Elin Decompiled Documentation EA 23.288 Nightly
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ClassExtension Class Reference

Static Public Member Functions

static string lang (this string s)
 
static string langPlural (this string s, int i)
 
static string lang (this string s, string ref1, string ref2=null, string ref3=null, string ref4=null, string ref5=null)
 
static string[] langList (this string s)
 
static string langGame (this string s)
 
static string langGame (this string s, string ref1, string ref2=null, string ref3=null, string ref4=null)
 
static string Parentheses (this string str)
 
static string Bracket (this string str, int type=0)
 
static byte[] ToBytes (this BitArray bits)
 
static bool GetBit (this byte pByte, int bitNo)
 
static byte SetBit (this byte pByte, int bitNo, bool value)
 
static int ToInt3 (this float a)
 
static float FromInt3 (this int a)
 
static int ToInt2 (this float a)
 
static float FromInt2 (this int a)
 
static int Minimum (this int i)
 
static bool IsNull (this object o)
 
static bool IsOn (this int data, int digit)
 
static T ToEnum< T > (this int value)
 
static T ToEnum< T > (this long value)
 
static T ToEnum< T > (this string value, bool ignoreCase=true)
 
static Type ToType (this string value)
 
static T NextEnum< T > (this T src)
 
static T PrevEnum< T > (this T src)
 
static bool Within (this int v, int v2, int range)
 
static bool Within (this byte v, byte v2, byte range)
 
static int Clamp (this int v, int min, int max, bool loop=false)
 
static int ClampMin (this int v, int min)
 
static int ClampMax (this int v, int max)
 
static T ToField< T > (this string s, object o)
 
static bool HasField< T > (this object o, string name)
 
static T GetField< T > (this object o, string name)
 
static void SetField< T > (this object o, string name, T value)
 
static T GetProperty< T > (this object o, string name)
 
static void SetProperty< T > (this object o, string name, T value)
 
static void Sort< T > (this IList< T > list, Comparison< T > comparison)
 
static TValue TryGet< TValue > (this IList< TValue > array, int index, int defIndex=-1)
 
static TValue TryGet< TValue > (this IList< TValue > array, int index, bool returnNull)
 
static bool IsEmpty (this Array array)
 
static int IndexOf (this IList< Component > list, GameObject go)
 
static TValue Move< TValue > (this IList< TValue > list, TValue target, int a)
 
static IList< TValue > Copy< TValue > (this IList< TValue > list)
 
static void Each< TValue > (this IList< TValue > list, Action< TValue > action)
 
static IList< TValue > Shuffle< TValue > (this IList< TValue > list)
 
static TValue TryGetValue< TKey, TValue > (this IDictionary< TKey, TValue > source, TKey key, TValue fallback=default(TValue))
 
static TValue TryGetValue< TKey, TValue > (this IDictionary< TKey, TValue > source, TKey key, TKey key_fallback)
 
static TValue GetOrCreate< TKey, TValue > (this IDictionary< TKey, TValue > dict, TKey key, Func< TValue > func=null)
 
static TKey[] CopyKeys< TKey, TValue > (this IDictionary< TKey, TValue > dict)
 
static TValue[] CopyValues< TKey, TValue > (this IDictionary< TKey, TValue > dict)
 
static T RandomItem< T > (this IEnumerable< T > ie)
 
static TValue RandomItem< TKey, TValue > (this IDictionary< TKey, TValue > source)
 
static TValue RandomItem< TValue > (this IList< TValue > source)
 
static TValue RandomItem< TValue > (this IList< TValue > source, TValue exclude)
 
static TValue RandomItem< TValue > (this IList< TValue > source, int exclude)
 
static TValue RandomItem< TValue > (this IList< TValue > source, Func< TValue, bool > funcValid, TValue defaultValue=default(TValue))
 
static TValue RandomItemWeighted< TValue > (this IList< TValue > source, Func< TValue, float > getWeight)
 
static TValue Remainder< TValue > (this IList< TValue > source, int divider)
 
static TValue FirstItem< TKey, TValue > (this IDictionary< TKey, TValue > source)
 
static TValue LastItem< TValue > (this IList< TValue > source)
 
static TValue NextItem< TValue > (this IList< TValue > source, ref int index)
 
static int NextIndex< TValue > (this IList< TValue > source, TValue val)
 
static TValue NextItem< TValue > (this IList< TValue > source, TValue val)
 
static TValue PrevItem< TValue > (this IList< TValue > source, TValue val)
 
static TValue Clamp< TValue > (this IList< TValue > source, int i)
 
static List< T > GetList< T > (this IDictionary source)
 
static void ToDictionary< T > (this IList< UPair< T > > list, ref Dictionary< string, T > dic)
 
static T FindMax< T > (this List< T > list, Func< T, int > func)
 
static void Set< T1, T2 > (this Dictionary< T1, T2 > dic, Dictionary< T1, T2 > from)
 
static string[] SplitByNewline (this string text)
 
static string RemoveNewline (this string text)
 
static string RemoveAllTags (this string text)
 
static int Calc (this string str, int power=0, int ele=0, int p2=0)
 
static int ToInt< T > (this string str)
 
static int ToInt (this string str, Type type)
 
static int ToInt (this string str)
 
static float ToFloat (this string str)
 
static string StripLastPun (this string str)
 
static string StripPun (this string str, bool stripComma, bool insertSpaceForComma=false)
 
static string Repeat (this string str, int count)
 
static string StripBrackets (this string str)
 
static string TryAddExtension (this string s, string ext)
 
static bool IsEmpty (this string str)
 
static string IsEmpty (this string str, string defaultStr)
 
static string TrimNewLines (this string text)
 
static int[] SplitToInts (this string str, char separator)
 
static string[] SplitNewline (this string str)
 
static bool Contains (this string[] strs, string id)
 
static string Evalute (this string[] array, float val)
 
static string ToShortNumber (this int a)
 
static string ToFormat (this int a)
 
static string ToFormat (this long a)
 
static string ToText (this int a, bool skipIfZero=true)
 
static string TagColor (this string s, Color c, string txt)
 
static string TagColor (this string s, Color c)
 
static string TagSize (this string s, string txt, int size)
 
static string TagSize (this string s, int size)
 
static bool HasTag (this string s, string id, char splitter='/')
 
static string SetTag (this string s, string id, bool enable, char splitter='/')
 
static string AddTag (this string s, string id, char splitter='/')
 
static string RemoveTag (this string s, string id, char splitter='/')
 
static string GetFullFileNameWithoutExtension (this FileInfo fileInfo)
 
static string GetFullFileNameWithoutExtension (this string path)
 
static string Pluralize (string s)
 
static string AddArticle (this string s)
 
static string AddArticle (this string s, int num, ArticleStyle style=ArticleStyle.Default, string replace=null)
 
static string ToTitleCase (this string s, bool wholeText=false)
 
static void LoopTail< T > (this List< T > list, bool vertical=false)
 
static void SetNavigation (this Component a, Component b, bool vertical=false)
 
static void LoopSelectable (this List< Selectable > sels, bool vertical=true, bool horizonal=true, bool asGroup=true)
 
static void LoopSelectable (this Transform l, bool vertical=true, bool horizonal=true, bool asGroup=true)
 
static Color ToColor (this string s)
 
static void SetAlpha (this Image c, float a)
 
static void SetAlpha (this RawImage c, float a)
 
static Color SetAlpha (this Color c, float a)
 
static Color Multiply (this Color c, float mtp, float add)
 
static string Tag (this Color c)
 
static string ToHex (this Color c)
 
static void SetOnClick (this Button b, Action action)
 
static void SetListener (this Button.ButtonClickedEvent e, Action action)
 
static void SetAlpha (this Text text, float aloha=1f)
 
static void SetSlider (this Slider slider, float value, Func< float, string > action, bool notify)
 
static void SetSlider (this Slider slider, float value, Func< float, string > action, int min=-1, int max=-1, bool notify=true)
 
static T GetOrCreate< T > (this Component t)
 
static RectTransform Rect (this Component c)
 
static void CopyRect (this RectTransform r, RectTransform t)
 
static void ToggleActive (this Component c)
 
static void SetActive (this Component c, bool enable)
 
static void SetActive (this Component c, bool enable, Action< bool > onChangeState)
 
static Selectable GetSelectable (this GameObject go)
 
static void SetLayerRecursively (this GameObject obj, int layer)
 
static bool IsInteractable (this GameObject obj)
 
static bool IsChildOf (this GameObject c, GameObject root)
 
static bool IsPrefab (this Component c)
 
static T CreateMold< T > (this Component c, string name=null)
 
static Transform Find (this Component c, string name=null)
 
static T Find< T > (this Component c, string name=null, bool recursive=false)
 
static GameObject FindTagInParents (this Component c, string tag, bool includeInactive=true)
 
static T GetComponentInChildrenExcludSelf< T > (this Transform c)
 
static List< T > GetComponentsInDirectChildren< T > (this Transform comp, bool includeInactive=true)
 
static List< T > GetComponentsInDirectChildren< T > (this Component comp, bool includeInactive=true)
 
static T GetComponentInDirectChildren< T > (this Component comp)
 
static void DestroyChildren (this Component component, bool destroyInactive=false, bool ignoreDestroy=true)
 
static bool IsMouseOver (this RectTransform r, Camera cam)
 
static void RebuildLayout (this Component c, bool recursive=false)
 
static void RebuildLayoutTo< T > (this Component c)
 
static void RebuildLayoutTo (this Component c, Component target)
 
static void SetRect (this RectTransform r, float x, float y, float w, float h, float pivotX, float pivotY, float minX, float minY, float maxX, float maxY)
 
static void SetPivot (this RectTransform r, float x, float y)
 
static void SetAnchor (this RectTransform r, float minX, float minY, float maxX, float maxY)
 
static void _SetAnchor (this RectTransform _rect, RectPosition anchor)
 
static void SetAnchor (this RectTransform _rect, RectPosition anchor=RectPosition.Auto)
 
static RectPosition GetAnchor (this RectTransform _rect)
 
static Transform GetLastChild (this Transform trans)
 
static Vector2 ToVector2 (this Vector3 self)
 
static void SetScale (this SpriteRenderer renderer, float size)
 
static void LookAt2D (this Transform self, Transform target, Vector2 forward)
 
static void LookAt2D (this Transform self, Vector3 target, Vector2 forward)
 
static float Distance (this Transform t, Vector2 pos)
 
static Vector3 Plus (this Vector3 v, Vector2 v2)
 
static Vector3 SetZ (this Vector3 v, float a)
 
static Vector3 SetY (this Vector3 v, float a)
 
static Vector3 PlusX (this Vector3 v, float a)
 
static Vector3 PlusY (this Vector3 v, float a)
 
static Vector3 PlusZ (this Vector3 v, float a)
 
static void SetPosition (this Transform transform, float x, float y, float z)
 
static void SetPositionX (this Transform transform, float x)
 
static void SetPositionY (this Transform transform, float y)
 
static void SetPositionZ (this Transform transform, float z)
 
static void AddPosition (this Transform transform, float x, float y, float z)
 
static void AddPositionX (this Transform transform, float x)
 
static void AddPositionY (this Transform transform, float y)
 
static void AddPositionZ (this Transform transform, float z)
 
static void SetLocalPosition (this Transform transform, float x, float y, float z)
 
static void SetLocalPositionX (this Transform transform, float x)
 
static void SetLocalPositionY (this Transform transform, float y)
 
static void SetLocalPositionZ (this Transform transform, float z)
 
static void AddLocalPosition (this Transform transform, float x, float y, float z)
 
static void AddLocalPositionX (this Transform transform, float x)
 
static void AddLocalPositionY (this Transform transform, float y)
 
static void AddLocalPositionZ (this Transform transform, float z)
 
static void SetLocalScale (this Transform transform, float x, float y, float z)
 
static void SetLocalScaleX (this Transform transform, float x)
 
static void SetLocalScaleY (this Transform transform, float y)
 
static void SetLocalScaleZ (this Transform transform, float z)
 
static void AddLocalScale (this Transform transform, float x, float y, float z)
 
static void AddLocalScaleX (this Transform transform, float x)
 
static void AddLocalScaleY (this Transform transform, float y)
 
static void AddLocalScaleZ (this Transform transform, float z)
 
static void SetEulerAngles (this Transform transform, float x, float y, float z)
 
static void SetEulerAnglesX (this Transform transform, float x)
 
static void SetEulerAnglesY (this Transform transform, float y)
 
static void SetEulerAnglesZ (this Transform transform, float z)
 
static void AddEulerAngles (this Transform transform, float x, float y, float z)
 
static void AddEulerAnglesX (this Transform transform, float x)
 
static void AddEulerAnglesY (this Transform transform, float y)
 
static void AddEulerAnglesZ (this Transform transform, float z)
 
static void SetLocalEulerAngles (this Transform transform, float x, float y, float z)
 
static void SetLocalEulerAnglesX (this Transform transform, float x)
 
static void SetLocalEulerAnglesY (this Transform transform, float y)
 
static void SetLocalEulerAnglesZ (this Transform transform, float z)
 
static void AddLocalEulerAngles (this Transform transform, float x, float y, float z)
 
static void AddLocalEulerAnglesX (this Transform transform, float x)
 
static void AddLocalEulerAnglesY (this Transform transform, float y)
 
static void AddLocalEulerAnglesZ (this Transform transform, float z)
 
static void ToggleKeyword (this Material m, string id, bool enable)
 
static void ForeachReverse< T > (this IList< T > items, Action< T > action)
 
static void ForeachReverse< T > (this IList< T > items, Func< T, bool > action)
 
static float ClampAngle (this float angle)
 
static Vector3 Random (this Vector3 v)
 
static T Instantiate< T > (this T s)
 
static int GetRuntimeEventCount (this UnityEventBase unityEvent)
 

Static Public Attributes

static IPluralize pluralizer = new Pluralizer()
 

Static Private Member Functions

static float GetForwardDiffPoint (Vector2 forward)
 

Static Private Attributes

static Vector3 vector3
 

Detailed Description

Definition at line 14 of file ClassExtension.cs.

