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Elin Decompiled Documentation EA 23.335 Nightly
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Static Public Member Functions | |
| static string | lang (this string s) |
| static string | langPlural (this string s, int i) |
| static string | lang (this string s, string ref1, string ref2=null, string ref3=null, string ref4=null, string ref5=null) |
| static string[] | langList (this string s) |
| static string | langGame (this string s) |
| static string | langGame (this string s, string ref1, string ref2=null, string ref3=null, string ref4=null) |
| static string | Parentheses (this string str) |
| static string | Bracket (this string str, int type=0) |
| static byte[] | ToBytes (this BitArray bits) |
| static bool | GetBit (this byte pByte, int bitNo) |
| static byte | SetBit (this byte pByte, int bitNo, bool value) |
| static int | ToInt3 (this float a) |
| static float | FromInt3 (this int a) |
| static int | ToInt2 (this float a) |
| static float | FromInt2 (this int a) |
| static int | Minimum (this int i) |
| static bool | IsNull (this object o) |
| static bool | IsOn (this int data, int digit) |
| static T | ToEnum< T > (this int value) |
| static T | ToEnum< T > (this long value) |
| static T | ToEnum< T > (this string value, bool ignoreCase=true) |
| static Type | ToType (this string value) |
| static T | NextEnum< T > (this T src) |
| static T | PrevEnum< T > (this T src) |
| static bool | Within (this int v, int v2, int range) |
| static bool | Within (this byte v, byte v2, byte range) |
| static int | Clamp (this int v, int min, int max, bool loop=false) |
| static int | ClampMin (this int v, int min) |
| static int | ClampMax (this int v, int max) |
| static T | ToField< T > (this string s, object o) |
| static bool | HasField< T > (this object o, string name) |
| static T | GetField< T > (this object o, string name) |
| static void | SetField< T > (this object o, string name, T value) |
| static T | GetProperty< T > (this object o, string name) |
| static void | SetProperty< T > (this object o, string name, T value) |
| static void | Sort< T > (this IList< T > list, Comparison< T > comparison) |
| static TValue | TryGet< TValue > (this IList< TValue > array, int index, int defIndex=-1) |
| static TValue | TryGet< TValue > (this IList< TValue > array, int index, bool returnNull) |
| static bool | IsEmpty (this Array array) |
| static int | IndexOf (this IList< Component > list, GameObject go) |
| static TValue | Move< TValue > (this IList< TValue > list, TValue target, int a) |
| static IList< TValue > | Copy< TValue > (this IList< TValue > list) |
| static void | Each< TValue > (this IList< TValue > list, Action< TValue > action) |
| static IList< TValue > | Shuffle< TValue > (this IList< TValue > list) |
| static TValue | TryGetValue< TKey, TValue > (this IDictionary< TKey, TValue > source, TKey key, TValue fallback=default(TValue)) |
| static TValue | TryGetValue< TKey, TValue > (this IDictionary< TKey, TValue > source, TKey key, TKey key_fallback) |
| static TValue | GetOrCreate< TKey, TValue > (this IDictionary< TKey, TValue > dict, TKey key, Func< TValue > func=null) |
| static TKey[] | CopyKeys< TKey, TValue > (this IDictionary< TKey, TValue > dict) |
| static TValue[] | CopyValues< TKey, TValue > (this IDictionary< TKey, TValue > dict) |
| static T | RandomItem< T > (this IEnumerable< T > ie) |
| static TValue | RandomItem< TKey, TValue > (this IDictionary< TKey, TValue > source) |
| static TValue | RandomItem< TValue > (this IList< TValue > source) |
| static TValue | RandomItem< TValue > (this IList< TValue > source, TValue exclude) |
| static TValue | RandomItem< TValue > (this IList< TValue > source, int exclude) |
| static TValue | RandomItem< TValue > (this IList< TValue > source, Func< TValue, bool > funcValid, TValue defaultValue=default(TValue)) |
| static TValue | RandomItemWeighted< TValue > (this IList< TValue > source, Func< TValue, float > getWeight) |
| static TValue | Remainder< TValue > (this IList< TValue > source, int divider) |
| static TValue | FirstItem< TKey, TValue > (this IDictionary< TKey, TValue > source) |
| static TValue | LastItem< TValue > (this IList< TValue > source) |
| static TValue | NextItem< TValue > (this IList< TValue > source, ref int index) |
| static int | NextIndex< TValue > (this IList< TValue > source, TValue val) |
| static TValue | NextItem< TValue > (this IList< TValue > source, TValue val) |
| static TValue | PrevItem< TValue > (this IList< TValue > source, TValue val) |
| static TValue | Clamp< TValue > (this IList< TValue > source, int i) |
| static List< T > | GetList< T > (this IDictionary source) |
| static void | ToDictionary< T > (this IList< UPair< T > > list, ref Dictionary< string, T > dic) |
