Elin Decompiled Documentation EA 23.130 Nightly
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Static Public Member Functions | |
static string | lang (this string s) |
static string | langPlural (this string s, int i) |
static string | lang (this string s, string ref1, string ref2=null, string ref3=null, string ref4=null, string ref5=null) |
static string[] | langList (this string s) |
static string | langGame (this string s) |
static string | langGame (this string s, string ref1, string ref2=null, string ref3=null, string ref4=null) |
static string | Parentheses (this string str) |
static string | Bracket (this string str, int type=0) |
static byte[] | ToBytes (this BitArray bits) |
static bool | GetBit (this byte pByte, int bitNo) |
static byte | SetBit (this byte pByte, int bitNo, bool value) |
static int | ToInt3 (this float a) |
static float | FromInt3 (this int a) |
static int | ToInt2 (this float a) |
static float | FromInt2 (this int a) |
static int | Minimum (this int i) |
static bool | IsNull (this object o) |
static bool | IsOn (this int data, int digit) |
static T | ToEnum< T > (this int value) |
static T | ToEnum< T > (this long value) |
static T | ToEnum< T > (this string value, bool ignoreCase=true) |
static Type | ToType (this string value) |
static T | NextEnum< T > (this T src) |
static T | PrevEnum< T > (this T src) |
static bool | Within (this int v, int v2, int range) |
static bool | Within (this byte v, byte v2, byte range) |
static int | Clamp (this int v, int min, int max, bool loop=false) |
static int | ClampMin (this int v, int min) |
static int | ClampMax (this int v, int max) |
static T | ToField< T > (this string s, object o) |
static bool | HasField< T > (this object o, string name) |
static T | GetField< T > (this object o, string name) |
static void | SetField< T > (this object o, string name, T value) |
static T | GetProperty< T > (this object o, string name) |
static void | SetProperty< T > (this object o, string name, T value) |
static void | Sort< T > (this IList< T > list, Comparison< T > comparison) |
static TValue | TryGet< TValue > (this IList< TValue > array, int index, int defIndex=-1) |
static TValue | TryGet< TValue > (this IList< TValue > array, int index, bool returnNull) |
static bool | IsEmpty (this Array array) |
static int | IndexOf (this IList< Component > list, GameObject go) |
static TValue | Move< TValue > (this IList< TValue > list, TValue target, int a) |
static IList< TValue > | Copy< TValue > (this IList< TValue > list) |
static void | Each< TValue > (this IList< TValue > list, Action< TValue > action) |
static IList< TValue > | Shuffle< TValue > (this IList< TValue > list) |
static TValue | TryGetValue< TKey, TValue > (this IDictionary< TKey, TValue > source, TKey key, TValue fallback=default(TValue)) |
static TValue | TryGetValue< TKey, TValue > (this IDictionary< TKey, TValue > source, TKey key, TKey key_fallback) |
static TValue | GetOrCreate< TKey, TValue > (this IDictionary< TKey, TValue > dict, TKey key, Func< TValue > func=null) |
static TKey[] | CopyKeys< TKey, TValue > (this IDictionary< TKey, TValue > dict) |
static TValue[] | CopyValues< TKey, TValue > (this IDictionary< TKey, TValue > dict) |
static T | RandomItem< T > (this IEnumerable< T > ie) |
static TValue | RandomItem< TKey, TValue > (this IDictionary< TKey, TValue > source) |
static TValue | RandomItem< TValue > (this IList< TValue > source) |
static TValue | RandomItem< TValue > (this IList< TValue > source, TValue exclude) |
static TValue | RandomItem< TValue > (this IList< TValue > source, int exclude) |
static TValue | RandomItem< TValue > (this IList< TValue > source, Func< TValue, bool > funcValid, TValue defaultValue=default(TValue)) |
static TValue | RandomItemWeighted< TValue > (this IList< TValue > source, Func< TValue, float > getWeight) |
static TValue | Remainder< TValue > (this IList< TValue > source, int divider) |
static TValue | FirstItem< TKey, TValue > (this IDictionary< TKey, TValue > source) |
static TValue | LastItem< TValue > (this IList< TValue > source) |
static TValue | NextItem< TValue > (this IList< TValue > source, ref int index) |
static int | NextIndex< TValue > (this IList< TValue > source, TValue val) |
static TValue | NextItem< TValue > (this IList< TValue > source, TValue val) |
static TValue | PrevItem< TValue > (this IList< TValue > source, TValue val) |
static TValue | Clamp< TValue > (this IList< TValue > source, int i) |
static List< T > | GetList< T > (this IDictionary source) |