Member Function Documentation

◆ _SetAnchor()

static void ClassExtension._SetAnchor ( this RectTransform  _rect,
RectPosition  anchor 
)
inlinestatic

Definition at line 1563 of file ClassExtension.cs.

1564 {
1565 switch (anchor)
1566 {
1567 case RectPosition.TopCenter:
1568 _rect.SetAnchor(0.5f, 1f, 0.5f, 1f);
1569 break;
1570 case RectPosition.BottomCenter:
1571 _rect.SetAnchor(0.5f, 0f, 0.5f, 0f);
1572 break;
1573 case RectPosition.TopLEFT:
1574 _rect.SetAnchor(0f, 1f, 0f, 1f);
1575 break;
1576 case RectPosition.TopRIGHT:
1577 _rect.SetAnchor(1f, 1f, 1f, 1f);
1578 break;
1579 case RectPosition.BottomLEFT:
1580 _rect.SetAnchor(0f, 0f, 0f, 0f);
1581 break;
1582 case RectPosition.BottomRIGHT:
1583 _rect.SetAnchor(1f, 0f, 1f, 0f);
1584 break;
1585 case RectPosition.Left:
1586 _rect.SetAnchor(0f, 0.5f, 0f, 0.5f);
1587 break;
1588 case RectPosition.Right:
1589 _rect.SetAnchor(1f, 0.5f, 1f, 0.5f);
1590 break;
1591 default:
1592 _rect.SetAnchor(0.5f, 0.5f, 0.5f, 0.5f);
1593 break;
1594 }
1595 }
RectPosition
Definition: RectPosition.cs:2

◆ AddArticle() [1/2]

static string ClassExtension.AddArticle ( this string  s)
inlinestatic

Definition at line 996 of file ClassExtension.cs.

997 {
998 if (!Lang.setting.addArticle || s.Length < 1)
999 {
1000 return s;
1001 }
1002 char c = s.ToLower()[0];
1003 s = ((c == 'a' || c == 'i' || c == 'u' || c == 'e' || c == 'o') ? "an " : "a ") + s;
1004 return s;
1005 }
bool addArticle
Definition: LangSetting.cs:30
Definition: Lang.cs:7
static LangSetting setting
Definition: Lang.cs:55

References LangSetting.addArticle, and Lang.setting.

◆ AddArticle() [2/2]

static string ClassExtension.AddArticle ( this string  s,
int  num,
ArticleStyle  style = ArticleStyle::Default,
string  replace = null 
)
inlinestatic

Definition at line 1007 of file ClassExtension.cs.

1008 {
1009 if (!Lang.setting.addArticle || s.Length < 1)
1010 {
1011 return s;
1012 }
1013 char c = s[0];
1014 string text = ((num >= 2) ? (num.ToFormat() + " ") : ((c == 'a' || c == 'i' || c == 'u' || c == 'e' || c == 'o') ? "an " : "a "));
1015 if (num >= 2 && Lang.setting.pluralize)
1016 {
1017 s = ((replace.IsEmpty() || !s.Contains(replace) || s.Contains("limestone stone")) ? Pluralize(s) : s.Replace(replace, Pluralize(replace)));
1018 }
1019 return style switch
1020 {
1021 ArticleStyle.The => "_the".lang().ToTitleCase() + " " + ((num > 1) ? (num + " ") : "") + s,
1022 ArticleStyle.None => ((num > 1) ? (num.ToFormat() + " ") : "") + s.ToTitleCase(),
1023 _ => text + s,
1024 };
1025 }
ArticleStyle
Definition: ArticleStyle.cs:2
static string Pluralize(string s)
bool pluralize
Definition: LangSetting.cs:32

References LangSetting.addArticle, Pluralize(), LangSetting.pluralize, and Lang.setting.

◆ AddEulerAngles()

static void ClassExtension.AddEulerAngles ( this Transform  transform,
float  x,
float  y,
float  z 
)
inlinestatic

Definition at line 1889 of file ClassExtension.cs.

1890 {
1891 vector3.Set(transform.eulerAngles.x + x, transform.eulerAngles.y + y, transform.eulerAngles.z + z);
1892 transform.eulerAngles = vector3;
1893 }
static Vector3 vector3

References vector3.

◆ AddEulerAnglesX()

static void ClassExtension.AddEulerAnglesX ( this Transform  transform,
float  x 
)
inlinestatic

Definition at line 1895 of file ClassExtension.cs.

1896 {
1897 vector3.Set(transform.eulerAngles.x + x, transform.eulerAngles.y, transform.eulerAngles.z);
1898 transform.eulerAngles = vector3;
1899 }

References vector3.

◆ AddEulerAnglesY()

static void ClassExtension.AddEulerAnglesY ( this Transform  transform,
float  y 
)
inlinestatic

Definition at line 1901 of file ClassExtension.cs.

1902 {
1903 vector3.Set(transform.eulerAngles.x, transform.eulerAngles.y + y, transform.eulerAngles.z);
1904 transform.eulerAngles = vector3;
1905 }

References vector3.

◆ AddEulerAnglesZ()

static void ClassExtension.AddEulerAnglesZ ( this Transform  transform,
float  z 
)
inlinestatic

Definition at line 1907 of file ClassExtension.cs.

1908 {
1909 vector3.Set(transform.eulerAngles.x, transform.eulerAngles.y, transform.eulerAngles.z + z);
1910 transform.eulerAngles = vector3;
1911 }

References vector3.

◆ AddLocalEulerAngles()

static void ClassExtension.AddLocalEulerAngles ( this Transform  transform,
float  x,
float  y,
float  z 
)
inlinestatic

Definition at line 1937 of file ClassExtension.cs.

1938 {
1939 vector3.Set(transform.localEulerAngles.x + x, transform.localEulerAngles.y + y, transform.localEulerAngles.z + z);
1940 transform.localEulerAngles = vector3;
1941 }

References vector3.

◆ AddLocalEulerAnglesX()

static void ClassExtension.AddLocalEulerAnglesX ( this Transform  transform,
float  x 
)
inlinestatic

Definition at line 1943 of file ClassExtension.cs.

1944 {
1945 vector3.Set(transform.localEulerAngles.x + x, transform.localEulerAngles.y, transform.localEulerAngles.z);
1946 transform.localEulerAngles = vector3;
1947 }

References vector3.

◆ AddLocalEulerAnglesY()

static void ClassExtension.AddLocalEulerAnglesY ( this Transform  transform,
float  y 
)
inlinestatic

Definition at line 1949 of file ClassExtension.cs.

1950 {
1951 vector3.Set(transform.localEulerAngles.x, transform.localEulerAngles.y + y, transform.localEulerAngles.z);
1952 transform.localEulerAngles = vector3;
1953 }

References vector3.

◆ AddLocalEulerAnglesZ()

static void ClassExtension.AddLocalEulerAnglesZ ( this Transform  transform,
float  z 
)
inlinestatic

Definition at line 1955 of file ClassExtension.cs.

1956 {
1957 vector3.Set(transform.localEulerAngles.x, transform.localEulerAngles.y, transform.localEulerAngles.z + z);
1958 transform.localEulerAngles = vector3;
1959 }

References vector3.

◆ AddLocalPosition()

static void ClassExtension.AddLocalPosition ( this Transform  transform,
float  x,
float  y,
float  z 
)
inlinestatic

Definition at line 1793 of file ClassExtension.cs.

1794 {
1795 vector3.Set(transform.localPosition.x + x, transform.localPosition.y + y, transform.localPosition.z + z);
1796 transform.localPosition = vector3;
1797 }

References vector3.

◆ AddLocalPositionX()

static void ClassExtension.AddLocalPositionX ( this Transform  transform,
float  x 
)
inlinestatic

Definition at line 1799 of file ClassExtension.cs.

1800 {
1801 vector3.Set(transform.localPosition.x + x, transform.localPosition.y, transform.localPosition.z);
1802 transform.localPosition = vector3;
1803 }

References vector3.

◆ AddLocalPositionY()

static void ClassExtension.AddLocalPositionY ( this Transform  transform,
float  y 
)
inlinestatic

Definition at line 1805 of file ClassExtension.cs.

1806 {
1807 vector3.Set(transform.localPosition.x, transform.localPosition.y + y, transform.localPosition.z);
1808 transform.localPosition = vector3;
1809 }

References vector3.

◆ AddLocalPositionZ()

static void ClassExtension.AddLocalPositionZ ( this Transform  transform,
float  z 
)
inlinestatic

Definition at line 1811 of file ClassExtension.cs.

1812 {
1813 vector3.Set(transform.localPosition.x, transform.localPosition.y, transform.localPosition.z + z);
1814 transform.localPosition = vector3;
1815 }

References vector3.

◆ AddLocalScale()

static void ClassExtension.AddLocalScale ( this Transform  transform,
float  x,
float  y,
float  z 
)
inlinestatic

Definition at line 1841 of file ClassExtension.cs.

1842 {
1843 vector3.Set(transform.localScale.x + x, transform.localScale.y + y, transform.localScale.z + z);
1844 transform.localScale = vector3;
1845 }

References vector3.

◆ AddLocalScaleX()

static void ClassExtension.AddLocalScaleX ( this Transform  transform,
float  x 
)
inlinestatic

Definition at line 1847 of file ClassExtension.cs.

1848 {
1849 vector3.Set(transform.localScale.x + x, transform.localScale.y, transform.localScale.z);
1850 transform.localScale = vector3;
1851 }

References vector3.

◆ AddLocalScaleY()

static void ClassExtension.AddLocalScaleY ( this Transform  transform,
float  y 
)
inlinestatic

Definition at line 1853 of file ClassExtension.cs.

1854 {
1855 vector3.Set(transform.localScale.x, transform.localScale.y + y, transform.localScale.z);
1856 transform.localScale = vector3;
1857 }

References vector3.

◆ AddLocalScaleZ()

static void ClassExtension.AddLocalScaleZ ( this Transform  transform,
float  z 
)
inlinestatic

Definition at line 1859 of file ClassExtension.cs.

1860 {
1861 vector3.Set(transform.localScale.x, transform.localScale.y, transform.localScale.z + z);
1862 transform.localScale = vector3;
1863 }

References vector3.

◆ AddPosition()

static void ClassExtension.AddPosition ( this Transform  transform,
float  x,
float  y,
float  z 
)
inlinestatic

Definition at line 1745 of file ClassExtension.cs.

1746 {
1747 vector3.Set(transform.position.x + x, transform.position.y + y, transform.position.z + z);
1748 transform.position = vector3;
1749 }

References vector3.

◆ AddPositionX()

static void ClassExtension.AddPositionX ( this Transform  transform,
float  x 
)
inlinestatic

Definition at line 1751 of file ClassExtension.cs.

1752 {
1753 vector3.Set(transform.position.x + x, transform.position.y, transform.position.z);
1754 transform.position = vector3;
1755 }

References vector3.

◆ AddPositionY()

static void ClassExtension.AddPositionY ( this Transform  transform,
float  y 
)
inlinestatic

Definition at line 1757 of file ClassExtension.cs.

1758 {
1759 vector3.Set(transform.position.x, transform.position.y + y, transform.position.z);
1760 transform.position = vector3;
1761 }

References vector3.

◆ AddPositionZ()

static void ClassExtension.AddPositionZ ( this Transform  transform,
float  z 
)
inlinestatic

Definition at line 1763 of file ClassExtension.cs.

1764 {
1765 vector3.Set(transform.position.x, transform.position.y, transform.position.z + z);
1766 transform.position = vector3;
1767 }

References vector3.

◆ AddTag()

static string ClassExtension.AddTag ( this string  s,
string  id,
char  splitter = '/' 
)
inlinestatic

Definition at line 953 of file ClassExtension.cs.