| static T | FindMax< T > (this List< T > list, Func< T, int > func) |
| static void | Set< T1, T2 > (this Dictionary< T1, T2 > dic, Dictionary< T1, T2 > from) |
| static string[] | SplitByNewline (this string text) |
| static string | RemoveNewline (this string text) |
| static string | RemoveAllTags (this string text) |
| static int | Calc (this string str, int power=0, int ele=0, int p2=0) |
| static int | ToInt< T > (this string str) |
| static int | ToInt (this string str, Type type) |
| static int | ToInt (this string str) |
| static long | ToLong (this string str) |
| static float | ToFloat (this string str) |
| static string | StripLastPun (this string str) |
| static string | StripPun (this string str, bool stripComma, bool insertSpaceForComma=false) |
| static string | Repeat (this string str, int count) |
| static string | StripBrackets (this string str) |
| static string | TryAddExtension (this string s, string ext) |
| static bool | IsEmpty (this string str) |
| static string | IsEmpty (this string str, string defaultStr) |
| static string | TrimNewLines (this string text) |
| static int[] | SplitToInts (this string str, char separator) |
| static string[] | SplitNewline (this string str) |
| static bool | Contains (this string[] strs, string id) |
| static string | Evalute (this string[] array, float val) |
| static string | ToShortNumber (this int a) |
| static string | ToFormat (this int a) |
| static string | ToFormat (this long a) |
| static string | ToText (this int a, bool skipIfZero=true) |
| static string | TagColor (this string s, Color c, string txt) |
| static string | TagColor (this string s, Color c) |
| static string | TagSize (this string s, string txt, int size) |
| static string | TagSize (this string s, int size) |
| static bool | HasTag (this string s, string id, char splitter='/') |
| static string | SetTag (this string s, string id, bool enable, char splitter='/') |
| static string | AddTag (this string s, string id, char splitter='/') |
| static string | RemoveTag (this string s, string id, char splitter='/') |
| static string | GetFullFileNameWithoutExtension (this FileInfo fileInfo) |
| static string | GetFullFileNameWithoutExtension (this string path) |
| static string | Pluralize (string s) |
| static string | GetSpecialArticle (string a) |
| static string | AddArticle (this string s) |
| static string | AddArticle (this string s, int num, ArticleStyle style=ArticleStyle.Default, string replace=null) |
| static string | ToTitleCase (this string s, bool wholeText=false) |
| static void | LoopTail< T > (this List< T > list, bool vertical=false) |
| static void | SetNavigation (this Component a, Component b, bool vertical=false) |
| static void | LoopSelectable (this List< Selectable > sels, bool vertical=true, bool horizonal=true, bool asGroup=true) |
| static void | LoopSelectable (this Transform l, bool vertical=true, bool horizonal=true, bool asGroup=true) |
| static Color | ToColor (this string s) |
| static void | SetAlpha (this Image c, float a) |
| static void | SetAlpha (this RawImage c, float a) |
| static Color | SetAlpha (this Color c, float a) |
| static Color | Multiply (this Color c, float mtp, float add) |
| static string | Tag (this Color c) |
| static string | ToHex (this Color c) |
| static void | SetOnClick (this Button b, Action action) |
| static void | SetListener (this Button.ButtonClickedEvent e, Action action) |
| static void | SetAlpha (this Text text, float aloha=1f) |
| static void | SetSlider (this Slider slider, float value, Func< float, string > action, bool notify) |
| static void | SetSlider (this Slider slider, float value, Func< float, string > action, int min=-1, int max=-1, bool notify=true) |
| static T | GetOrCreate< T > (this Component t) |
| static RectTransform | Rect (this Component c) |
| static void | CopyRect (this RectTransform r, RectTransform t) |
| static void | ToggleActive (this Component c) |
| static void | SetActive (this Component c, bool enable) |
| static void | SetActive (this Component c, bool enable, Action< bool > onChangeState) |
| static Selectable | GetSelectable (this GameObject go) |
| static void | SetLayerRecursively (this GameObject obj, int layer) |
| static bool | IsInteractable (this GameObject obj) |
| static bool | IsChildOf (this GameObject c, GameObject root) |
| static bool | IsPrefab (this Component c) |
| static T | CreateMold< T > (this Component c, string name=null) |
| static Transform | Find (this Component c, string name=null) |
| static T | Find< T > (this Component c, string name=null, bool recursive=false) |
| static GameObject | FindTagInParents (this Component c, string tag, bool includeInactive=true) |
| static T | GetComponentInChildrenExcludSelf< T > (this Transform c) |