static void | ToDictionary< T > (this IList< UPair< T > > list, ref Dictionary< string, T > dic) |
static T | FindMax< T > (this List< T > list, Func< T, int > func) |
static void | Set< T1, T2 > (this Dictionary< T1, T2 > dic, Dictionary< T1, T2 > from) |
static int | Calc (this string str, int power=0, int ele=0, int p2=0) |
static int | ToInt< T > (this string str) |
static int | ToInt (this string str, Type type) |
static int | ToInt (this string str) |
static float | ToFloat (this string str) |
static string | StripLastPun (this string str) |
static string | StripPun (this string str, bool stripComma, bool insertSpaceForComma=false) |
static string | Repeat (this string str, int count) |
static string | StripBrackets (this string str) |
static string | TryAddExtension (this string s, string ext) |
static bool | IsEmpty (this string str) |
static string | IsEmpty (this string str, string defaultStr) |
static string | TrimNewLines (this string text) |
static int[] | SplitToInts (this string str, char separator) |
static string[] | SplitNewline (this string str) |
static bool | Contains (this string[] strs, string id) |
static string | Evalute (this string[] array, float val) |
static string | ToShortNumber (this int a) |
static string | ToFormat (this int a) |
static string | ToFormat (this long a) |
static string | ToText (this int a, bool skipIfZero=true) |
static string | TagColor (this string s, Color c, string txt) |
static string | TagColor (this string s, Color c) |
static string | TagSize (this string s, string txt, int size) |
static string | TagSize (this string s, int size) |
static string | GetFullFileNameWithoutExtension (this FileInfo fileInfo) |
static string | GetFullFileNameWithoutExtension (this string path) |
static string | AddArticle (this string s) |
static string | AddArticle (this string s, int num, ArticleStyle style=ArticleStyle.Default, string replace=null) |
static string | ToTitleCase (this string s, bool wholeText=false) |
static void | LoopTail< T > (this List< T > list, bool vertical=false) |
static void | SetNavigation (this Component a, Component b, bool vertical=false) |
static void | LoopSelectable (this List< Selectable > sels, bool vertical=true, bool horizonal=true, bool asGroup=true) |
static void | LoopSelectable (this Transform l, bool vertical=true, bool horizonal=true, bool asGroup=true) |
static Color | ToColor (this string s) |
static void | SetAlpha (this Image c, float a) |
static void | SetAlpha (this RawImage c, float a) |
static Color | SetAlpha (this Color c, float a) |
static Color | Multiply (this Color c, float mtp, float add) |
static string | Tag (this Color c) |
static string | ToHex (this Color c) |
static void | SetOnClick (this Button b, Action action) |
static void | SetListener (this Button.ButtonClickedEvent e, Action action) |
static void | SetAlpha (this Text text, float aloha=1f) |
static void | SetSlider (this Slider slider, float value, Func< float, string > action, bool notify) |
static void | SetSlider (this Slider slider, float value, Func< float, string > action, int min=-1, int max=-1, bool notify=true) |
static T | GetOrCreate< T > (this Component t) |
static RectTransform | Rect (this Component c) |
static void | CopyRect (this RectTransform r, RectTransform t) |
static void | ToggleActive (this Component c) |
static void | SetActive (this Component c, bool enable) |
static void | SetActive (this Component c, bool enable, Action< bool > onChangeState) |
static Selectable | GetSelectable (this GameObject go) |
static void | SetLayerRecursively (this GameObject obj, int layer) |
static bool | IsInteractable (this GameObject obj) |
static bool | IsChildOf (this GameObject c, GameObject root) |
static bool | IsPrefab (this Component c) |
static T | CreateMold< T > (this Component c, string name=null) |
static Transform | Find (this Component c, string name=null) |
static T | Find< T > (this Component c, string name=null, bool recursive=false) |
static GameObject | FindTagInParents (this Component c, string tag, bool includeInactive=true) |
static T | GetComponentInChildrenExcludSelf< T > (this Transform c) |
static List< T > | GetComponentsInDirectChildren< T > (this Transform comp, bool includeInactive=true) |
static List< T > | GetComponentsInDirectChildren< T > (this Component comp, bool includeInactive=true) |
static T | GetComponentInDirectChildren< T > (this Component comp) |
static void | DestroyChildren (this Component component, bool destroyInactive=false, bool ignoreDestroy=true) |