954 {
955 if (!s.HasTag(id, splitter))
956 {
957 s = s + (s.IsEmpty() ? "" : ((object)splitter))?.ToString() + id;
958 }
959 return s;
960 }

◆ Bracket()

static string ClassExtension.Bracket ( this string  str,
int  type = 0 
)
inlinestatic

Definition at line 56 of file ClassExtension.cs.

57 {
58 return type switch
59 {
60 -1 => str,
61 1 => "「" + str + "」",
62 2 => "『" + str + "』",
63 3 => "《" + str + "》",
64 4 => "(" + str + ")",
65 _ => "_bracketLeft".lang() + str + "_bracketRight".lang(),
66 };
67 }

◆ Calc()

static int ClassExtension.Calc ( this string  str,
int  power = 0,
int  ele = 0,
int  p2 = 0 
)
inlinestatic

Definition at line 671 of file ClassExtension.cs.

672 {
673 return Cal.Calcuate(str.Replace("p2", p2.ToString() ?? "").Replace("p", power.ToString() ?? "").Replace("e", ele.ToString() ?? "")
674 .Replace(";", ","));
675 }

◆ Clamp()

static int ClassExtension.Clamp ( this int  v,
int  min,
int  max,
bool  loop = false 
)
inlinestatic

Definition at line 183 of file ClassExtension.cs.

184 {
185 if (v < min)
186 {
187 v = ((!loop) ? min : max);
188 }
189 else if (v > max)
190 {
191 v = ((!loop) ? max : min);
192 }
193 return v;
194 }

◆ Clamp< TValue >()

static TValue ClassExtension.Clamp< TValue > ( this IList< TValue >  source,
int  i 
)
inlinestatic

Definition at line 584 of file ClassExtension.cs.

585 {
586 if (i < 0)
587 {
588 i = 0;
589 }
590 else if (i >= source.Count)
591 {
592 i = source.Count - 1;
593 }
594 return source[i];
595 }

◆ ClampAngle()

static float ClassExtension.ClampAngle ( this float  angle)
inlinestatic

Definition at line 1990 of file ClassExtension.cs.

1991 {
1992 if (angle < 0f)
1993 {
1994 return 360f - (0f - angle) % 360f;
1995 }
1996 return angle % 360f;
1997 }

◆ ClampMax()

static int ClassExtension.ClampMax ( this int  v,
int  max 
)
inlinestatic

Definition at line 205 of file ClassExtension.cs.

206 {
207 if (v <= max)
208 {
209 return v;
210 }
211 return max;
212 }

◆ ClampMin()

static int ClassExtension.ClampMin ( this int  v,
int  min 
)
inlinestatic

Definition at line 196 of file ClassExtension.cs.

197 {
198 if (v >= min)
199 {
200 return v;
201 }
202 return min;
203 }

◆ Contains()

static bool ClassExtension.Contains ( this string[]  strs,
string  id 
)
inlinestatic

Definition at line 826 of file ClassExtension.cs.

827 {
828 if (strs == null || strs.Length == 0)
829 {
830 return false;
831 }
832 for (int i = 0; i < strs.Length; i++)
833 {
834 if (strs[i] == id)
835 {
836 return true;
837 }
838 }
839 return false;
840 }

◆ Copy< TValue >()

static IList< TValue > ClassExtension.Copy< TValue > ( this IList< TValue >  list)
inlinestatic

Definition at line 336 of file ClassExtension.cs.

337 {
338 return list.ToList();
339 }

◆ CopyKeys< TKey, TValue >()

static TKey[] ClassExtension.CopyKeys< TKey, TValue > ( this IDictionary< TKey, TValue >  dict)
inlinestatic

Definition at line 394 of file ClassExtension.cs.

395 {
396 TKey[] array = new TKey[dict.Keys.Count];
397 dict.Keys.CopyTo(array, 0);
398 return array;
399 }

◆ CopyRect()

static void ClassExtension.CopyRect ( this RectTransform  r,
RectTransform  t 
)
inlinestatic

Definition at line 1291 of file ClassExtension.cs.

1292 {
1293 r.pivot = t.pivot;
1294 r.sizeDelta = t.sizeDelta;
1295 r.anchorMin = t.anchorMin;
1296 r.anchorMax = t.anchorMax;
1297 r.anchoredPosition = t.anchoredPosition;
1298 }

◆ CopyValues< TKey, TValue >()

static TValue[] ClassExtension.CopyValues< TKey, TValue > ( this IDictionary< TKey, TValue >  dict)
inlinestatic

Definition at line 401 of file ClassExtension.cs.

402 {
403 TValue[] array = new TValue[dict.Keys.Count];
404 dict.Values.CopyTo(array, 0);
405 return array;
406 }

◆ CreateMold< T >()

static T ClassExtension.CreateMold< T > ( this Component  c,
string  name = null 
)
inlinestatic
Type Constraints
T :Component 

Definition at line 1364 of file ClassExtension.cs.

1364 : Component
1365 {
1366 T result = null;
1367 for (int i = 0; i < c.transform.childCount; i++)
1368 {
1369 T component = c.transform.GetChild(i).GetComponent<T>();
1370 if ((bool)component && (name.IsEmpty() || name == component.name))
1371 {
1372 component.gameObject.SetActive(value: false);
1373 result = component;
1374 break;
1375 }
1376 }
1377 c.DestroyChildren();
1378 return result;
1379 }

◆ DestroyChildren()

static void ClassExtension.DestroyChildren ( this Component  component,
bool  destroyInactive = false,
bool  ignoreDestroy = true 
)
inlinestatic

Definition at line 1486 of file ClassExtension.cs.

1487 {
1488 if (!component || !component.transform)
1489 {
1490 Debug.LogWarning("DestroyChlidren:" + component);
1491 return;
1492 }
1493 for (int num = component.transform.childCount - 1; num >= 0; num--)
1494 {
1495 GameObject gameObject = component.transform.GetChild(num).gameObject;
1496 if ((!ignoreDestroy || !(gameObject.tag == "IgnoreDestroy")) && (destroyInactive || gameObject.activeSelf))
1497 {
1498 UnityEngine.Object.DestroyImmediate(gameObject);
1499 }
1500 }
1501 }

References Debug.

◆ Distance()

static float ClassExtension.Distance ( this Transform  t,
Vector2  pos 
)
inlinestatic

Definition at line 1679 of file ClassExtension.cs.

1680 {
1681 return Vector3.Distance(t.position, pos);
1682 }

◆ Each< TValue >()

static void ClassExtension.Each< TValue > ( this IList< TValue >  list,
Action< TValue >  action 
)
inlinestatic

Definition at line 341 of file ClassExtension.cs.

342 {
343 for (int num = list.Count - 1; num >= 0; num--)
344 {
345 action(list[num]);
346 }
347 }

◆ Evalute()

static string ClassExtension.Evalute ( this string[]  array,
float  val 
)
inlinestatic

Definition at line 842 of file ClassExtension.cs.

843 {
844 return array[(int)Mathf.Clamp((float)(array.Length - 1) * val, 0f, array.Length - 1)];
845 }

◆ Find()

static Transform ClassExtension.Find ( this Component  c,
string  name = null 
)
inlinestatic

Definition at line 1381 of file ClassExtension.cs.

1382 {
1383 return c.Find<Transform>(name);
1384 }

◆ Find< T >()

static T ClassExtension.Find< T > ( this Component  c,
string  name = null,
bool  recursive = false 
)
inlinestatic
Type Constraints
T :Component 

Definition at line 1386 of file ClassExtension.cs.

1386 : Component
1387 {
1388 if (recursive)
1389 {
1390 T[] componentsInChildren = c.transform.GetComponentsInChildren<T>();
1391 foreach (T val in componentsInChildren)
1392 {
1393 if (name == null || name == val.name)
1394 {
1395 return val;
1396 }
1397 }
1398 return null;
1399 }
1400 for (int j = 0; j < c.transform.childCount; j++)
1401 {
1402 T component = c.transform.GetChild(j).GetComponent<T>();
1403 if ((bool)component && (name == null || name == component.name))
1404 {
1405 return component;
1406 }
1407 }
1408 return null;
1409 }

◆ FindMax< T >()

static T ClassExtension.FindMax< T > ( this List< T >  list,
Func< T, int >  func 
)
inlinestatic

Definition at line 619 of file ClassExtension.cs.

620 {
621 int num = int.MinValue;
622 T result = default(T);
623 foreach (T item in list)
624 {
625 int num2 = func(item);
626 if (num2 > num)
627 {
628 num = num2;
629 result = item;
630 }
631 }
632 return result;
633 }

References item.

◆ FindTagInParents()

static GameObject ClassExtension.FindTagInParents ( this Component  c,
string  tag,
bool  includeInactive = true 
)
inlinestatic

Definition at line 1411 of file ClassExtension.cs.

1412 {
1413 Transform transform = c.transform;
1414 for (int i = 0; i < transform.childCount; i++)
1415 {
1416 Transform child = transform.GetChild(i);
1417 if ((includeInactive || child.gameObject.activeSelf) && child.tag == tag)
1418 {
1419 return child.gameObject;
1420 }
1421 }
1422 if ((bool)transform.parent)
1423 {
1424 return transform.parent.FindTagInParents(tag, includeInactive);
1425 }
1426 return null;
1427 }

◆ FirstItem< TKey, TValue >()

static TValue ClassExtension.FirstItem< TKey, TValue > ( this IDictionary< TKey, TValue >  source)
inlinestatic

Definition at line 510 of file ClassExtension.cs.

511 {
512 if (source == null)
513 {
514 return default(TValue);
515 }
516 return source[source.First().Key];
517 }

◆ ForeachReverse< T >() [1/2]

static void ClassExtension.ForeachReverse< T > ( this IList< T >  items,
Action< T >  action 
)
inlinestatic

Definition at line 1973 of file ClassExtension.cs.

1974 {
1975 for (int num = items.Count - 1; num >= 0; num--)
1976 {
1977 action(items[num]);
1978 }
1979 }

◆ ForeachReverse< T >() [2/2]

static void ClassExtension.ForeachReverse< T > ( this IList< T >  items,
Func< T, bool >  action 
)
inlinestatic

Definition at line 1981 of file ClassExtension.cs.

1982 {
1983 int num = items.Count - 1;
1984 while (num >= 0 && !action(items[num]))
1985 {
1986 num--;
1987 }
1988 }

◆ FromInt2()

static float ClassExtension.FromInt2 ( this int  a)
inlinestatic

Definition at line 105 of file ClassExtension.cs.

106 {
107 return (float)a / 100f;
108 }

◆ FromInt3()

static float ClassExtension.FromInt3 ( this int  a)
inlinestatic

Definition at line 95 of file ClassExtension.cs.

96 {
97 return (float)a / 1000f;
98 }

◆ GetAnchor()

static RectPosition ClassExtension.GetAnchor ( this RectTransform  _rect)
inlinestatic

Definition at line 1604 of file ClassExtension.cs.

1605 {
1606 Vector3 position = _rect.position;
1607 int width = Screen.width;
1608 int height = Screen.height;
1609 bool flag = position.y > (float)height * 0.5f;
1610 if (position.x > (float)width * 0.3f && position.x < (float)width * 0.7f)
1611 {
1612 if (position.y > (float)height * 0.3f && position.y < (float)height * 0.7f)
1613 {
1614 return RectPosition.Center;
1615 }
1616 if (!flag)
1617 {
1618 return RectPosition.BottomCenter;
1619 }
1620 return RectPosition.TopCenter;
1621 }
1622 if (position.x < (float)width * 0.5f)
1623 {
1624 if (!flag)
1625 {
1626 return RectPosition.BottomLEFT;
1627 }
1628 return RectPosition.TopLEFT;
1629 }
1630 if (!flag)
1631 {
1632 return RectPosition.BottomRIGHT;
1633 }
1634 return RectPosition.TopRIGHT;
1635 }

◆ GetBit()

static bool ClassExtension.GetBit ( this byte  pByte,
int  bitNo 
)
inlinestatic

Definition at line 76 of file ClassExtension.cs.

77 {
78 return (pByte & (1 << bitNo)) != 0;
79 }

◆ GetComponentInChildrenExcludSelf< T >()

static T ClassExtension.GetComponentInChildrenExcludSelf< T > ( this Transform  c)
inlinestatic
Type Constraints
T :Component 

Definition at line 1429 of file ClassExtension.cs.

1429 : Component
1430 {
1431 for (int i = 0; i < c.childCount; i++)
1432 {
1433 T component = c.GetChild(i).GetComponent<T>();
1434 if ((bool)component)
1435 {
1436 return component;
1437 }
1438 }
1439 return null;
1440 }

◆ GetComponentInDirectChildren< T >()

static T ClassExtension.GetComponentInDirectChildren< T > ( this Component  comp)
inlinestatic
Type Constraints
T :Component 

Definition at line 1472 of file ClassExtension.cs.