| static List< T > | GetComponentsInDirectChildren< T > (this Transform comp, bool includeInactive=true) |
| static List< T > | GetComponentsInDirectChildren< T > (this Component comp, bool includeInactive=true) |
| static T | GetComponentInDirectChildren< T > (this Component comp) |
| static void | DestroyChildren (this Component component, bool destroyInactive=false, bool ignoreDestroy=true) |
| static bool | IsMouseOver (this RectTransform r, Camera cam) |
| static void | RebuildLayout (this Component c, bool recursive=false) |
| static void | RebuildLayoutTo< T > (this Component c) |
| static void | RebuildLayoutTo (this Component c, Component target) |
| static void | SetRect (this RectTransform r, float x, float y, float w, float h, float pivotX, float pivotY, float minX, float minY, float maxX, float maxY) |
| static void | SetPivot (this RectTransform r, float x, float y) |
| static void | SetAnchor (this RectTransform r, float minX, float minY, float maxX, float maxY) |
| static void | _SetAnchor (this RectTransform _rect, RectPosition anchor) |
| static void | SetAnchor (this RectTransform _rect, RectPosition anchor=RectPosition.Auto) |
| static RectPosition | GetAnchor (this RectTransform _rect) |
| static Transform | GetLastChild (this Transform trans) |
| static Vector2 | ToVector2 (this Vector3 self) |
| static void | SetScale (this SpriteRenderer renderer, float size) |
| static void | LookAt2D (this Transform self, Transform target, Vector2 forward) |
| static void | LookAt2D (this Transform self, Vector3 target, Vector2 forward) |
| static float | Distance (this Transform t, Vector2 pos) |
| static Vector3 | Plus (this Vector3 v, Vector2 v2) |
| static Vector3 | SetZ (this Vector3 v, float a) |
| static Vector3 | SetY (this Vector3 v, float a) |
| static Vector3 | PlusX (this Vector3 v, float a) |
| static Vector3 | PlusY (this Vector3 v, float a) |
| static Vector3 | PlusZ (this Vector3 v, float a) |
| static void | SetPosition (this Transform transform, float x, float y, float z) |
| static void | SetPositionX (this Transform transform, float x) |
| static void | SetPositionY (this Transform transform, float y) |
| static void | SetPositionZ (this Transform transform, float z) |
| static void | AddPosition (this Transform transform, float x, float y, float z) |
| static void | AddPositionX (this Transform transform, float x) |
| static void | AddPositionY (this Transform transform, float y) |
| static void | AddPositionZ (this Transform transform, float z) |
| static void | SetLocalPosition (this Transform transform, float x, float y, float z) |
| static void | SetLocalPositionX (this Transform transform, float x) |
| static void | SetLocalPositionY (this Transform transform, float y) |
| static void | SetLocalPositionZ (this Transform transform, float z) |
| static void | AddLocalPosition (this Transform transform, float x, float y, float z) |
| static void | AddLocalPositionX (this Transform transform, float x) |
| static void | AddLocalPositionY (this Transform transform, float y) |
| static void | AddLocalPositionZ (this Transform transform, float z) |
| static void | SetLocalScale (this Transform transform, float x, float y, float z) |
| static void | SetLocalScaleX (this Transform transform, float x) |
| static void | SetLocalScaleY (this Transform transform, float y) |
| static void | SetLocalScaleZ (this Transform transform, float z) |
| static void | AddLocalScale (this Transform transform, float x, float y, float z) |
| static void | AddLocalScaleX (this Transform transform, float x) |
| static void | AddLocalScaleY (this Transform transform, float y) |
| static void | AddLocalScaleZ (this Transform transform, float z) |
| static void | SetEulerAngles (this Transform transform, float x, float y, float z) |
| static void | SetEulerAnglesX (this Transform transform, float x) |
| static void | SetEulerAnglesY (this Transform transform, float y) |
| static void | SetEulerAnglesZ (this Transform transform, float z) |
| static void | AddEulerAngles (this Transform transform, float x, float y, float z) |
| static void | AddEulerAnglesX (this Transform transform, float x) |
| static void | AddEulerAnglesY (this Transform transform, float y) |
| static void | AddEulerAnglesZ (this Transform transform, float z) |
| static void | SetLocalEulerAngles (this Transform transform, float x, float y, float z) |
| static void | SetLocalEulerAnglesX (this Transform transform, float x) |
| static void | SetLocalEulerAnglesY (this Transform transform, float y) |
| static void | SetLocalEulerAnglesZ (this Transform transform, float z) |
| static void | AddLocalEulerAngles (this Transform transform, float x, float y, float z) |
| static void | AddLocalEulerAnglesX (this Transform transform, float x) |