static bool | IsMouseOver (this RectTransform r, Camera cam) |
static void | RebuildLayout (this Component c, bool recursive=false) |
static void | RebuildLayoutTo< T > (this Component c) |
static void | RebuildLayoutTo (this Component c, Component target) |
static void | SetRect (this RectTransform r, float x, float y, float w, float h, float pivotX, float pivotY, float minX, float minY, float maxX, float maxY) |
static void | SetPivot (this RectTransform r, float x, float y) |
static void | SetAnchor (this RectTransform r, float minX, float minY, float maxX, float maxY) |
static void | _SetAnchor (this RectTransform _rect, RectPosition anchor) |
static void | SetAnchor (this RectTransform _rect, RectPosition anchor=RectPosition.Auto) |
static RectPosition | GetAnchor (this RectTransform _rect) |
static Transform | GetLastChild (this Transform trans) |
static Vector2 | ToVector2 (this Vector3 self) |
static void | SetScale (this SpriteRenderer renderer, float size) |
static void | LookAt2D (this Transform self, Transform target, Vector2 forward) |
static void | LookAt2D (this Transform self, Vector3 target, Vector2 forward) |
static float | Distance (this Transform t, Vector2 pos) |
static Vector3 | Plus (this Vector3 v, Vector2 v2) |
static Vector3 | SetZ (this Vector3 v, float a) |
static Vector3 | SetY (this Vector3 v, float a) |
static Vector3 | PlusX (this Vector3 v, float a) |
static Vector3 | PlusY (this Vector3 v, float a) |
static Vector3 | PlusZ (this Vector3 v, float a) |
static void | SetPosition (this Transform transform, float x, float y, float z) |
static void | SetPositionX (this Transform transform, float x) |
static void | SetPositionY (this Transform transform, float y) |
static void | SetPositionZ (this Transform transform, float z) |
static void | AddPosition (this Transform transform, float x, float y, float z) |
static void | AddPositionX (this Transform transform, float x) |
static void | AddPositionY (this Transform transform, float y) |
static void | AddPositionZ (this Transform transform, float z) |
static void | SetLocalPosition (this Transform transform, float x, float y, float z) |
static void | SetLocalPositionX (this Transform transform, float x) |
static void | SetLocalPositionY (this Transform transform, float y) |
static void | SetLocalPositionZ (this Transform transform, float z) |
static void | AddLocalPosition (this Transform transform, float x, float y, float z) |
static void | AddLocalPositionX (this Transform transform, float x) |
static void | AddLocalPositionY (this Transform transform, float y) |
static void | AddLocalPositionZ (this Transform transform, float z) |
static void | SetLocalScale (this Transform transform, float x, float y, float z) |
static void | SetLocalScaleX (this Transform transform, float x) |
static void | SetLocalScaleY (this Transform transform, float y) |
static void | SetLocalScaleZ (this Transform transform, float z) |
static void | AddLocalScale (this Transform transform, float x, float y, float z) |
static void | AddLocalScaleX (this Transform transform, float x) |
static void | AddLocalScaleY (this Transform transform, float y) |
static void | AddLocalScaleZ (this Transform transform, float z) |
static void | SetEulerAngles (this Transform transform, float x, float y, float z) |
static void | SetEulerAnglesX (this Transform transform, float x) |
static void | SetEulerAnglesY (this Transform transform, float y) |
static void | SetEulerAnglesZ (this Transform transform, float z) |
static void | AddEulerAngles (this Transform transform, float x, float y, float z) |
static void | AddEulerAnglesX (this Transform transform, float x) |
static void | AddEulerAnglesY (this Transform transform, float y) |
static void | AddEulerAnglesZ (this Transform transform, float z) |
static void | SetLocalEulerAngles (this Transform transform, float x, float y, float z) |
static void | SetLocalEulerAnglesX (this Transform transform, float x) |
static void | SetLocalEulerAnglesY (this Transform transform, float y) |
static void | SetLocalEulerAnglesZ (this Transform transform, float z) |
static void | AddLocalEulerAngles (this Transform transform, float x, float y, float z) |
static void | AddLocalEulerAnglesX (this Transform transform, float x) |
static void | AddLocalEulerAnglesY (this Transform transform, float y) |
static void | AddLocalEulerAnglesZ (this Transform transform, float z) |
static void | ToggleKeyword (this Material m, string id, bool enable) |
static void | ForeachReverse< T > (this IList< T > items, Action< T > action) |