1472 : Component
1473 {
1474 Transform transform = comp.transform;
1475 for (int i = 0; i < transform.childCount; i++)
1476 {
1477 T component = transform.GetChild(i).GetComponent<T>();
1478 if ((bool)component)
1479 {
1480 return component;
1481 }
1482 }
1483 return null;
1484 }

◆ GetComponentsInDirectChildren< T >() [1/2]

static List< T > ClassExtension.GetComponentsInDirectChildren< T > ( this Component  comp,
bool  includeInactive = true 
)
inlinestatic
Type Constraints
T :Component 

Definition at line 1457 of file ClassExtension.cs.

1457 : Component
1458 {
1459 List<T> list = new List<T>();
1460 Transform transform = comp.transform;
1461 for (int i = 0; i < transform.childCount; i++)
1462 {
1463 T component = transform.GetChild(i).GetComponent<T>();
1464 if ((bool)component && (includeInactive || component.gameObject.activeInHierarchy))
1465 {
1466 list.Add(component);
1467 }
1468 }
1469 return list;
1470 }

◆ GetComponentsInDirectChildren< T >() [2/2]

static List< T > ClassExtension.GetComponentsInDirectChildren< T > ( this Transform  comp,
bool  includeInactive = true 
)
inlinestatic
Type Constraints
T :Component 

Definition at line 1442 of file ClassExtension.cs.

1442 : Component
1443 {
1444 List<T> list = new List<T>();
1445 Transform transform = comp.transform;
1446 for (int i = 0; i < transform.childCount; i++)
1447 {
1448 T component = transform.GetChild(i).GetComponent<T>();
1449 if ((bool)component && (includeInactive || component.gameObject.activeInHierarchy))
1450 {
1451 list.Add(component);
1452 }
1453 }
1454 return list;
1455 }

◆ GetField< T >()

static T ClassExtension.GetField< T > ( this object  o,
string  name 
)
inlinestatic

Definition at line 229 of file ClassExtension.cs.

230 {
231 return (T)o.GetType().GetField(name).GetValue(o);
232 }

◆ GetForwardDiffPoint()

static float ClassExtension.GetForwardDiffPoint ( Vector2  forward)
inlinestaticprivate

Definition at line 1656 of file ClassExtension.cs.

1657 {
1658 if (object.Equals(forward, Vector2.up))
1659 {
1660 return 90f;
1661 }
1662 object.Equals(forward, Vector2.right);
1663 return 0f;
1664 }

References forward.

Referenced by LookAt2D().

◆ GetFullFileNameWithoutExtension() [1/2]

static string ClassExtension.GetFullFileNameWithoutExtension ( this FileInfo  fileInfo)
inlinestatic

Definition at line 977 of file ClassExtension.cs.

978 {
979 return fileInfo.Directory.FullName + "/" + Path.GetFileNameWithoutExtension(fileInfo.Name);
980 }

◆ GetFullFileNameWithoutExtension() [2/2]

static string ClassExtension.GetFullFileNameWithoutExtension ( this string  path)
inlinestatic

Definition at line 982 of file ClassExtension.cs.

983 {
984 return new FileInfo(path).GetFullFileNameWithoutExtension();
985 }

◆ GetLastChild()

static Transform ClassExtension.GetLastChild ( this Transform  trans)
inlinestatic

Definition at line 1637 of file ClassExtension.cs.

1638 {
1639 return trans.GetChild(trans.childCount - 1);
1640 }

◆ GetList< T >()

static List< T > ClassExtension.GetList< T > ( this IDictionary  source)
inlinestatic

Definition at line 597 of file ClassExtension.cs.

598 {
599 List<T> list = new List<T>();
600 foreach (object value in source.Values)
601 {
602 if (value is T)
603 {
604 list.Add((T)value);
605 }
606 }
607 return list;
608 }

◆ GetOrCreate< T >()

static T ClassExtension.GetOrCreate< T > ( this Component  t)
inlinestatic
Type Constraints
T :Component 

Definition at line 1276 of file ClassExtension.cs.

1276 : Component
1277 {
1278 T val = t.gameObject.GetComponent<T>();
1279 if (!val)
1280 {
1281 val = t.gameObject.AddComponent<T>();
1282 }
1283 return val;
1284 }

◆ GetOrCreate< TKey, TValue >()

static TValue ClassExtension.GetOrCreate< TKey, TValue > ( this IDictionary< TKey, TValue >  dict,
TKey  key,
Func< TValue >  func = null 
)
inlinestatic

Definition at line 383 of file ClassExtension.cs.

384 {
385 TValue val = dict.TryGetValue(key);
386 if (val == null)
387 {
388 val = ((func != null) ? func() : Activator.CreateInstance<TValue>());
389 dict.Add(key, val);
390 }
391 return val;
392 }

◆ GetProperty< T >()

static T ClassExtension.GetProperty< T > ( this object  o,
string  name 
)
inlinestatic

Definition at line 239 of file ClassExtension.cs.

240 {
241 return (T)o.GetType().GetProperty(name).GetValue(o);
242 }

◆ GetRuntimeEventCount()

static int ClassExtension.GetRuntimeEventCount ( this UnityEventBase  unityEvent)
inlinestatic

Definition at line 2012 of file ClassExtension.cs.

2013 {
2014 Type typeFromHandle = typeof(UnityEventBase);
2015 Assembly assembly = Assembly.GetAssembly(typeFromHandle);
2016 Type type = assembly.GetType("UnityEngine.Events.InvokableCallList");
2017 Type type2 = assembly.GetType("UnityEngine.Events.BaseInvokableCall");
2018 Type type3 = typeof(List<>).MakeGenericType(type2);
2019 FieldInfo field = typeFromHandle.GetField("m_Calls", BindingFlags.Instance | BindingFlags.NonPublic);
2020 FieldInfo field2 = type.GetField("m_RuntimeCalls", BindingFlags.Instance | BindingFlags.NonPublic);
2021 object value = field.GetValue(unityEvent);
2022 object value2 = field2.GetValue(value);
2023 return (int)type3.GetProperty("Count").GetValue(value2, null);
2024 }

◆ GetSelectable()

static Selectable ClassExtension.GetSelectable ( this GameObject  go)
inlinestatic

Definition at line 1322 of file ClassExtension.cs.

1323 {
1324 return go.GetComponentInChildren<Selectable>();
1325 }

◆ HasField< T >()

static bool ClassExtension.HasField< T > ( this object  o,
string  name 
)
inlinestatic

Definition at line 219 of file ClassExtension.cs.

220 {
221 FieldInfo field = o.GetType().GetField(name);
222 if (field != null)
223 {
224 return typeof(T).IsAssignableFrom(field.FieldType);
225 }
226 return false;
227 }

◆ HasTag()

static bool ClassExtension.HasTag ( this string  s,
string  id,
char  splitter = '/' 
)
inlinestatic

Definition at line 942 of file ClassExtension.cs.

943 {
944 return s.Split(splitter).Contains(id);
945 }

◆ IndexOf()

static int ClassExtension.IndexOf ( this IList< Component >  list,
GameObject  go 
)
inlinestatic

Definition at line 303 of file ClassExtension.cs.

304 {
305 if (!go)
306 {
307 return -1;
308 }
309 for (int i = 0; i < list.Count; i++)
310 {
311 if (list[i].gameObject == go)
312 {
313 return i;
314 }
315 }
316 return -1;
317 }

◆ Instantiate< T >()

static T ClassExtension.Instantiate< T > ( this T  s)
inlinestatic
Type Constraints
T :ScriptableObject 

Definition at line 2004 of file ClassExtension.cs.

2004 : ScriptableObject
2005 {
2006 string name = s.name;
2007 T val = UnityEngine.Object.Instantiate(s);
2008 val.name = name;
2009 return val;
2010 }

◆ IsChildOf()

static bool ClassExtension.IsChildOf ( this GameObject  c,
GameObject  root 
)
inlinestatic

Definition at line 1346 of file ClassExtension.cs.

1347 {
1348 if (c.transform == root.transform)
1349 {
1350 return true;
1351 }
1352 if ((bool)c.transform.parent)
1353 {
1354 return c.transform.parent.gameObject.IsChildOf(root);
1355 }
1356 return false;
1357 }

◆ IsEmpty() [1/3]

static bool ClassExtension.IsEmpty ( this Array  array)
inlinestatic

Definition at line 294 of file ClassExtension.cs.

295 {
296 if (array != null)
297 {
298 return array.Length == 0;
299 }
300 return true;
301 }

◆ IsEmpty() [2/3]

static bool ClassExtension.IsEmpty ( this string  str)
inlinestatic

Definition at line 783 of file ClassExtension.cs.

784 {
785 if (str != null)
786 {
787 return str == "";
788 }
789 return true;
790 }

◆ IsEmpty() [3/3]

static string ClassExtension.IsEmpty ( this string  str,
string  defaultStr 
)
inlinestatic

Definition at line 792 of file ClassExtension.cs.

793 {
794 if (str != null && !(str == ""))
795 {
796 return str;
797 }
798 return defaultStr;
799 }

◆ IsInteractable()

static bool ClassExtension.IsInteractable ( this GameObject  obj)
inlinestatic

Definition at line 1336 of file ClassExtension.cs.

1337 {
1338 Selectable selectable = (obj ? obj.GetComponent<Selectable>() : null);
1339 if ((bool)selectable)
1340 {
1341 return selectable.interactable;
1342 }
1343 return false;
1344 }

◆ IsMouseOver()

static bool ClassExtension.IsMouseOver ( this RectTransform  r,
Camera  cam 
)
inlinestatic

Definition at line 1503 of file ClassExtension.cs.

1504 {
1505 return RectTransformUtility.RectangleContainsScreenPoint(r, Input.mousePosition, cam);
1506 }

◆ IsNull()

static bool ClassExtension.IsNull ( this object  o)
inlinestatic

Definition at line 123 of file ClassExtension.cs.

124 {
125 return o == null;
126 }

◆ IsOn()

static bool ClassExtension.IsOn ( this int  data,
int  digit 
)
inlinestatic

Definition at line 128 of file ClassExtension.cs.

129 {
130 BitArray32 bitArray = default(BitArray32);
131 bitArray.SetInt(data);
132 return bitArray[digit];
133 }
void SetInt(int i)
Definition: BitArray32.cs:89

References BitArray32.SetInt().

◆ IsPrefab()

static bool ClassExtension.IsPrefab ( this Component  c)
inlinestatic

Definition at line 1359 of file ClassExtension.cs.

1360 {
1361 return c.gameObject.scene.name == null;
1362 }

◆ lang() [1/2]

static string ClassExtension.lang ( this string  s)
inlinestatic

Definition at line 20 of file ClassExtension.cs.

21 {
22 return Lang.Get(s);
23 }
static string Get(string id)
Definition: Lang.cs:94

References Lang.Get().

◆ lang() [2/2]

static string ClassExtension.lang ( this string  s,
string  ref1,
string  ref2 = null,
string  ref3 = null,
string  ref4 = null,
string  ref5 = null 
)
inlinestatic

Definition at line 31 of file ClassExtension.cs.

32 {
33 return Lang.Parse(s, ref1, ref2, ref3, ref4, ref5);
34 }
static string Parse(string idLang, string val1, string val2=null, string val3=null, string val4=null, string val5=null)
Definition: Lang.cs:150

References Lang.Parse().

◆ langGame() [1/2]

static string ClassExtension.langGame ( this string  s)
inlinestatic

Definition at line 41 of file ClassExtension.cs.

42 {
43 return Lang.Game.Get(s);
44 }
static LangGame Game
Definition: Lang.cs:49
string Get(string id)
Definition: SourceLang.cs:12

References Lang.Game, and SourceLang< T >.Get().

◆ langGame() [2/2]

static string ClassExtension.langGame ( this string  s,
string  ref1,
string  ref2 = null,
string  ref3 = null,
string  ref4 = null 
)
inlinestatic

Definition at line 46 of file ClassExtension.cs.

47 {
48 return Lang.Game.Parse(s, ref1, ref2, ref3, ref4);
49 }
string Parse(string idLang, string val1, string val2=null, string val3=null, string val4=null)
Definition: SourceLang.cs:43

References Lang.Game, and SourceLang< T >.Parse().

◆ langList()

static string[] ClassExtension.langList ( this string  s)
inlinestatic

Definition at line 36 of file ClassExtension.cs.

37 {
38 return Lang.GetList(s);
39 }
static string[] GetList(string id)
Definition: Lang.cs:117

References Lang.GetList().

◆ langPlural()

static string ClassExtension.langPlural ( this string  s,
int  i 
)
inlinestatic

Definition at line 25 of file ClassExtension.cs.

26 {
27 string text = Lang.Get(s);
28 return Lang.Parse((i <= 1 || !Lang.setting.pluralize) ? text : pluralizer.Pluralize(text), i.ToString() ?? "");
29 }
static IPluralize pluralizer

References Lang.Get(), Lang.Parse(), LangSetting.pluralize, pluralizer, and Lang.setting.