| static void | AddLocalEulerAnglesY (this Transform transform, float y) |
| static void | AddLocalEulerAnglesZ (this Transform transform, float z) |
| static void | ToggleKeyword (this Material m, string id, bool enable) |
| static void | ForeachReverse< T > (this IList< T > items, Action< T > action) |
| static void | ForeachReverse< T > (this IList< T > items, Func< T, bool > action) |
| static float | ClampAngle (this float angle) |
| static Vector3 | Random (this Vector3 v) |
| static T | Instantiate< T > (this T s) |
| static int | GetRuntimeEventCount (this UnityEventBase unityEvent) |
Static Public Attributes | |
| static IPluralize | pluralizer = new Pluralizer() |
Static Private Member Functions | |
| static float | GetForwardDiffPoint (Vector2 forward) |
Static Private Attributes | |
| static Vector3 | vector3 |
Definition at line 14 of file ClassExtension.cs.
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Definition at line 1587 of file ClassExtension.cs.
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Definition at line 1020 of file ClassExtension.cs.
References LangSetting.addArticle, GetSpecialArticle(), and Lang.setting.
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Definition at line 1031 of file ClassExtension.cs.
References LangSetting.addArticle, GetSpecialArticle(), Pluralize(), LangSetting.pluralize, and Lang.setting.
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Definition at line 1913 of file ClassExtension.cs.
References vector3.
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Definition at line 1919 of file ClassExtension.cs.
References vector3.
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Definition at line 1925 of file ClassExtension.cs.
References vector3.
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Definition at line 1931 of file ClassExtension.cs.
References vector3.
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Definition at line 1961 of file ClassExtension.cs.
References vector3.
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Definition at line 1967 of file ClassExtension.cs.
References vector3.
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Definition at line 1973 of file ClassExtension.cs.
References vector3.
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Definition at line 1979 of file ClassExtension.cs.
References vector3.
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Definition at line 1817 of file ClassExtension.cs.
References vector3.
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Definition at line 1823 of file ClassExtension.cs.
References vector3.
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Definition at line 1829 of file ClassExtension.cs.
References vector3.
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Definition at line 1835 of file ClassExtension.cs.
References vector3.
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Definition at line 1865 of file ClassExtension.cs.
References vector3.
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Definition at line 1871 of file ClassExtension.cs.
References vector3.
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Definition at line 1877 of file ClassExtension.cs.
References vector3.
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Definition at line 1883 of file ClassExtension.cs.
References vector3.
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Definition at line 1769 of file ClassExtension.cs.
References vector3.
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Definition at line 1775 of file ClassExtension.cs.
References vector3.
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Definition at line 1781 of file ClassExtension.cs.
References vector3.
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Definition at line 1787 of file ClassExtension.cs.
References vector3.
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Definition at line 968 of file ClassExtension.cs.
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Definition at line 56 of file ClassExtension.cs.
References Lang.GetList().
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Definition at line 678 of file ClassExtension.cs.
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Definition at line 190 of file ClassExtension.cs.
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Definition at line 591 of file ClassExtension.cs.
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Definition at line 2014 of file ClassExtension.cs.
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Definition at line 212 of file ClassExtension.cs.
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Definition at line 203 of file ClassExtension.cs.
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Definition at line 841 of file ClassExtension.cs.
