, float maxY) |
static void | SetPivot (this RectTransform r, float x, float y) |
static void | SetAnchor (this RectTransform r, float minX, float minY, float maxX, float maxY) |
static void | _SetAnchor (this RectTransform _rect, RectPosition anchor) |
static void | SetAnchor (this RectTransform _rect, RectPosition anchor=RectPosition.Auto) |
static RectPosition | GetAnchor (this RectTransform _rect) |
static Transform | GetLastChild (this Transform trans) |
static Vector2 | ToVector2 (this Vector3 self) |
static void | SetScale (this SpriteRenderer renderer, float size) |
static void | LookAt2D (this Transform self, Transform target, Vector2 forward) |
static void | LookAt2D (this Transform self, Vector3 target, Vector2 forward) |
static float | Distance (this Transform t, Vector2 pos) |
static Vector3 | Plus (this Vector3 v, Vector2 v2) |
static Vector3 | SetZ (this Vector3 v, float a) |
static Vector3 | SetY (this Vector3 v, float a) |
static Vector3 | PlusX (this Vector3 v, float a) |
static Vector3 | PlusY (this Vector3 v, float a) |
static Vector3 | PlusZ (this Vector3 v, float a) |
static void | SetPosition (this Transform transform, float x, float y, float z) |
static void | SetPositionX (this Transform transform, float x) |
static void | SetPositionY (this Transform transform, float y) |
static void | SetPositionZ (this Transform transform, float z) |
static void | AddPosition (this Transform transform, float x, float y, float z) |
static void | AddPositionX (this Transform transform, float x) |
static void | AddPositionY (this Transform transform, float y) |
static void | AddPositionZ (this Transform transform, float z) |
static void | SetLocalPosition (this Transform transform, float x, float y, float z) |
static void | SetLocalPositionX (this Transform transform, float x) |
static void | SetLocalPositionY (this Transform transform, float y) |
static void | SetLocalPositionZ (this Transform transform, float z) |
static void | AddLocalPosition (this Transform transform, float x, float y, float z) |
static void | AddLocalPositionX (this Transform transform, float x) |
static void | AddLocalPositionY (this Transform transform, float y) |
static void | AddLocalPositionZ (this Transform transform, float z) |
static void | SetLocalScale (this Transform transform, float x, float y, float z) |
static void | SetLocalScaleX (this Transform transform, float x) |
static void | SetLocalScaleY (this Transform transform, float y) |
static void | SetLocalScaleZ (this Transform transform, float z) |
static void | AddLocalScale (this Transform transform, float x, float y, float z) |
static void | AddLocalScaleX (this Transform transform, float x) |
static void | AddLocalScaleY (this Transform transform, float y) |
static void | AddLocalScaleZ (this Transform transform, float z) |
static void | SetEulerAngles (this Transform transform, float x, float y, float z) |
static void | SetEulerAnglesX (this Transform transform, float x) |
static void | SetEulerAnglesY (this Transform transform, float y) |
static void | SetEulerAnglesZ (this Transform transform, float z) |
static void | AddEulerAngles (this Transform transform, float x, float y, float z) |
static void | AddEulerAnglesX (this Transform transform, float x) |
static void | AddEulerAnglesY (this Transform transform, float y) |
static void | AddEulerAnglesZ (this Transform transform, float z) |
static void | SetLocalEulerAngles (this Transform transform, float x, float y, float z) |
static void | SetLocalEulerAnglesX (this Transform transform, float x) |
static void | SetLocalEulerAnglesY (this Transform transform, float y) |
static void | SetLocalEulerAnglesZ (this Transform transform, float z) |
static void | AddLocalEulerAngles (this Transform transform, float x, float y, float z) |
static void | AddLocalEulerAnglesX (this Transform transform, float x) |
static void | AddLocalEulerAnglesY (this Transform transform, float y) |
static void | AddLocalEulerAnglesZ (this Transform transform, float z) |
static void | ToggleKeyword (this Material m, string id, bool enable) |
static void | ForeachReverse< T > (this IList< T > items, Action< T > action) |
static void | ForeachReverse< T > (this IList< T > items, Func< T, bool > action) |
static float | ClampAngle (this float angle) |
static Vector3 | Random (this Vector3 v) |
static T | Instantiate< T > (this T s) |
static int | GetRuntimeEventCount (this UnityEventBase unityEvent) |
Static Public Attributes | |
static IPluralize | pluralizer = new Pluralizer() |
Static Private Member Functions | |
static float | GetForwardDiffPoint (Vector2 forward) |
Static Private Attributes | |
static Vector3 | vector3 |
Definition at line 13 of file ClassExtension.cs.
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Definition at line 1464 of file ClassExtension.cs.
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Definition at line 897 of file ClassExtension.cs.
References LangSetting.addArticle, and Lang.setting.