◆ LastItem< TValue >()

static TValue ClassExtension.LastItem< TValue > ( this IList< TValue >  source)
inlinestatic

Definition at line 519 of file ClassExtension.cs.

520 {
521 if (source.Count != 0)
522 {
523 return source[source.Count - 1];
524 }
525 return default(TValue);
526 }

◆ LookAt2D() [1/2]

static void ClassExtension.LookAt2D ( this Transform  self,
Transform  target,
Vector2  forward 
)
inlinestatic

Definition at line 1666 of file ClassExtension.cs.

1667 {
1668 self.LookAt2D(target.position, forward);
1669 }

References forward.

◆ LookAt2D() [2/2]

static void ClassExtension.LookAt2D ( this Transform  self,
Vector3  target,
Vector2  forward 
)
inlinestatic

Definition at line 1671 of file ClassExtension.cs.

1672 {
1673 float forwardDiffPoint = GetForwardDiffPoint(forward);
1674 Vector3 vector = target - self.position;
1675 float num = Mathf.Atan2(vector.y, vector.x) * 57.29578f;
1676 self.rotation = Quaternion.AngleAxis(num - forwardDiffPoint, Vector3.forward);
1677 }
static float GetForwardDiffPoint(Vector2 forward)

References forward, and GetForwardDiffPoint().

◆ LoopSelectable() [1/2]

static void ClassExtension.LoopSelectable ( this List< Selectable >  sels,
bool  vertical = true,
bool  horizonal = true,
bool  asGroup = true 
)
inlinestatic

Definition at line 1102 of file ClassExtension.cs.

1103 {
1104 for (int i = 0; i < sels.Count; i++)
1105 {
1106 Selectable selectable = sels[i];
1107 Selectable selectable2 = sels[0];
1108 Navigation navigation = selectable.navigation;
1109 if (horizonal)
1110 {
1111 navigation.selectOnRight = ((i + 1 < sels.Count) ? sels[i + 1] : selectable2);
1112 }
1113 if (asGroup)
1114 {
1115 for (int j = i + 1; j < sels.Count; j++)
1116 {
1117 if (sels[j].transform.position.y < selectable.transform.position.y)
1118 {
1119 selectable2 = sels[j];
1120 break;
1121 }
1122 }
1123 }
1124 else
1125 {
1126 selectable2 = ((i + 1 < sels.Count) ? sels[i + 1] : selectable2);
1127 }
1128 if (vertical)
1129 {
1130 navigation.selectOnDown = selectable2;
1131 }
1132 selectable.navigation = navigation;
1133 }
1134 for (int num = sels.Count - 1; num >= 0; num--)
1135 {
1136 Selectable selectable3 = sels[num];
1137 Selectable selectable4 = sels[sels.Count - 1];
1138 Navigation navigation2 = selectable3.navigation;
1139 if (horizonal)
1140 {
1141 navigation2.selectOnLeft = ((num > 0) ? sels[num - 1] : selectable4);
1142 }
1143 if (asGroup)
1144 {
1145 int num2 = sels.Count - 1;
1146 for (int num3 = num - 1; num3 >= 0; num3--)
1147 {
1148 if (sels[num3].transform.position.y > selectable3.transform.position.y)
1149 {
1150 num2 = num3;
1151 break;
1152 }
1153 }
1154 int num4 = num2;
1155 while (num4 >= 0 && !(sels[num4].transform.position.y > sels[num2].transform.position.y))
1156 {
1157 selectable4 = sels[num4];
1158 num4--;
1159 }
1160 }
1161 else
1162 {
1163 selectable4 = ((num > 0) ? sels[num - 1] : selectable4);
1164 }
1165 if (vertical)
1166 {
1167 navigation2.selectOnUp = ((selectable4 == selectable3) ? sels[sels.Count - 1] : selectable4);
1168 }
1169 navigation2.mode = Navigation.Mode.Explicit;
1170 selectable3.navigation = navigation2;
1171 }
1172 }

◆ LoopSelectable() [2/2]

static void ClassExtension.LoopSelectable ( this Transform  l,
bool  vertical = true,
bool  horizonal = true,
bool  asGroup = true 
)
inlinestatic

Definition at line 1174 of file ClassExtension.cs.

1175 {
1176 List<Selectable> list = l.GetComponentsInChildren<Selectable>().ToList();
1177 for (int num = list.Count - 1; num >= 0; num--)
1178 {
1179 if (!list[num].interactable || list[num].navigation.mode == Navigation.Mode.None)
1180 {
1181 list.RemoveAt(num);
1182 }
1183 }
1184 list.LoopSelectable(vertical, horizonal, asGroup);
1185 }

◆ LoopTail< T >()

static void ClassExtension.LoopTail< T > ( this List< T >  list,
bool  vertical = false 
)
inlinestatic
Type Constraints
T :Selectable 

Definition at line 1054 of file ClassExtension.cs.

1054 : Selectable
1055 {
1056 if (list.Count > 1)
1057 {
1058 Navigation navigation = list[0].navigation;
1059 Navigation navigation2 = list[list.Count - 1].navigation;
1060 if (vertical)
1061 {
1062 navigation.selectOnUp = list[list.Count - 1];
1063 navigation2.selectOnDown = list[0];
1064 }
1065 else
1066 {
1067 navigation.selectOnLeft = list[list.Count - 1];
1068 navigation2.selectOnRight = list[0];
1069 }
1070 list[0].navigation = navigation;
1071 list[list.Count - 1].navigation = navigation2;
1072 }
1073 }

◆ Minimum()

static int ClassExtension.Minimum ( this int  i)
inlinestatic

Definition at line 110 of file ClassExtension.cs.

111 {
112 if (i != 0)
113 {
114 if (i <= 0)
115 {
116 return -1;
117 }
118 return 1;
119 }
120 return 0;
121 }

◆ Move< TValue >()

static TValue ClassExtension.Move< TValue > ( this IList< TValue >  list,
TValue  target,
int  a 
)
inlinestatic

Definition at line 319 of file ClassExtension.cs.

320 {
321 int num = list.IndexOf(target);
322 int num2 = num + a;
323 if (num2 < 0)
324 {
325 num2 = list.Count - 1;
326 }
327 if (num2 >= list.Count)
328 {
329 num2 = 0;
330 }
331 list.Remove(target);
332 list.Insert(num2, target);
333 return list[num];
334 }

◆ Multiply()

static Color ClassExtension.Multiply ( this Color  c,
float  mtp,
float  add 
)
inlinestatic

Definition at line 1210 of file ClassExtension.cs.

1211 {
1212 return new Color(c.r * mtp + add, c.g * mtp + add, c.b * mtp + add, c.a);
1213 }

References Color.

◆ NextEnum< T >()

static T ClassExtension.NextEnum< T > ( this T  src)
inlinestatic
Type Constraints
T :struct 

Definition at line 155 of file ClassExtension.cs.

155 : struct
156 {
157 return ((T[])Enum.GetValues(src.GetType())).NextItem(src);
158 }

◆ NextIndex< TValue >()

static int ClassExtension.NextIndex< TValue > ( this IList< TValue >  source,
TValue  val 
)
inlinestatic

Definition at line 542 of file ClassExtension.cs.

543 {
544 if (val == null)
545 {
546 return 0;
547 }
548 int num = source.IndexOf(val) + 1;
549 if (num >= source.Count)
550 {
551 num = 0;
552 }
553 return num;
554 }

◆ NextItem< TValue >() [1/2]

static TValue ClassExtension.NextItem< TValue > ( this IList< TValue >  source,
ref int  index 
)
inlinestatic

Definition at line 528 of file ClassExtension.cs.

529 {
530 index++;
531 if (index >= source.Count)
532 {
533 index = 0;
534 }
535 if (source.Count != 0)
536 {
537 return source[index];
538 }
539 return default(TValue);
540 }

◆ NextItem< TValue >() [2/2]

static TValue ClassExtension.NextItem< TValue > ( this IList< TValue >  source,
TValue  val 
)
inlinestatic

Definition at line 556 of file ClassExtension.cs.

557 {
558 int num = source.IndexOf(val) + 1;
559 if (num >= source.Count)
560 {
561 num = 0;
562 }
563 if (source.Count != 0)
564 {
565 return source[num];
566 }
567 return default(TValue);
568 }

◆ Parentheses()

static string ClassExtension.Parentheses ( this string  str)
inlinestatic

Definition at line 51 of file ClassExtension.cs.

52 {
53 return "(" + str + ")";
54 }

◆ Pluralize()

static string ClassExtension.Pluralize ( string  s)
inlinestatic

Definition at line 987 of file ClassExtension.cs.

988 {
989 if (s == "talisman")
990 {
991 return "talismans";
992 }
993 return pluralizer.Pluralize(s);
994 }

References pluralizer.

Referenced by AddArticle().

◆ Plus()

static Vector3 ClassExtension.Plus ( this Vector3  v,
Vector2  v2 
)
inlinestatic

Definition at line 1684 of file ClassExtension.cs.

1685 {
1686 v.x += v2.x;
1687 v.y += v2.y;
1688 return v;
1689 }

◆ PlusX()

static Vector3 ClassExtension.PlusX ( this Vector3  v,
float  a 
)
inlinestatic

Definition at line 1703 of file ClassExtension.cs.

1704 {
1705 v.x += a;
1706 return v;
1707 }

◆ PlusY()

static Vector3 ClassExtension.PlusY ( this Vector3  v,
float  a 
)
inlinestatic

Definition at line 1709 of file ClassExtension.cs.

1710 {
1711 v.y += a;
1712 return v;
1713 }

◆ PlusZ()

static Vector3 ClassExtension.PlusZ ( this Vector3  v,
float  a 
)
inlinestatic

Definition at line 1715 of file ClassExtension.cs.

1716 {
1717 v.z += a;
1718 return v;
1719 }

◆ PrevEnum< T >()

static T ClassExtension.PrevEnum< T > ( this T  src)
inlinestatic
Type Constraints
T :struct 

Definition at line 160 of file ClassExtension.cs.

160 : struct
161 {
162 return ((T[])Enum.GetValues(src.GetType())).PrevItem(src);
163 }

◆ PrevItem< TValue >()

static TValue ClassExtension.PrevItem< TValue > ( this IList< TValue >  source,
TValue  val 
)
inlinestatic

Definition at line 570 of file ClassExtension.cs.

571 {
572 int num = source.IndexOf(val) - 1;
573 if (num < 0)
574 {
575 num = source.Count - 1;
576 }
577 if (source.Count != 0)
578 {
579 return source[num];
580 }
581 return default(TValue);
582 }

◆ Random()

static Vector3 ClassExtension.Random ( this Vector3  v)
inlinestatic

Definition at line 1999 of file ClassExtension.cs.

2000 {
2001 return new Vector3(Rand.Range(0f - v.x, v.x), Rand.Range(0f - v.y, v.y), Rand.Range(0f - v.z, v.z));
2002 }
Definition: Rand.cs:4
static int Range(int min, int max)
Definition: Rand.cs:49

References Rand.Range().

◆ RandomItem< T >()

static T ClassExtension.RandomItem< T > ( this IEnumerable< T >  ie)
inlinestatic

Definition at line 408 of file ClassExtension.cs.

409 {
410 int num = ie.Count();
411 if (num == 0)
412 {
413 return default(T);
414 }
415 return ie.ElementAt(Rand.rnd(num));
416 }
static int rnd(int max)
Definition: Rand.cs:59

References Rand.rnd().

◆ RandomItem< TKey, TValue >()

static TValue ClassExtension.RandomItem< TKey, TValue > ( this IDictionary< TKey, TValue >  source)
inlinestatic

Definition at line 418 of file ClassExtension.cs.

419 {
420 if (source.Count != 0)
421 {
422 return source.ElementAt(Rand.rnd(source.Count)).Value;
423 }
424 return default(TValue);
425 }

References Rand.rnd().

◆ RandomItem< TValue >() [1/4]

static TValue ClassExtension.RandomItem< TValue > ( this IList< TValue >  source)
inlinestatic

Definition at line 427 of file ClassExtension.cs.

428 {
429 if (source.Count != 0)
430 {
431 return source[Rand.rnd(source.Count)];
432 }
433 return default(TValue);
434 }

References Rand.rnd().

◆ RandomItem< TValue >() [2/4]

static TValue ClassExtension.RandomItem< TValue > ( this IList< TValue >  source,
Func< TValue, bool >  funcValid,
TValue  defaultValue = default(TValue) 
)
inlinestatic

Definition at line 460 of file ClassExtension.cs.

461 {
462 for (int i = 0; i < 100; i++)
463 {
464 TValue val = source[Rand.rnd(source.Count)];
465 if (funcValid(val))
466 {
467 return val;
468 }
469 }
470 return defaultValue;
471 }

References Rand.rnd().