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Definition at line 343 of file ClassExtension.cs.
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Definition at line 401 of file ClassExtension.cs.
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Definition at line 1315 of file ClassExtension.cs.
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Definition at line 408 of file ClassExtension.cs.
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| T | : | Component |
Definition at line 1388 of file ClassExtension.cs.
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Definition at line 1510 of file ClassExtension.cs.
References Debug.
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Definition at line 1703 of file ClassExtension.cs.
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Definition at line 348 of file ClassExtension.cs.
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Definition at line 857 of file ClassExtension.cs.
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Definition at line 1405 of file ClassExtension.cs.
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| T | : | Component |
Definition at line 1410 of file ClassExtension.cs.
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Definition at line 626 of file ClassExtension.cs.
References item.
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Definition at line 1435 of file ClassExtension.cs.
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Definition at line 517 of file ClassExtension.cs.
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Definition at line 1997 of file ClassExtension.cs.
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Definition at line 2005 of file ClassExtension.cs.
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Definition at line 112 of file ClassExtension.cs.
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Definition at line 102 of file ClassExtension.cs.
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Definition at line 1628 of file ClassExtension.cs.
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Definition at line 83 of file ClassExtension.cs.
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| T | : | Component |
Definition at line 1453 of file ClassExtension.cs.
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| T | : | Component |
Definition at line 1496 of file ClassExtension.cs.
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| T | : | Component |
Definition at line 1481 of file ClassExtension.cs.
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| T | : | Component |
Definition at line 1466 of file ClassExtension.cs.
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Definition at line 236 of file ClassExtension.cs.
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Definition at line 1680 of file ClassExtension.cs.
References forward.
Referenced by LookAt2D().
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Definition at line 992 of file ClassExtension.cs.
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Definition at line 997 of file ClassExtension.cs.
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Definition at line 1661 of file ClassExtension.cs.
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Definition at line 604 of file ClassExtension.cs.
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| T | : | Component |
Definition at line 1300 of file ClassExtension.cs.
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Definition at line 390 of file ClassExtension.cs.
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Definition at line 246 of file ClassExtension.cs.
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Definition at line 2036 of file ClassExtension.cs.
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Definition at line 1346 of file ClassExtension.cs.
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Definition at line 1011 of file ClassExtension.cs.
Referenced by AddArticle().
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Definition at line 226 of file ClassExtension.cs.
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Definition at line 957 of file ClassExtension.cs.
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Definition at line 310 of file ClassExtension.cs.
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| T | : | ScriptableObject |
Definition at line 2028 of file ClassExtension.cs.
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Definition at line 1370 of file ClassExtension.cs.
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Definition at line 301 of file ClassExtension.cs.
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Definition at line 798 of file ClassExtension.cs.
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Definition at line 807 of file ClassExtension.cs.
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Definition at line 1360 of file ClassExtension.cs.
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Definition at line 1527 of file ClassExtension.cs.
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Definition at line 130 of file ClassExtension.cs.
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Definition at line 135 of file ClassExtension.cs.
References BitArray32.SetInt().
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Definition at line 1383 of file ClassExtension.cs.
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Definition at line 20 of file ClassExtension.cs.
References Lang.Get().
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Definition at line 31 of file ClassExtension.cs.
References Lang.Parse().
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Definition at line 41 of file ClassExtension.cs.
References Lang.Game, and SourceLang< T >.Get().
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Definition at line 46 of file ClassExtension.cs.
References Lang.Game, and SourceLang< T >.Parse().
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Definition at line 36 of file ClassExtension.cs.
References Lang.GetList().
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Definition at line 25 of file ClassExtension.cs.
References Lang.Get(), Lang.Parse(), LangSetting.pluralize, pluralizer, and Lang.setting.
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Definition at line 526 of file ClassExtension.cs.
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Definition at line 1690 of file ClassExtension.cs.
References forward.
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Definition at line 1695 of file ClassExtension.cs.
References forward, and GetForwardDiffPoint().
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Definition at line 1126 of file ClassExtension.cs.
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Definition at line 1198 of file ClassExtension.cs.
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| T | : | Selectable |
Definition at line 1078 of file ClassExtension.cs.
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Definition at line 117 of file ClassExtension.cs.
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Definition at line 326 of file ClassExtension.cs.
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| T | : | struct |
Definition at line 162 of file ClassExtension.cs.