static void | ForeachReverse< T > (this IList< T > items, Func< T, bool > action) |
static float | ClampAngle (this float angle) |
static Vector3 | Random (this Vector3 v) |
static T | Instantiate< T > (this T s) |
static int | GetRuntimeEventCount (this UnityEventBase unityEvent) |
Static Public Attributes | |
static IPluralize | pluralizer = new Pluralizer() |
Static Private Member Functions | |
static float | GetForwardDiffPoint (Vector2 forward) |
Static Private Attributes | |
static Vector3 | vector3 |
Definition at line 13 of file ClassExtension.cs.
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Definition at line 1469 of file ClassExtension.cs.
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Definition at line 902 of file ClassExtension.cs.
References LangSetting.addArticle, and Lang.setting.
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Definition at line 913 of file ClassExtension.cs.
References LangSetting.addArticle, LangSetting.pluralize, pluralizer, and Lang.setting.
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Definition at line 1795 of file ClassExtension.cs.
References vector3.
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Definition at line 1801 of file ClassExtension.cs.
References vector3.
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Definition at line 1807 of file ClassExtension.cs.
References vector3.
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Definition at line 1813 of file ClassExtension.cs.
References vector3.
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Definition at line 1843 of file ClassExtension.cs.
References vector3.
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Definition at line 1849 of file ClassExtension.cs.
References vector3.
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Definition at line 1855 of file ClassExtension.cs.
References vector3.
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Definition at line 1861 of file ClassExtension.cs.
References vector3.
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Definition at line 1699 of file ClassExtension.cs.
References vector3.
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Definition at line 1705 of file ClassExtension.cs.
References vector3.
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Definition at line 1711 of file ClassExtension.cs.
References vector3.
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Definition at line 1717 of file ClassExtension.cs.
References vector3.
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Definition at line 1747 of file ClassExtension.cs.
References vector3.
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Definition at line 1753 of file ClassExtension.cs.
References vector3.
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Definition at line 1759 of file ClassExtension.cs.
References vector3.
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Definition at line 1765 of file ClassExtension.cs.
References vector3.
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Definition at line 1651 of file ClassExtension.cs.
References vector3.
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Definition at line 1657 of file ClassExtension.cs.
References vector3.
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Definition at line 1663 of file ClassExtension.cs.
References vector3.
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Definition at line 1669 of file ClassExtension.cs.
References vector3.
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Definition at line 55 of file ClassExtension.cs.
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Definition at line 643 of file ClassExtension.cs.
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Definition at line 182 of file ClassExtension.cs.
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Definition at line 583 of file ClassExtension.cs.
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Definition at line 1896 of file ClassExtension.cs.
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Definition at line 204 of file ClassExtension.cs.
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Definition at line 195 of file ClassExtension.cs.
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Definition at line 797 of file ClassExtension.cs.
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Definition at line 335 of file ClassExtension.cs.
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Definition at line 393 of file ClassExtension.cs.