◆ RandomItem< TValue >() [3/4]

static TValue ClassExtension.RandomItem< TValue > ( this IList< TValue >  source,
int  exclude 
)
inlinestatic

Definition at line 441 of file ClassExtension.cs.

442 {
443 if (source.Count > 1)
444 {
445 int num;
446 do
447 {
448 num = Rand.rnd(source.Count);
449 }
450 while (num == exclude);
451 return source[num];
452 }
453 if (source.Count == 1)
454 {
455 return source[0];
456 }
457 return default(TValue);
458 }

References Rand.rnd().

◆ RandomItem< TValue >() [4/4]

static TValue ClassExtension.RandomItem< TValue > ( this IList< TValue >  source,
TValue  exclude 
)
inlinestatic

Definition at line 436 of file ClassExtension.cs.

437 {
438 return source.RandomItem(source.IndexOf(exclude));
439 }

◆ RandomItemWeighted< TValue >()

static TValue ClassExtension.RandomItemWeighted< TValue > ( this IList< TValue >  source,
Func< TValue, float >  getWeight 
)
inlinestatic

Definition at line 473 of file ClassExtension.cs.

474 {
475 if (source.Count == 0)
476 {
477 return default(TValue);
478 }
479 if (source.Count == 1)
480 {
481 return source[0];
482 }
483 float num = 0f;
484 foreach (TValue item in source)
485 {
486 num += getWeight(item);
487 }
488 float num2 = Rand.Range(0f, num);
489 num = 0f;
490 foreach (TValue item2 in source)
491 {
492 num += getWeight(item2);
493 if (num2 < num)
494 {
495 return item2;
496 }
497 }
498 return source.First();
499 }

References item, and Rand.Range().

◆ RebuildLayout()

static void ClassExtension.RebuildLayout ( this Component  c,
bool  recursive = false 
)
inlinestatic

Definition at line 1508 of file ClassExtension.cs.

1509 {
1510 if (recursive)
1511 {
1512 foreach (Transform item in c.transform)
1513 {
1514 if (item is RectTransform)
1515 {
1516 item.RebuildLayout(recursive: true);
1517 }
1518 }
1519 }
1520 LayoutRebuilder.ForceRebuildLayoutImmediate(c.transform as RectTransform);
1521 }

References item.

◆ RebuildLayoutTo()

static void ClassExtension.RebuildLayoutTo ( this Component  c,
Component  target 
)
inlinestatic

Definition at line 1532 of file ClassExtension.cs.

1533 {
1534 c.RebuildLayout();
1535 if (!(c == target) && (bool)c.transform.parent)
1536 {
1537 c.transform.parent.RebuildLayoutTo(target);
1538 }
1539 }

◆ RebuildLayoutTo< T >()

static void ClassExtension.RebuildLayoutTo< T > ( this Component  c)
inlinestatic
Type Constraints
T :Component 

Definition at line 1523 of file ClassExtension.cs.

1523 : Component
1524 {
1525 c.RebuildLayout();
1526 if ((bool)c.transform.parent && !c.transform.parent.GetComponent<T>())
1527 {
1528 c.transform.parent.RebuildLayoutTo<T>();
1529 }
1530 }

◆ Rect()

static RectTransform ClassExtension.Rect ( this Component  c)
inlinestatic

Definition at line 1286 of file ClassExtension.cs.

1287 {
1288 return c.transform as RectTransform;
1289 }

◆ Remainder< TValue >()

static TValue ClassExtension.Remainder< TValue > ( this IList< TValue >  source,
int  divider 
)
inlinestatic

Definition at line 501 of file ClassExtension.cs.

502 {
503 if (source.Count != 0)
504 {
505 return source[divider % source.Count];
506 }
507 return default(TValue);
508 }

◆ RemoveAllTags()

static string ClassExtension.RemoveAllTags ( this string  text)
inlinestatic

Definition at line 662 of file ClassExtension.cs.

663 {
664 if (string.IsNullOrEmpty(text))
665 {
666 return text;
667 }
668 return Regex.Replace(text, "<.*?>", "");
669 }

◆ RemoveNewline()

static string ClassExtension.RemoveNewline ( this string  text)
inlinestatic

Definition at line 653 of file ClassExtension.cs.

654 {
655 if (string.IsNullOrEmpty(text))
656 {
657 return text;
658 }
659 return text.Replace("\r", "").Replace("\n", "");
660 }

◆ RemoveTag()

static string ClassExtension.RemoveTag ( this string  s,
string  id,
char  splitter = '/' 
)
inlinestatic

Definition at line 962 of file ClassExtension.cs.

963 {
964 string[] array = s.Split(splitter);
965 s = "";
966 string[] array2 = array;
967 foreach (string text in array2)
968 {
969 if (!(text == id))
970 {
971 s.AddTag(text, splitter);
972 }
973 }
974 return s;
975 }

◆ Repeat()

static string ClassExtension.Repeat ( this string  str,
int  count 
)
inlinestatic

Definition at line 757 of file ClassExtension.cs.

758 {
759 StringBuilder stringBuilder = new StringBuilder();
760 for (int i = 0; i < Mathf.Abs(count); i++)
761 {
762 stringBuilder.Append(str);
763 }
764 return stringBuilder.ToString();
765 }

◆ Set< T1, T2 >()

static void ClassExtension.Set< T1, T2 > ( this Dictionary< T1, T2 >  dic,
Dictionary< T1, T2 >  from 
)
inlinestatic

Definition at line 635 of file ClassExtension.cs.

636 {
637 dic.Clear();
638 foreach (KeyValuePair<T1, T2> item in from)
639 {
640 dic[item.Key] = item.Value;
641 }
642 }

References item.

◆ SetActive() [1/2]

static void ClassExtension.SetActive ( this Component  c,
bool  enable 
)
inlinestatic

Definition at line 1305 of file ClassExtension.cs.

1306 {
1307 if (c.gameObject.activeSelf != enable)
1308 {
1309 c.gameObject.SetActive(enable);
1310 }
1311 }

Referenced by ContentQuest.RefreshTrackButtons().

◆ SetActive() [2/2]

static void ClassExtension.SetActive ( this Component  c,
bool  enable,
Action< bool >  onChangeState 
)
inlinestatic

Definition at line 1313 of file ClassExtension.cs.

1314 {
1315 if (c.gameObject.activeSelf != enable)
1316 {
1317 c.gameObject.SetActive(enable);
1318 onChangeState(enable);
1319 }
1320 }

◆ SetAlpha() [1/4]

static Color ClassExtension.SetAlpha ( this Color  c,
float  a 
)
inlinestatic

Definition at line 1204 of file ClassExtension.cs.

1205 {
1206 c.a = a;
1207 return c;
1208 }

◆ SetAlpha() [2/4]

static void ClassExtension.SetAlpha ( this Image  c,
float  a 
)
inlinestatic

Definition at line 1194 of file ClassExtension.cs.

1195 {
1196 c.color = new Color(c.color.r, c.color.g, c.color.b, a);
1197 }

References Color.

◆ SetAlpha() [3/4]

static void ClassExtension.SetAlpha ( this RawImage  c,
float  a 
)
inlinestatic

Definition at line 1199 of file ClassExtension.cs.

1200 {
1201 c.color = new Color(c.color.r, c.color.g, c.color.b, a);
1202 }

References Color.

◆ SetAlpha() [4/4]

static void ClassExtension.SetAlpha ( this Text  text,
float  aloha = 1f 
)
inlinestatic

Definition at line 1243 of file ClassExtension.cs.

1244 {
1245 text.color = new Color(text.color.r, text.color.g, text.color.b, aloha);
1246 }

References Color.

◆ SetAnchor() [1/2]

static void ClassExtension.SetAnchor ( this RectTransform  _rect,
RectPosition  anchor = RectPosition::Auto 
)
inlinestatic

Definition at line 1597 of file ClassExtension.cs.

1598 {
1599 Vector3 position = _rect.position;
1600 _rect._SetAnchor((anchor == RectPosition.Auto) ? _rect.GetAnchor() : anchor);
1601 _rect.position = position;
1602 }

◆ SetAnchor() [2/2]

static void ClassExtension.SetAnchor ( this RectTransform  r,
float  minX,
float  minY,
float  maxX,
float  maxY 
)
inlinestatic

Definition at line 1557 of file ClassExtension.cs.

1558 {
1559 r.anchorMin = new Vector2(minX, minY);
1560 r.anchorMax = new Vector2(maxX, maxY);
1561 }

◆ SetBit()

static byte ClassExtension.SetBit ( this byte  pByte,
int  bitNo,
bool  value 
)
inlinestatic

Definition at line 81 of file ClassExtension.cs.

82 {
83 if (!value)
84 {
85 return Convert.ToByte(pByte & ~(1 << bitNo));
86 }
87 return Convert.ToByte(pByte | (1 << bitNo));
88 }

◆ SetEulerAngles()

static void ClassExtension.SetEulerAngles ( this Transform  transform,
float  x,
float  y,
float  z 
)
inlinestatic

Definition at line 1865 of file ClassExtension.cs.

1866 {
1867 vector3.Set(x, y, z);
1868 transform.eulerAngles = vector3;
1869 }

References vector3.

◆ SetEulerAnglesX()

static void ClassExtension.SetEulerAnglesX ( this Transform  transform,
float  x 
)
inlinestatic

Definition at line 1871 of file ClassExtension.cs.

1872 {
1873 vector3.Set(x, transform.localEulerAngles.y, transform.localEulerAngles.z);
1874 transform.eulerAngles = vector3;
1875 }

References vector3.

◆ SetEulerAnglesY()

static void ClassExtension.SetEulerAnglesY ( this Transform  transform,
float  y 
)
inlinestatic

Definition at line 1877 of file ClassExtension.cs.

1878 {
1879 vector3.Set(transform.localEulerAngles.x, y, transform.localEulerAngles.z);
1880 transform.eulerAngles = vector3;
1881 }

References vector3.

◆ SetEulerAnglesZ()

static void ClassExtension.SetEulerAnglesZ ( this Transform  transform,
float  z 
)
inlinestatic

Definition at line 1883 of file ClassExtension.cs.

1884 {
1885 vector3.Set(transform.localEulerAngles.x, transform.localEulerAngles.y, z);
1886 transform.eulerAngles = vector3;
1887 }

References vector3.

◆ SetField< T >()

static void ClassExtension.SetField< T > ( this object  o,
string  name,
value 
)
inlinestatic

Definition at line 234 of file ClassExtension.cs.

235 {
236 o.GetType().GetField(name).SetValue(o, value);
237 }

◆ SetLayerRecursively()

static void ClassExtension.SetLayerRecursively ( this GameObject  obj,
int  layer 
)
inlinestatic

Definition at line 1327 of file ClassExtension.cs.

1328 {
1329 obj.layer = layer;
1330 foreach (Transform item in obj.transform)
1331 {
1332 item.gameObject.SetLayerRecursively(layer);
1333 }
1334 }

References item.

◆ SetListener()

static void ClassExtension.SetListener ( this Button::ButtonClickedEvent  e,
Action  action 
)
inlinestatic

Definition at line 1234 of file ClassExtension.cs.

1235 {
1236 e.RemoveAllListeners();
1237 e.AddListener(delegate
1238 {
1239 action();
1240 });
1241 }

References Button.

◆ SetLocalEulerAngles()

static void ClassExtension.SetLocalEulerAngles ( this Transform  transform,
float  x,
float  y,
float  z 
)
inlinestatic

Definition at line 1913 of file ClassExtension.cs.

1914 {
1915 vector3.Set(x, y, z);
1916 transform.localEulerAngles = vector3;
1917 }

References vector3.

◆ SetLocalEulerAnglesX()

static void ClassExtension.SetLocalEulerAnglesX ( this Transform  transform,
float  x 
)
inlinestatic

Definition at line 1919 of file ClassExtension.cs.

1920 {
1921 vector3.Set(x, transform.localEulerAngles.y, transform.localEulerAngles.z);
1922 transform.localEulerAngles = vector3;
1923 }

References vector3.

◆ SetLocalEulerAnglesY()

static void ClassExtension.SetLocalEulerAnglesY ( this Transform  transform,
float  y 
)
inlinestatic

Definition at line 1925 of file ClassExtension.cs.

1926 {
1927 vector3.Set(transform.localEulerAngles.x, y, transform.localEulerAngles.z);
1928 transform.localEulerAngles = vector3;
1929 }

References vector3.

◆ SetLocalEulerAnglesZ()

static void ClassExtension.SetLocalEulerAnglesZ ( this Transform  transform,
float  z 
)
inlinestatic

Definition at line 1931 of file ClassExtension.cs.

1932 {
1933 vector3.Set(transform.localEulerAngles.x, transform.localEulerAngles.y, z);
1934 transform.localEulerAngles = vector3;
1935 }

References vector3.