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Definition at line 908 of file ClassExtension.cs.
References LangSetting.addArticle, LangSetting.pluralize, pluralizer, and Lang.setting.
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Definition at line 1790 of file ClassExtension.cs.
References vector3.
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Definition at line 1796 of file ClassExtension.cs.
References vector3.
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Definition at line 1802 of file ClassExtension.cs.
References vector3.
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Definition at line 1808 of file ClassExtension.cs.
References vector3.
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Definition at line 1838 of file ClassExtension.cs.
References vector3.
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Definition at line 1844 of file ClassExtension.cs.
References vector3.
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Definition at line 1850 of file ClassExtension.cs.
References vector3.
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Definition at line 1856 of file ClassExtension.cs.
References vector3.
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Definition at line 1694 of file ClassExtension.cs.
References vector3.
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Definition at line 1700 of file ClassExtension.cs.
References vector3.
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Definition at line 1706 of file ClassExtension.cs.
References vector3.
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Definition at line 1712 of file ClassExtension.cs.
References vector3.
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Definition at line 1742 of file ClassExtension.cs.
References vector3.
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Definition at line 1748 of file ClassExtension.cs.
References vector3.
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Definition at line 1754 of file ClassExtension.cs.
References vector3.
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Definition at line 1760 of file ClassExtension.cs.
References vector3.
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Definition at line 1646 of file ClassExtension.cs.
References vector3.
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Definition at line 1652 of file ClassExtension.cs.
References vector3.
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Definition at line 1658 of file ClassExtension.cs.
References vector3.
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Definition at line 1664 of file ClassExtension.cs.
References vector3.
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Definition at line 50 of file ClassExtension.cs.
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Definition at line 638 of file ClassExtension.cs.
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Definition at line 177 of file ClassExtension.cs.
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Definition at line 578 of file ClassExtension.cs.
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Definition at line 1891 of file ClassExtension.cs.
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Definition at line 199 of file ClassExtension.cs.
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Definition at line 190 of file ClassExtension.cs.
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Definition at line 792 of file ClassExtension.cs.
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Definition at line 330 of file ClassExtension.cs.
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Definition at line 388 of file ClassExtension.cs.
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Definition at line 1192 of file ClassExtension.cs.
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Definition at line 395 of file ClassExtension.cs.
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T | : | Component |
Definition at line 1265 of file ClassExtension.cs.
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Definition at line 1387 of file ClassExtension.cs.
References Debug.
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Definition at line 1580 of file ClassExtension.cs.
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Definition at line 335 of file ClassExtension.cs.
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Definition at line 808 of file ClassExtension.cs.
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Definition at line 1282 of file ClassExtension.cs.
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T | : | Component |
Definition at line 1287 of file ClassExtension.cs.
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Definition at line 613 of file ClassExtension.cs.
References item.
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Definition at line 1312 of file ClassExtension.cs.
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Definition at line 504 of file ClassExtension.cs.
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Definition at line 1874 of file ClassExtension.cs.
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Definition at line 1882 of file ClassExtension.cs.
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Definition at line 99 of file ClassExtension.cs.
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Definition at line 89 of file ClassExtension.cs.
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Definition at line 1505 of file ClassExtension.cs.
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Definition at line 70 of file ClassExtension.cs.
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T | : | Component |
Definition at line 1330 of file ClassExtension.cs.
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T | : | Component |
Definition at line 1373 of file ClassExtension.cs.
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T | : | Component |
Definition at line 1358 of file ClassExtension.cs.
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T | : | Component |
Definition at line 1343 of file ClassExtension.cs.
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Definition at line 223 of file ClassExtension.cs.
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Definition at line 1557 of file ClassExtension.cs.
References forward.
Referenced by LookAt2D().
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Definition at line 887 of file ClassExtension.cs.
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Definition at line 892 of file ClassExtension.cs.
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Definition at line 1538 of file ClassExtension.cs.
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Definition at line 591 of file ClassExtension.cs.
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T | : | Component |
Definition at line 1177 of file ClassExtension.cs.
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Definition at line 377 of file ClassExtension.cs.
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Definition at line 233 of file ClassExtension.cs.
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Definition at line 1913 of file ClassExtension.cs.
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Definition at line 1223 of file ClassExtension.cs.
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Definition at line 213 of file ClassExtension.cs.
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Definition at line 297 of file ClassExtension.cs.
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T | : | ScriptableObject |
Definition at line 1905 of file ClassExtension.cs.
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Definition at line 1247 of file ClassExtension.cs.
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Definition at line 288 of file ClassExtension.cs.
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Definition at line 749 of file ClassExtension.cs.
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Definition at line 758 of file ClassExtension.cs.
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Definition at line 1237 of file ClassExtension.cs.
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Definition at line 1404 of file ClassExtension.cs.