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Definition at line 549 of file ClassExtension.cs.
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Definition at line 535 of file ClassExtension.cs.
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Definition at line 563 of file ClassExtension.cs.
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Definition at line 51 of file ClassExtension.cs.
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Definition at line 1002 of file ClassExtension.cs.
References pluralizer.
Referenced by AddArticle().
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Definition at line 1708 of file ClassExtension.cs.
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Definition at line 1727 of file ClassExtension.cs.
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Definition at line 1733 of file ClassExtension.cs.
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Definition at line 1739 of file ClassExtension.cs.
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| T | : | struct |
Definition at line 167 of file ClassExtension.cs.
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Definition at line 577 of file ClassExtension.cs.
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Definition at line 2023 of file ClassExtension.cs.
References Rand.Range().
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Definition at line 415 of file ClassExtension.cs.
References Rand.rnd().
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Definition at line 425 of file ClassExtension.cs.
References Rand.rnd().
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Definition at line 434 of file ClassExtension.cs.
References Rand.rnd().
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Definition at line 467 of file ClassExtension.cs.
References Rand.rnd().
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Definition at line 448 of file ClassExtension.cs.
References Rand.rnd().
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Definition at line 443 of file ClassExtension.cs.
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Definition at line 480 of file ClassExtension.cs.
References item, and Rand.Range().
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Definition at line 1532 of file ClassExtension.cs.
References item.
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Definition at line 1556 of file ClassExtension.cs.
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| T | : | Component |
Definition at line 1547 of file ClassExtension.cs.
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Definition at line 1310 of file ClassExtension.cs.
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Definition at line 508 of file ClassExtension.cs.
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Definition at line 669 of file ClassExtension.cs.
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Definition at line 660 of file ClassExtension.cs.
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Definition at line 977 of file ClassExtension.cs.
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Definition at line 773 of file ClassExtension.cs.
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Definition at line 1329 of file ClassExtension.cs.
Referenced by ContentQuest.RefreshTrackButtons().
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Definition at line 1337 of file ClassExtension.cs.
Definition at line 1228 of file ClassExtension.cs.
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Definition at line 1218 of file ClassExtension.cs.
References Color.
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Definition at line 1223 of file ClassExtension.cs.
References Color.
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Definition at line 1267 of file ClassExtension.cs.
References Color.
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Definition at line 1621 of file ClassExtension.cs.
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Definition at line 1581 of file ClassExtension.cs.
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Definition at line 88 of file ClassExtension.cs.
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Definition at line 1889 of file ClassExtension.cs.
References vector3.
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Definition at line 1895 of file ClassExtension.cs.
References vector3.
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Definition at line 1901 of file ClassExtension.cs.
References vector3.
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Definition at line 1907 of file ClassExtension.cs.
References vector3.
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Definition at line 241 of file ClassExtension.cs.
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Definition at line 1351 of file ClassExtension.cs.
References item.
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Definition at line 1258 of file ClassExtension.cs.
References Button.
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Definition at line 1937 of file ClassExtension.cs.
References vector3.
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Definition at line 1943 of file ClassExtension.cs.
References vector3.
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Definition at line 1949 of file ClassExtension.cs.
References vector3.
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Definition at line 1955 of file ClassExtension.cs.
References vector3.
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Definition at line 1793 of file ClassExtension.cs.
References vector3.
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Definition at line 1799 of file ClassExtension.cs.
References vector3.
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Definition at line 1805 of file ClassExtension.cs.
References vector3.
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Definition at line 1811 of file ClassExtension.cs.
References vector3.
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Definition at line 1841 of file ClassExtension.cs.
References vector3.
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Definition at line 1847 of file ClassExtension.cs.
References vector3.
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Definition at line 1853 of file ClassExtension.cs.
References vector3.
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Definition at line 1859 of file ClassExtension.cs.
References vector3.
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Definition at line 1099 of file ClassExtension.cs.
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Definition at line 1249 of file ClassExtension.cs.
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Definition at line 1576 of file ClassExtension.cs.
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Definition at line 1745 of file ClassExtension.cs.
References vector3.
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Definition at line 1751 of file ClassExtension.cs.
References vector3.
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Definition at line 1757 of file ClassExtension.cs.
References vector3.
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Definition at line 1763 of file ClassExtension.cs.
References vector3.
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Definition at line 251 of file ClassExtension.cs.