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Definition at line 1197 of file ClassExtension.cs.
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Definition at line 400 of file ClassExtension.cs.
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T | : | Component |
Definition at line 1270 of file ClassExtension.cs.
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Definition at line 1392 of file ClassExtension.cs.
References Debug.
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Definition at line 1585 of file ClassExtension.cs.
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Definition at line 340 of file ClassExtension.cs.
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Definition at line 813 of file ClassExtension.cs.
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Definition at line 1287 of file ClassExtension.cs.
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T | : | Component |
Definition at line 1292 of file ClassExtension.cs.
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Definition at line 618 of file ClassExtension.cs.
References item.
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Definition at line 1317 of file ClassExtension.cs.
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Definition at line 509 of file ClassExtension.cs.
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Definition at line 1879 of file ClassExtension.cs.
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Definition at line 1887 of file ClassExtension.cs.
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Definition at line 104 of file ClassExtension.cs.
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Definition at line 94 of file ClassExtension.cs.
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Definition at line 1510 of file ClassExtension.cs.
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Definition at line 75 of file ClassExtension.cs.
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T | : | Component |
Definition at line 1335 of file ClassExtension.cs.
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T | : | Component |
Definition at line 1378 of file ClassExtension.cs.
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T | : | Component |
Definition at line 1363 of file ClassExtension.cs.
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T | : | Component |
Definition at line 1348 of file ClassExtension.cs.
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Definition at line 228 of file ClassExtension.cs.
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Definition at line 1562 of file ClassExtension.cs.
References forward.
Referenced by LookAt2D().
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Definition at line 892 of file ClassExtension.cs.
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Definition at line 897 of file ClassExtension.cs.
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Definition at line 1543 of file ClassExtension.cs.
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Definition at line 596 of file ClassExtension.cs.
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T | : | Component |
Definition at line 1182 of file ClassExtension.cs.
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Definition at line 382 of file ClassExtension.cs.
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Definition at line 238 of file ClassExtension.cs.
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Definition at line 1918 of file ClassExtension.cs.
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Definition at line 1228 of file ClassExtension.cs.
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Definition at line 218 of file ClassExtension.cs.
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Definition at line 302 of file ClassExtension.cs.
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T | : | ScriptableObject |
Definition at line 1910 of file ClassExtension.cs.
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Definition at line 1252 of file ClassExtension.cs.
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Definition at line 293 of file ClassExtension.cs.
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Definition at line 754 of file ClassExtension.cs.
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Definition at line 763 of file ClassExtension.cs.
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Definition at line 1242 of file ClassExtension.cs.
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Definition at line 1409 of file ClassExtension.cs.
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Definition at line 122 of file ClassExtension.cs.
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Definition at line 127 of file ClassExtension.cs.
References BitArray32.SetInt().
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Definition at line 1265 of file ClassExtension.cs.
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Definition at line 19 of file ClassExtension.cs.
References Lang.Get().
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Definition at line 30 of file ClassExtension.cs.
References Lang.Parse().
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Definition at line 40 of file ClassExtension.cs.
References Lang.Game, and SourceLang< T >.Get().
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Definition at line 45 of file ClassExtension.cs.
References Lang.Game, and SourceLang< T >.Parse().
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Definition at line 24 of file ClassExtension.cs.
References Lang.Get(), Lang.Parse(), LangSetting.pluralize, pluralizer, and Lang.setting.
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Definition at line 518 of file ClassExtension.cs.
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Definition at line 1572 of file ClassExtension.cs.
References forward.
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Definition at line 1577 of file ClassExtension.cs.
References forward, and GetForwardDiffPoint().
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Definition at line 1008 of file ClassExtension.cs.
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Definition at line 1080 of file ClassExtension.cs.
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T | : | Selectable |
Definition at line 960 of file ClassExtension.cs.
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Definition at line 109 of file ClassExtension.cs.
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Definition at line 318 of file ClassExtension.cs.
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T | : | struct |
Definition at line 154 of file ClassExtension.cs.
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Definition at line 541 of file ClassExtension.cs.
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Definition at line 527 of file ClassExtension.cs.