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Definition at line 117 of file ClassExtension.cs.
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Definition at line 122 of file ClassExtension.cs.
References BitArray32.SetInt().
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Definition at line 1260 of file ClassExtension.cs.
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Definition at line 19 of file ClassExtension.cs.
References Lang.Get().
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Definition at line 30 of file ClassExtension.cs.
References Lang.Parse().
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Definition at line 35 of file ClassExtension.cs.
References Lang.Game, and SourceLang< T >.Get().
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Definition at line 40 of file ClassExtension.cs.
References Lang.Game, and SourceLang< T >.Parse().
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Definition at line 24 of file ClassExtension.cs.
References Lang.Get(), Lang.Parse(), LangSetting.pluralize, pluralizer, and Lang.setting.
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Definition at line 513 of file ClassExtension.cs.
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Definition at line 1567 of file ClassExtension.cs.
References forward.
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Definition at line 1572 of file ClassExtension.cs.
References forward, and GetForwardDiffPoint().
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Definition at line 1003 of file ClassExtension.cs.
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Definition at line 1075 of file ClassExtension.cs.
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T | : | Selectable |
Definition at line 955 of file ClassExtension.cs.
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Definition at line 104 of file ClassExtension.cs.
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Definition at line 313 of file ClassExtension.cs.
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T | : | struct |
Definition at line 149 of file ClassExtension.cs.
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Definition at line 536 of file ClassExtension.cs.
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Definition at line 522 of file ClassExtension.cs.
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Definition at line 550 of file ClassExtension.cs.
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Definition at line 45 of file ClassExtension.cs.
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Definition at line 1585 of file ClassExtension.cs.
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Definition at line 1604 of file ClassExtension.cs.
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Definition at line 1610 of file ClassExtension.cs.
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Definition at line 1616 of file ClassExtension.cs.
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T | : | struct |
Definition at line 154 of file ClassExtension.cs.
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Definition at line 564 of file ClassExtension.cs.
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Definition at line 1900 of file ClassExtension.cs.
References Rand.Range().
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Definition at line 402 of file ClassExtension.cs.
References Rand.rnd().
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Definition at line 412 of file ClassExtension.cs.
References Rand.rnd().
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Definition at line 421 of file ClassExtension.cs.
References Rand.rnd().
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Definition at line 454 of file ClassExtension.cs.
References Rand.rnd().
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Definition at line 435 of file ClassExtension.cs.
References Rand.rnd().
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Definition at line 430 of file ClassExtension.cs.
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Definition at line 467 of file ClassExtension.cs.
References item, and Rand.Range().
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Definition at line 1409 of file ClassExtension.cs.
References item.
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Definition at line 1433 of file ClassExtension.cs.
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T | : | Component |
Definition at line 1424 of file ClassExtension.cs.
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Definition at line 1187 of file ClassExtension.cs.
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Definition at line 495 of file ClassExtension.cs.
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Definition at line 723 of file ClassExtension.cs.
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Definition at line 1206 of file ClassExtension.cs.
Referenced by ContentQuest.RefreshTrackButtons().
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Definition at line 1214 of file ClassExtension.cs.
Definition at line 1105 of file ClassExtension.cs.
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Definition at line 1095 of file ClassExtension.cs.
References Color.
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Definition at line 1100 of file ClassExtension.cs.
References Color.
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Definition at line 1144 of file ClassExtension.cs.
References Color.
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Definition at line 1498 of file ClassExtension.cs.
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Definition at line 1458 of file ClassExtension.cs.
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Definition at line 75 of file ClassExtension.cs.
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Definition at line 1766 of file ClassExtension.cs.
References vector3.
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Definition at line 1772 of file ClassExtension.cs.
References vector3.
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Definition at line 1778 of file ClassExtension.cs.
References vector3.
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Definition at line 1784 of file ClassExtension.cs.
References vector3.
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Definition at line 228 of file ClassExtension.cs.
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Definition at line 1228 of file ClassExtension.cs.
References item.
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Definition at line 1135 of file ClassExtension.cs.
References Button.
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Definition at line 1814 of file ClassExtension.cs.
References vector3.
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Definition at line 1820 of file ClassExtension.cs.
References vector3.
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Definition at line 1826 of file ClassExtension.cs.
References vector3.
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Definition at line 1832 of file ClassExtension.cs.
References vector3.
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Definition at line 1670 of file ClassExtension.cs.
References vector3.
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Definition at line 1676 of file ClassExtension.cs.
References vector3.
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Definition at line 1682 of file ClassExtension.cs.
References vector3.
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Definition at line 1688 of file ClassExtension.cs.
References vector3.
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Definition at line 1718 of file ClassExtension.cs.
References vector3.
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Definition at line 1724 of file ClassExtension.cs.
References vector3.
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Definition at line 1730 of file ClassExtension.cs.