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Definition at line 1565 of file ClassExtension.cs.
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Definition at line 1671 of file ClassExtension.cs.
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Definition at line 1272 of file ClassExtension.cs.
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Definition at line 1277 of file ClassExtension.cs.
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Definition at line 962 of file ClassExtension.cs.
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Definition at line 1721 of file ClassExtension.cs.
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Definition at line 1715 of file ClassExtension.cs.
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Definition at line 356 of file ClassExtension.cs.
References Rand._random.
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Definition at line 256 of file ClassExtension.cs.
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Definition at line 651 of file ClassExtension.cs.
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Definition at line 836 of file ClassExtension.cs.
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Definition at line 825 of file ClassExtension.cs.
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Definition at line 783 of file ClassExtension.cs.
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Definition at line 737 of file ClassExtension.cs.
References Lang.Words.period, and Lang.words.
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Definition at line 746 of file ClassExtension.cs.
References Lang.Words.comma, Lang.Words.period, and Lang.words.
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Definition at line 1239 of file ClassExtension.cs.
References $.
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Definition at line 942 of file ClassExtension.cs.
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Definition at line 937 of file ClassExtension.cs.
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Definition at line 952 of file ClassExtension.cs.
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Definition at line 947 of file ClassExtension.cs.
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Definition at line 76 of file ClassExtension.cs.
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Definition at line 1211 of file ClassExtension.cs.
References Color.
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Definition at line 617 of file ClassExtension.cs.
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Definition at line 142 of file ClassExtension.cs.
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Definition at line 147 of file ClassExtension.cs.
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Definition at line 152 of file ClassExtension.cs.
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Definition at line 221 of file ClassExtension.cs.
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Definition at line 718 of file ClassExtension.cs.
References Debug.
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Definition at line 1324 of file ClassExtension.cs.
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Definition at line 1985 of file ClassExtension.cs.
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Definition at line 1244 of file ClassExtension.cs.
References $.
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Definition at line 700 of file ClassExtension.cs.
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Definition at line 689 of file ClassExtension.cs.
References Debug.
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Definition at line 107 of file ClassExtension.cs.
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Definition at line 97 of file ClassExtension.cs.
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Definition at line 684 of file ClassExtension.cs.
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Definition at line 709 of file ClassExtension.cs.
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Definition at line 862 of file ClassExtension.cs.
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Definition at line 915 of file ClassExtension.cs.
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Definition at line 1051 of file ClassExtension.cs.
References LangSetting.capitalize, and Lang.setting.
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Definition at line 157 of file ClassExtension.cs.
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Definition at line 1666 of file ClassExtension.cs.
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Definition at line 816 of file ClassExtension.cs.
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Definition at line 789 of file ClassExtension.cs.
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Definition at line 292 of file ClassExtension.cs.
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Definition at line 271 of file ClassExtension.cs.
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Definition at line 380 of file ClassExtension.cs.
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Definition at line 370 of file ClassExtension.cs.
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Definition at line 181 of file ClassExtension.cs.
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Definition at line 172 of file ClassExtension.cs.
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static |
Definition at line 18 of file ClassExtension.cs.
Referenced by langPlural(), and Pluralize().
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staticprivate |
Definition at line 16 of file ClassExtension.cs.
Referenced by AddEulerAngles(), AddEulerAnglesX(), AddEulerAnglesY(), AddEulerAnglesZ(), AddLocalEulerAngles(), AddLocalEulerAnglesX(), AddLocalEulerAnglesY(), AddLocalEulerAnglesZ(), AddLocalPosition(), AddLocalPositionX(), AddLocalPositionY(), AddLocalPositionZ(), AddLocalScale(), AddLocalScaleX(), AddLocalScaleY(), AddLocalScaleZ(), AddPosition(), AddPositionX(), AddPositionY(), AddPositionZ(), SetEulerAngles(), SetEulerAnglesX(), SetEulerAnglesY(), SetEulerAnglesZ(), SetLocalEulerAngles(), SetLocalEulerAnglesX(), SetLocalEulerAnglesY(), SetLocalEulerAnglesZ(), SetLocalPosition(), SetLocalPositionX(), SetLocalPositionY(), SetLocalPositionZ(), SetLocalScale(), SetLocalScaleX(), SetLocalScaleY(), SetLocalScaleZ(), SetPosition(), SetPositionX(), SetPositionY(), and SetPositionZ().