◆ SetLocalPosition()

static void ClassExtension.SetLocalPosition ( this Transform  transform,
float  x,
float  y,
float  z 
)
inlinestatic

Definition at line 1769 of file ClassExtension.cs.

1770 {
1771 vector3.Set(x, y, z);
1772 transform.localPosition = vector3;
1773 }

References vector3.

◆ SetLocalPositionX()

static void ClassExtension.SetLocalPositionX ( this Transform  transform,
float  x 
)
inlinestatic

Definition at line 1775 of file ClassExtension.cs.

1776 {
1777 vector3.Set(x, transform.localPosition.y, transform.localPosition.z);
1778 transform.localPosition = vector3;
1779 }

References vector3.

◆ SetLocalPositionY()

static void ClassExtension.SetLocalPositionY ( this Transform  transform,
float  y 
)
inlinestatic

Definition at line 1781 of file ClassExtension.cs.

1782 {
1783 vector3.Set(transform.localPosition.x, y, transform.localPosition.z);
1784 transform.localPosition = vector3;
1785 }

References vector3.

◆ SetLocalPositionZ()

static void ClassExtension.SetLocalPositionZ ( this Transform  transform,
float  z 
)
inlinestatic

Definition at line 1787 of file ClassExtension.cs.

1788 {
1789 vector3.Set(transform.localPosition.x, transform.localPosition.y, z);
1790 transform.localPosition = vector3;
1791 }

References vector3.

◆ SetLocalScale()

static void ClassExtension.SetLocalScale ( this Transform  transform,
float  x,
float  y,
float  z 
)
inlinestatic

Definition at line 1817 of file ClassExtension.cs.

1818 {
1819 vector3.Set(x, y, z);
1820 transform.localScale = vector3;
1821 }

References vector3.

◆ SetLocalScaleX()

static void ClassExtension.SetLocalScaleX ( this Transform  transform,
float  x 
)
inlinestatic

Definition at line 1823 of file ClassExtension.cs.

1824 {
1825 vector3.Set(x, transform.localScale.y, transform.localScale.z);
1826 transform.localScale = vector3;
1827 }

References vector3.

◆ SetLocalScaleY()

static void ClassExtension.SetLocalScaleY ( this Transform  transform,
float  y 
)
inlinestatic

Definition at line 1829 of file ClassExtension.cs.

1830 {
1831 vector3.Set(transform.localScale.x, y, transform.localScale.z);
1832 transform.localScale = vector3;
1833 }

References vector3.

◆ SetLocalScaleZ()

static void ClassExtension.SetLocalScaleZ ( this Transform  transform,
float  z 
)
inlinestatic

Definition at line 1835 of file ClassExtension.cs.

1836 {
1837 vector3.Set(transform.localScale.x, transform.localScale.y, z);
1838 transform.localScale = vector3;
1839 }

References vector3.

◆ SetNavigation()

static void ClassExtension.SetNavigation ( this Component  a,
Component  b,
bool  vertical = false 
)
inlinestatic

Definition at line 1075 of file ClassExtension.cs.

1076 {
1077 if (!a || !b)
1078 {
1079 return;
1080 }
1081 Selectable component = a.GetComponent<Selectable>();
1082 Selectable component2 = b.GetComponent<Selectable>();
1083 if ((bool)component && (bool)component2)
1084 {
1085 Navigation navigation = component.navigation;
1086 Navigation navigation2 = component2.navigation;
1087 if (vertical)
1088 {
1089 navigation.selectOnUp = component2;
1090 navigation2.selectOnDown = component;
1091 }
1092 else
1093 {
1094 navigation.selectOnLeft = component2;
1095 navigation2.selectOnRight = component;
1096 }
1097 component.navigation = navigation;
1098 component2.navigation = navigation2;
1099 }
1100 }

◆ SetOnClick()

static void ClassExtension.SetOnClick ( this Button  b,
Action  action 
)
inlinestatic

Definition at line 1225 of file ClassExtension.cs.

1226 {
1227 b.onClick.RemoveAllListeners();
1228 b.onClick.AddListener(delegate
1229 {
1230 action();
1231 });
1232 }

◆ SetPivot()

static void ClassExtension.SetPivot ( this RectTransform  r,
float  x,
float  y 
)
inlinestatic

Definition at line 1552 of file ClassExtension.cs.

1553 {
1554 r.pivot = new Vector2(x, y);
1555 }

◆ SetPosition()

static void ClassExtension.SetPosition ( this Transform  transform,
float  x,
float  y,
float  z 
)
inlinestatic

Definition at line 1721 of file ClassExtension.cs.

1722 {
1723 vector3.Set(x, y, z);
1724 transform.position = vector3;
1725 }

References vector3.

◆ SetPositionX()

static void ClassExtension.SetPositionX ( this Transform  transform,
float  x 
)
inlinestatic

Definition at line 1727 of file ClassExtension.cs.

1728 {
1729 vector3.Set(x, transform.position.y, transform.position.z);
1730 transform.position = vector3;
1731 }

References vector3.

◆ SetPositionY()

static void ClassExtension.SetPositionY ( this Transform  transform,
float  y 
)
inlinestatic

Definition at line 1733 of file ClassExtension.cs.

1734 {
1735 vector3.Set(transform.position.x, y, transform.position.z);
1736 transform.position = vector3;
1737 }

References vector3.

◆ SetPositionZ()

static void ClassExtension.SetPositionZ ( this Transform  transform,
float  z 
)
inlinestatic

Definition at line 1739 of file ClassExtension.cs.

1740 {
1741 vector3.Set(transform.position.x, transform.position.y, z);
1742 transform.position = vector3;
1743 }

References vector3.

◆ SetProperty< T >()

static void ClassExtension.SetProperty< T > ( this object  o,
string  name,
value 
)
inlinestatic

Definition at line 244 of file ClassExtension.cs.

245 {
246 o.GetType().GetProperty(name).SetValue(o, value);
247 }

◆ SetRect()

static void ClassExtension.SetRect ( this RectTransform  r,
float  x,
float  y,
float  w,
float  h,
float  pivotX,
float  pivotY,
float  minX,
float  minY,
float  maxX,
float  maxY 
)
inlinestatic

Definition at line 1541 of file ClassExtension.cs.

1542 {
1543 r.SetPivot(pivotX, pivotY);
1544 r.SetAnchor(minX, minY, maxX, maxY);
1545 if (w != -1f)
1546 {
1547 r.sizeDelta = new Vector2(w, h);
1548 }
1549 r.anchoredPosition = new Vector2((x == -1f) ? r.anchoredPosition.x : x, (y == -1f) ? r.anchoredPosition.y : y);
1550 }

◆ SetScale()

static void ClassExtension.SetScale ( this SpriteRenderer  renderer,
float  size 
)
inlinestatic

Definition at line 1647 of file ClassExtension.cs.

1648 {
1649 float x = renderer.bounds.size.x;
1650 float y = renderer.bounds.size.y;
1651 float x2 = size / x;
1652 float y2 = size / y;
1653 renderer.transform.localScale = new Vector3(x2, y2, 1f);
1654 }

◆ SetSlider() [1/2]

static void ClassExtension.SetSlider ( this Slider  slider,
float  value,
Func< float, string >  action,
bool  notify 
)
inlinestatic

Definition at line 1248 of file ClassExtension.cs.

1249 {
1250 slider.SetSlider(value, action, -1, -1, notify);
1251 }

◆ SetSlider() [2/2]

static void ClassExtension.SetSlider ( this Slider  slider,
float  value,
Func< float, string >  action,
int  min = -1,
int  max = -1,
bool  notify = true 
)
inlinestatic

Definition at line 1253 of file ClassExtension.cs.

1254 {
1255 slider.onValueChanged.RemoveAllListeners();
1256 slider.onValueChanged.AddListener(delegate(float a)
1257 {
1258 slider.GetComponentInChildren<Text>(includeInactive: true).text = action(a);
1259 });
1260 if (min != -1)
1261 {
1262 slider.minValue = min;
1263 slider.maxValue = max;
1264 }
1265 if (notify)
1266 {
1267 slider.value = value;
1268 }
1269 else
1270 {
1271 slider.SetValueWithoutNotify(value);
1272 }
1273 slider.GetComponentInChildren<Text>(includeInactive: true).text = action(value);
1274 }

◆ SetTag()

static string ClassExtension.SetTag ( this string  s,
string  id,
bool  enable,
char  splitter = '/' 
)
inlinestatic

Definition at line 947 of file ClassExtension.cs.

948 {
949 s = ((!enable) ? s.RemoveTag(id, splitter) : s.AddTag(id, splitter));
950 return s;
951 }

◆ SetY()

static Vector3 ClassExtension.SetY ( this Vector3  v,
float  a 
)
inlinestatic

Definition at line 1697 of file ClassExtension.cs.

1698 {
1699 v.y = a;
1700 return v;
1701 }

◆ SetZ()

static Vector3 ClassExtension.SetZ ( this Vector3  v,
float  a 
)
inlinestatic

Definition at line 1691 of file ClassExtension.cs.

1692 {
1693 v.z = a;
1694 return v;
1695 }

◆ Shuffle< TValue >()

static IList< TValue > ClassExtension.Shuffle< TValue > ( this IList< TValue >  list)
inlinestatic

Definition at line 349 of file ClassExtension.cs.

350 {
351 int num = list.Count;
352 while (num > 1)
353 {
354 int index = Rand._random.Next(num);
355 num--;
356 TValue value = list[num];
357 list[num] = list[index];
358 list[index] = value;
359 }
360 return list;
361 }
static Random _random
Definition: Rand.cs:9

References Rand._random.

◆ Sort< T >()

static void ClassExtension.Sort< T > ( this IList< T >  list,
Comparison< T >  comparison 
)
inlinestatic

Definition at line 249 of file ClassExtension.cs.

250 {
251 if (list is List<T>)
252 {
253 ((List<T>)list).Sort(comparison);
254 return;
255 }
256 List<T> list2 = new List<T>(list);
257 list2.Sort(comparison);
258 for (int i = 0; i < list.Count; i++)
259 {
260 list[i] = list2[i];
261 }
262 }

◆ SplitByNewline()

static string[] ClassExtension.SplitByNewline ( this string  text)
inlinestatic

Definition at line 644 of file ClassExtension.cs.

645 {
646 if (string.IsNullOrEmpty(text))
647 {
648 return new string[0];
649 }
650 return text.Split(new string[3] { "\r\n", "\n", "\r" }, StringSplitOptions.None);
651 }

◆ SplitNewline()

static string[] ClassExtension.SplitNewline ( this string  str)
inlinestatic

Definition at line 821 of file ClassExtension.cs.

822 {
823 return str.Split(Environment.NewLine.ToCharArray());
824 }

◆ SplitToInts()

static int[] ClassExtension.SplitToInts ( this string  str,
char  separator 
)
inlinestatic

Definition at line 810 of file ClassExtension.cs.

811 {
812 string[] array = str.Split(separator);
813 int[] array2 = new int[array.Length];
814 for (int i = 0; i < array.Length; i++)
815 {
816 array2[i] = int.Parse(array[i]);
817 }
818 return array2;
819 }

◆ StripBrackets()

static string ClassExtension.StripBrackets ( this string  str)
inlinestatic

Definition at line 767 of file ClassExtension.cs.

768 {
769 return str.Replace("\"", "").Replace("「", "").Replace("」", "")
770 .Replace("“", "")
771 .Replace("\"", "");
772 }

◆ StripLastPun()

static string ClassExtension.StripLastPun ( this string  str)
inlinestatic

Definition at line 721 of file ClassExtension.cs.

722 {
723 if (str != null)
724 {
725 return str.TrimEnd(Lang.words.period);
726 }
727 return str;
728 }
char period
Definition: Lang.cs:20
static Words words
Definition: Lang.cs:27

References Lang.Words.period, and Lang.words.

◆ StripPun()

static string ClassExtension.StripPun ( this string  str,
bool  stripComma,
bool  insertSpaceForComma = false 
)
inlinestatic

Definition at line 730 of file ClassExtension.cs.

731 {
732 StringBuilder stringBuilder = new StringBuilder();
733 foreach (char c in str)
734 {
735 if (c == Lang.words.comma)
736 {
737 if (stripComma)
738 {
739 if (insertSpaceForComma)
740 {
741 stringBuilder.Append('\u3000');
742 }
743 }
744 else
745 {
746 stringBuilder.Append(c);
747 }
748 }
749 else if (c != Lang.words.period)
750 {
751 stringBuilder.Append(c);
752 }
753 }
754 return stringBuilder.ToString();
755 }
char comma
Definition: Lang.cs:18

References Lang.Words.comma, Lang.Words.period, and Lang.words.

◆ Tag()

static string ClassExtension.Tag ( this Color  c)
inlinestatic

Definition at line 1215 of file ClassExtension.cs.