References vector3.
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Definition at line 1736 of file ClassExtension.cs.
References vector3.
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Definition at line 976 of file ClassExtension.cs.
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Definition at line 1126 of file ClassExtension.cs.
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Definition at line 1453 of file ClassExtension.cs.
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Definition at line 1622 of file ClassExtension.cs.
References vector3.
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Definition at line 1628 of file ClassExtension.cs.
References vector3.
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Definition at line 1634 of file ClassExtension.cs.
References vector3.
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Definition at line 1640 of file ClassExtension.cs.
References vector3.
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Definition at line 238 of file ClassExtension.cs.
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Definition at line 1442 of file ClassExtension.cs.
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Definition at line 1548 of file ClassExtension.cs.
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Definition at line 1149 of file ClassExtension.cs.
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Definition at line 1154 of file ClassExtension.cs.
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Definition at line 1598 of file ClassExtension.cs.
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Definition at line 1592 of file ClassExtension.cs.
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Definition at line 343 of file ClassExtension.cs.
References Rand._random.
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Definition at line 243 of file ClassExtension.cs.
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Definition at line 787 of file ClassExtension.cs.
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Definition at line 776 of file ClassExtension.cs.
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Definition at line 733 of file ClassExtension.cs.
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Definition at line 687 of file ClassExtension.cs.
References Lang.Words.period, and Lang.words.
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Definition at line 696 of file ClassExtension.cs.
References Lang.Words.comma, Lang.Words.period, and Lang.words.
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Definition at line 1116 of file ClassExtension.cs.
References $.
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Definition at line 872 of file ClassExtension.cs.
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Definition at line 867 of file ClassExtension.cs.
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Definition at line 882 of file ClassExtension.cs.
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Definition at line 877 of file ClassExtension.cs.
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Definition at line 63 of file ClassExtension.cs.
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Definition at line 1088 of file ClassExtension.cs.
References Color.
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Definition at line 604 of file ClassExtension.cs.
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Definition at line 129 of file ClassExtension.cs.
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Definition at line 134 of file ClassExtension.cs.
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Definition at line 139 of file ClassExtension.cs.
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Definition at line 208 of file ClassExtension.cs.
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Definition at line 668 of file ClassExtension.cs.
References Debug.
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Definition at line 1201 of file ClassExtension.cs.
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Definition at line 1862 of file ClassExtension.cs.
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Definition at line 1121 of file ClassExtension.cs.
References $.
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Definition at line 659 of file ClassExtension.cs.
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Definition at line 648 of file ClassExtension.cs.
References Debug.
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Definition at line 94 of file ClassExtension.cs.
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Definition at line 84 of file ClassExtension.cs.
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Definition at line 643 of file ClassExtension.cs.
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Definition at line 813 of file ClassExtension.cs.
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Definition at line 845 of file ClassExtension.cs.
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Definition at line 928 of file ClassExtension.cs.
References LangSetting.capitalize, and Lang.setting.
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Definition at line 144 of file ClassExtension.cs.
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Definition at line 1543 of file ClassExtension.cs.
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Definition at line 767 of file ClassExtension.cs.
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Definition at line 740 of file ClassExtension.cs.
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Definition at line 279 of file ClassExtension.cs.
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Definition at line 258 of file ClassExtension.cs.
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Definition at line 367 of file ClassExtension.cs.
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Definition at line 357 of file ClassExtension.cs.
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Definition at line 168 of file ClassExtension.cs.
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Definition at line 159 of file ClassExtension.cs.
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static |
Definition at line 17 of file ClassExtension.cs.
Referenced by AddArticle(), and langPlural().
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staticprivate |
Definition at line 15 of file ClassExtension.cs.
Referenced by AddEulerAngles(), AddEulerAnglesX(), AddEulerAnglesY(), AddEulerAnglesZ(), AddLocalEulerAngles(), AddLocalEulerAnglesX(), AddLocalEulerAnglesY(), AddLocalEulerAnglesZ(), AddLocalPosition(), AddLocalPositionX(), AddLocalPositionY(), AddLocalPositionZ(), AddLocalScale(), AddLocalScaleX(), AddLocalScaleY(), AddLocalScaleZ(), AddPosition(), AddPositionX(), AddPositionY(), AddPositionZ(), SetEulerAngles(), SetEulerAnglesX(), SetEulerAnglesY(), SetEulerAnglesZ(), SetLocalEulerAngles(), SetLocalEulerAnglesX(), SetLocalEulerAnglesY(), SetLocalEulerAnglesZ(), SetLocalPosition(), SetLocalPositionX(), SetLocalPositionY(), SetLocalPositionZ(), SetLocalScale(), SetLocalScaleX(), SetLocalScaleY(), SetLocalScaleZ(), SetPosition(), SetPositionX(), SetPositionY(), and SetPositionZ().