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Definition at line 555 of file ClassExtension.cs.
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Definition at line 50 of file ClassExtension.cs.
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Definition at line 1590 of file ClassExtension.cs.
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Definition at line 1609 of file ClassExtension.cs.
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Definition at line 1615 of file ClassExtension.cs.
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Definition at line 1621 of file ClassExtension.cs.
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T | : | struct |
Definition at line 159 of file ClassExtension.cs.
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Definition at line 569 of file ClassExtension.cs.
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Definition at line 1905 of file ClassExtension.cs.
References Rand.Range().
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Definition at line 407 of file ClassExtension.cs.
References Rand.rnd().
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Definition at line 417 of file ClassExtension.cs.
References Rand.rnd().
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Definition at line 426 of file ClassExtension.cs.
References Rand.rnd().
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Definition at line 459 of file ClassExtension.cs.
References Rand.rnd().
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Definition at line 440 of file ClassExtension.cs.
References Rand.rnd().
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Definition at line 435 of file ClassExtension.cs.
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Definition at line 472 of file ClassExtension.cs.
References item, and Rand.Range().
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Definition at line 1414 of file ClassExtension.cs.
References item.
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Definition at line 1438 of file ClassExtension.cs.
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T | : | Component |
Definition at line 1429 of file ClassExtension.cs.
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Definition at line 1192 of file ClassExtension.cs.
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Definition at line 500 of file ClassExtension.cs.
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Definition at line 728 of file ClassExtension.cs.
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Definition at line 1211 of file ClassExtension.cs.
Referenced by ContentQuest.RefreshTrackButtons().
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Definition at line 1219 of file ClassExtension.cs.
Definition at line 1110 of file ClassExtension.cs.
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Definition at line 1100 of file ClassExtension.cs.
References Color.
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Definition at line 1105 of file ClassExtension.cs.
References Color.
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Definition at line 1149 of file ClassExtension.cs.
References Color.
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Definition at line 1503 of file ClassExtension.cs.
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Definition at line 1463 of file ClassExtension.cs.
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Definition at line 80 of file ClassExtension.cs.
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Definition at line 1771 of file ClassExtension.cs.
References vector3.
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Definition at line 1777 of file ClassExtension.cs.
References vector3.
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Definition at line 1783 of file ClassExtension.cs.
References vector3.
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Definition at line 1789 of file ClassExtension.cs.
References vector3.
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Definition at line 233 of file ClassExtension.cs.
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Definition at line 1233 of file ClassExtension.cs.
References item.
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Definition at line 1140 of file ClassExtension.cs.
References Button.
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Definition at line 1819 of file ClassExtension.cs.
References vector3.
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Definition at line 1825 of file ClassExtension.cs.
References vector3.
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Definition at line 1831 of file ClassExtension.cs.
References vector3.
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Definition at line 1837 of file ClassExtension.cs.
References vector3.
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Definition at line 1675 of file ClassExtension.cs.
References vector3.
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Definition at line 1681 of file ClassExtension.cs.
References vector3.
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Definition at line 1687 of file ClassExtension.cs.
References vector3.
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Definition at line 1693 of file ClassExtension.cs.
References vector3.
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Definition at line 1723 of file ClassExtension.cs.
References vector3.
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Definition at line 1729 of file ClassExtension.cs.
References vector3.
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Definition at line 1735 of file ClassExtension.cs.
References vector3.
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Definition at line 1741 of file ClassExtension.cs.
References vector3.
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Definition at line 981 of file ClassExtension.cs.
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Definition at line 1131 of file ClassExtension.cs.
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Definition at line 1458 of file ClassExtension.cs.
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Definition at line 1627 of file ClassExtension.cs.
References vector3.
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Definition at line 1633 of file ClassExtension.cs.
References vector3.
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Definition at line 1639 of file ClassExtension.cs.
References vector3.
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Definition at line 1645 of file ClassExtension.cs.
References vector3.
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Definition at line 243 of file ClassExtension.cs.
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Definition at line 1447 of file ClassExtension.cs.
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Definition at line 1553 of file ClassExtension.cs.
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Definition at line 1154 of file ClassExtension.cs.
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Definition at line 1159 of file ClassExtension.cs.
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Definition at line 1603 of file ClassExtension.cs.
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Definition at line 1597 of file ClassExtension.cs.
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Definition at line 348 of file ClassExtension.cs.
References Rand._random.
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Definition at line 248 of file ClassExtension.cs.
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Definition at line 792 of file ClassExtension.cs.
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Definition at line 781 of file ClassExtension.cs.
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Definition at line 738 of file ClassExtension.cs.
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Definition at line 692 of file ClassExtension.cs.
References Lang.Words.period, and Lang.words.
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Definition at line 701 of file ClassExtension.cs.
References Lang.Words.comma, Lang.Words.period, and Lang.words.
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Definition at line 1121 of file ClassExtension.cs.
References $.
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Definition at line 877 of file ClassExtension.cs.
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Definition at line 872 of file ClassExtension.cs.
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Definition at line 887 of file ClassExtension.cs.
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Definition at line 882 of file ClassExtension.cs.
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Definition at line 68 of file ClassExtension.cs.
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Definition at line 1093 of file ClassExtension.cs.
References Color.
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Definition at line 609 of file ClassExtension.cs.
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Definition at line 134 of file ClassExtension.cs.
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Definition at line 139 of file ClassExtension.cs.
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Definition at line 144 of file ClassExtension.cs.
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Definition at line 213 of file ClassExtension.cs.
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Definition at line 673 of file ClassExtension.cs.
References Debug.
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Definition at line 1206 of file ClassExtension.cs.
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Definition at line 1867 of file ClassExtension.cs.
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Definition at line 1126 of file ClassExtension.cs.
References $.
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Definition at line 664 of file ClassExtension.cs.
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Definition at line 653 of file ClassExtension.cs.
References Debug.
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Definition at line 99 of file ClassExtension.cs.
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Definition at line 89 of file ClassExtension.cs.
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Definition at line 648 of file ClassExtension.cs.
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Definition at line 818 of file ClassExtension.cs.
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Definition at line 850 of file ClassExtension.cs.
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Definition at line 933 of file ClassExtension.cs.
References LangSetting.capitalize, and Lang.setting.
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Definition at line 149 of file ClassExtension.cs.
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Definition at line 1548 of file ClassExtension.cs.
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Definition at line 772 of file ClassExtension.cs.
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Definition at line 745 of file ClassExtension.cs.
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Definition at line 284 of file ClassExtension.cs.
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Definition at line 263 of file ClassExtension.cs.
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Definition at line 372 of file ClassExtension.cs.
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Definition at line 362 of file ClassExtension.cs.
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Definition at line 173 of file ClassExtension.cs.
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Definition at line 164 of file ClassExtension.cs.
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static |
Definition at line 17 of file ClassExtension.cs.
Referenced by AddArticle(), and langPlural().
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staticprivate |
Definition at line 15 of file ClassExtension.cs.
Referenced by AddEulerAngles(), AddEulerAnglesX(), AddEulerAnglesY(), AddEulerAnglesZ(), AddLocalEulerAngles(), AddLocalEulerAnglesX(), AddLocalEulerAnglesY(), AddLocalEulerAnglesZ(), AddLocalPosition(), AddLocalPositionX(), AddLocalPositionY(), AddLocalPositionZ(), AddLocalScale(), AddLocalScaleX(), AddLocalScaleY(), AddLocalScaleZ(), AddPosition(), AddPositionX(), AddPositionY(), AddPositionZ(), SetEulerAngles(), SetEulerAnglesX(), SetEulerAnglesY(), SetEulerAnglesZ(), SetLocalEulerAngles(), SetLocalEulerAnglesX(), SetLocalEulerAnglesY(), SetLocalEulerAnglesZ(), SetLocalPosition(), SetLocalPositionX(), SetLocalPositionY(), SetLocalPositionZ(), SetLocalScale(), SetLocalScaleX(), SetLocalScaleY(), SetLocalScaleZ(), SetPosition(), SetPositionX(), SetPositionY(), and SetPositionZ().