1216 {
1217 return "<color=" + $"#{(int)(c.r * 255f):X2}{(int)(c.g * 255f):X2}{(int)(c.b * 255f):X2}" + ">";
1218 }
$
Definition: ModManager.cs:86

References $.

◆ TagColor() [1/2]

static string ClassExtension.TagColor ( this string  s,
Color  c 
)
inlinestatic

Definition at line 927 of file ClassExtension.cs.

928 {
929 return "<color=" + c.ToHex() + ">" + s + "</color>";
930 }

◆ TagColor() [2/2]

static string ClassExtension.TagColor ( this string  s,
Color  c,
string  txt 
)
inlinestatic

Definition at line 922 of file ClassExtension.cs.

923 {
924 return s + "<color=" + c.ToHex() + ">" + txt + "</color>";
925 }

◆ TagSize() [1/2]

static string ClassExtension.TagSize ( this string  s,
int  size 
)
inlinestatic

Definition at line 937 of file ClassExtension.cs.

938 {
939 return "<size=" + size + ">" + s + "</size>";
940 }

◆ TagSize() [2/2]

static string ClassExtension.TagSize ( this string  s,
string  txt,
int  size 
)
inlinestatic

Definition at line 932 of file ClassExtension.cs.

933 {
934 return s + "<size=" + size + ">" + txt + "</size>";
935 }

◆ ToBytes()

static byte[] ClassExtension.ToBytes ( this BitArray  bits)
inlinestatic

Definition at line 69 of file ClassExtension.cs.

70 {
71 byte[] array = new byte[(bits.Length - 1) / 8 + 1];
72 bits.CopyTo(array, 0);
73 return array;
74 }

◆ ToColor()

static Color ClassExtension.ToColor ( this string  s)
inlinestatic

Definition at line 1187 of file ClassExtension.cs.

1188 {
1189 Color color = Color.white;
1190 ColorUtility.TryParseHtmlString("#" + s, out color);
1191 return color;
1192 }

References Color.

◆ ToDictionary< T >()

static void ClassExtension.ToDictionary< T > ( this IList< UPair< T > >  list,
ref Dictionary< string, T >  dic 
)
inlinestatic

Definition at line 610 of file ClassExtension.cs.

611 {
612 dic = new Dictionary<string, T>();
613 for (int i = 0; i < list.Count; i++)
614 {
615 dic.Add(list[i].name, list[i].value);
616 }
617 }

◆ ToEnum< T >() [1/3]

static T ClassExtension.ToEnum< T > ( this int  value)
inlinestatic

Definition at line 135 of file ClassExtension.cs.

136 {
137 return (T)Enum.ToObject(typeof(T), value);
138 }

◆ ToEnum< T >() [2/3]

static T ClassExtension.ToEnum< T > ( this long  value)
inlinestatic

Definition at line 140 of file ClassExtension.cs.

141 {
142 return (T)Enum.ToObject(typeof(T), value);
143 }

◆ ToEnum< T >() [3/3]

static T ClassExtension.ToEnum< T > ( this string  value,
bool  ignoreCase = true 
)
inlinestatic

Definition at line 145 of file ClassExtension.cs.

146 {
147 return (T)Enum.Parse(typeof(T), value, ignoreCase);
148 }

◆ ToField< T >()

static T ClassExtension.ToField< T > ( this string  s,
object  o 
)
inlinestatic

Definition at line 214 of file ClassExtension.cs.

215 {
216 return (T)o.GetType().GetField(s).GetValue(o);
217 }

◆ ToFloat()

static float ClassExtension.ToFloat ( this string  str)
inlinestatic

Definition at line 702 of file ClassExtension.cs.

703 {
704 float result = 0f;
705 try
706 {
707 if (!float.TryParse(str, out result))
708 {
709 Debug.Log("exception: ToFlat1" + str);
710 result = 1f;
711 }
712 }
713 catch
714 {
715 Debug.Log("exception: ToFlat2" + str);
716 result = 1f;
717 }
718 return result;
719 }

References Debug.

◆ ToFormat() [1/2]

static string ClassExtension.ToFormat ( this int  a)
inlinestatic

Definition at line 890 of file ClassExtension.cs.

891 {
892 return $"{a:#,0}";
893 }

References $.

◆ ToFormat() [2/2]

static string ClassExtension.ToFormat ( this long  a)
inlinestatic

Definition at line 895 of file ClassExtension.cs.

896 {
897 return $"{a:#,0}";
898 }

References $.

◆ ToggleActive()

static void ClassExtension.ToggleActive ( this Component  c)
inlinestatic

Definition at line 1300 of file ClassExtension.cs.

1301 {
1302 c.SetActive(!c.gameObject.activeSelf);
1303 }

◆ ToggleKeyword()

static void ClassExtension.ToggleKeyword ( this Material  m,
string  id,
bool  enable 
)
inlinestatic

Definition at line 1961 of file ClassExtension.cs.

1962 {
1963 if (enable)
1964 {
1965 m.EnableKeyword(id);
1966 }
1967 else
1968 {
1969 m.DisableKeyword(id);
1970 }
1971 }

◆ ToHex()

static string ClassExtension.ToHex ( this Color  c)
inlinestatic

Definition at line 1220 of file ClassExtension.cs.

1221 {
1222 return $"#{(int)(c.r * 255f):X2}{(int)(c.g * 255f):X2}{(int)(c.b * 255f):X2}";
1223 }

References $.

◆ ToInt() [1/2]

static int ClassExtension.ToInt ( this string  str)
inlinestatic

Definition at line 693 of file ClassExtension.cs.

694 {
695 if (int.TryParse(str, out var result))
696 {
697 return result;
698 }
699 return 0;
700 }

◆ ToInt() [2/2]

static int ClassExtension.ToInt ( this string  str,
Type  type 
)
inlinestatic

Definition at line 682 of file ClassExtension.cs.

683 {
684 FieldInfo field = type.GetField(str, BindingFlags.Static | BindingFlags.Public | BindingFlags.FlattenHierarchy);
685 if (field == null)
686 {
687 Debug.LogError("Field is null:" + str + "/" + type);
688 return -1;
689 }
690 return (int)field.GetValue(null);
691 }

References Debug.

◆ ToInt2()

static int ClassExtension.ToInt2 ( this float  a)
inlinestatic

Definition at line 100 of file ClassExtension.cs.

101 {
102 return (int)(a * 100f);
103 }

◆ ToInt3()

static int ClassExtension.ToInt3 ( this float  a)
inlinestatic

Definition at line 90 of file ClassExtension.cs.

91 {
92 return (int)(a * 1000f);
93 }

◆ ToInt< T >()

static int ClassExtension.ToInt< T > ( this string  str)
inlinestatic

Definition at line 677 of file ClassExtension.cs.

678 {
679 return str.ToInt(typeof(T));
680 }

◆ ToShortNumber()

static string ClassExtension.ToShortNumber ( this int  a)
inlinestatic

Definition at line 847 of file ClassExtension.cs.

848 {
849 if (a < 0)
850 {
851 string text;
852 if (a > -1000000)
853 {
854 if (a <= -1000)
855 {
856 return a / 1000 + "K";
857 }
858 text = a.ToString();
859 if (text == null)
860 {
861 return "";
862 }
863 }
864 else
865 {
866 text = a / 1000000 + "M";
867 }
868 return text;
869 }
870 string text2;
871 if (a < 1000000)
872 {
873 if (a >= 1000)
874 {
875 return a / 1000 + "K";
876 }
877 text2 = a.ToString();
878 if (text2 == null)
879 {
880 return "";
881 }
882 }
883 else
884 {
885 text2 = a / 1000000 + "M";
886 }
887 return text2;
888 }

◆ ToText()

static string ClassExtension.ToText ( this int  a,
bool  skipIfZero = true 
)
inlinestatic

Definition at line 900 of file ClassExtension.cs.

901 {
902 object obj;
903 if (!(a == 0 && skipIfZero))
904 {
905 if (a >= 0)
906 {
907 return "+" + a;
908 }
909 obj = a.ToString();
910 if (obj == null)
911 {
912 return "";
913 }
914 }
915 else
916 {
917 obj = "";
918 }
919 return (string)obj;
920 }

◆ ToTitleCase()

static string ClassExtension.ToTitleCase ( this string  s,
bool  wholeText = false 
)
inlinestatic

Definition at line 1027 of file ClassExtension.cs.

1028 {
1029 if (!Lang.setting.capitalize)
1030 {
1031 return s;
1032 }
1033 char[] array = s.ToCharArray();
1034 bool flag = true;
1035 for (int i = 0; i < array.Length; i++)
1036 {
1037 if (flag)
1038 {
1039 array[i] = char.ToUpper(array[i]);
1040 flag = false;
1041 }
1042 if (!wholeText)
1043 {
1044 break;
1045 }
1046 if (array[i] == ' ')
1047 {
1048 flag = true;
1049 }
1050 }
1051 return new string(array);
1052 }
bool capitalize
Definition: LangSetting.cs:34

References LangSetting.capitalize, and Lang.setting.

◆ ToType()

static Type ClassExtension.ToType ( this string  value)
inlinestatic

Definition at line 150 of file ClassExtension.cs.

151 {
152 return Type.GetType("Elona." + value + ", Assembly-CSharp");
153 }

◆ ToVector2()

static Vector2 ClassExtension.ToVector2 ( this Vector3  self)
inlinestatic

Definition at line 1642 of file ClassExtension.cs.

1643 {
1644 return new Vector2(self.x, self.z);
1645 }

◆ TrimNewLines()

static string ClassExtension.TrimNewLines ( this string  text)
inlinestatic

Definition at line 801 of file ClassExtension.cs.

802 {
803 while (text.EndsWith(Environment.NewLine))
804 {
805 text = text.Substring(0, text.Length - Environment.NewLine.Length);
806 }
807 return text;
808 }

◆ TryAddExtension()

static string ClassExtension.TryAddExtension ( this string  s,
string  ext 
)
inlinestatic

Definition at line 774 of file ClassExtension.cs.

775 {
776 if (!s.Contains("." + ext))
777 {
778 return s + "." + ext;
779 }
780 return s;
781 }

◆ TryGet< TValue >() [1/2]

static TValue ClassExtension.TryGet< TValue > ( this IList< TValue >  array,
int  index,
bool  returnNull 
)
inlinestatic

Definition at line 285 of file ClassExtension.cs.

286 {
287 if (index >= array.Count)
288 {
289 return default(TValue);
290 }
291 return array[index];
292 }

◆ TryGet< TValue >() [2/2]

static TValue ClassExtension.TryGet< TValue > ( this IList< TValue >  array,
int  index,
int  defIndex = -1 
)
inlinestatic

Definition at line 264 of file ClassExtension.cs.

265 {
266 if (array.Count != 0)
267 {
268 if (index >= array.Count)
269 {
270 if (defIndex != -1)
271 {
272 if (array.Count <= defIndex)
273 {
274 return array[Mathf.Max(0, array.Count - 1)];
275 }
276 return array[defIndex];
277 }
278 return array[Mathf.Max(0, array.Count - 1)];
279 }
280 return array[Math.Max(0, index)];
281 }
282 return default(TValue);
283 }

◆ TryGetValue< TKey, TValue >() [1/2]

static TValue ClassExtension.TryGetValue< TKey, TValue > ( this IDictionary< TKey, TValue >  source,
TKey  key,
TKey  key_fallback 
)
inlinestatic

Definition at line 373 of file ClassExtension.cs.

374 {
375 TValue value = default(TValue);
376 if (key != null && source.TryGetValue(key, out value))
377 {
378 return value;
379 }
380 return source[key_fallback];
381 }

◆ TryGetValue< TKey, TValue >() [2/2]

static TValue ClassExtension.TryGetValue< TKey, TValue > ( this IDictionary< TKey, TValue >  source,
TKey  key,
TValue  fallback = default(TValue) 
)
inlinestatic

Definition at line 363 of file ClassExtension.cs.

364 {
365 TValue value = default(TValue);
366 if (key != null && source.TryGetValue(key, out value))
367 {
368 return value;
369 }
370 return fallback;
371 }

◆ Within() [1/2]

static bool ClassExtension.Within ( this byte  v,
byte  v2,
byte  range 
)
inlinestatic

Definition at line 174 of file ClassExtension.cs.

175 {
176 if (v - v2 >= range)
177 {
178 return v - v2 < -range;
179 }
180 return true;
181 }

◆ Within() [2/2]

static bool ClassExtension.Within ( this int  v,
int  v2,
int  range 
)
inlinestatic

Definition at line 165 of file ClassExtension.cs.

166 {
167 if (v - v2 >= range)
168 {
169 return v - v2 < -range;
170 }
171 return true;
172 }

Member Data Documentation

◆ pluralizer

IPluralize ClassExtension.pluralizer = new Pluralizer()
static

Definition at line 18 of file ClassExtension.cs.

Referenced by langPlural(), and Pluralize().

◆ vector3


The documentation for this class was generated from the following file: