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Elin Decompiled Documentation EA 23.344.1 Nightly
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Public Attributes | |
| int[] | animeStep |
| int[] | animeStepPC |
| float | idleTime |
| float | fixedMove |
| float | animeExtraTime |
| float | animeExtraTimeParty |
| float | nextFrameInterval |
| float | slowSpeed |
| float | hopStrength |
| float | fix1 |
| float | fix2 |
| float | fix3 |
| float | fix4 |
| float | destRadius |
| float | diagonalSpeed |
| float | maxProgressMod |
| float | regionSpeed |
| int | heightLimit = 80 |
| AnimationCurve | hop |
| AnimationCurve | hopHuman |
| AnimationCurve | gradientZForward |
| AnimationCurve | gradientZBack |
Definition at line 56 of file GameSetting.cs.
| float GameSetting.RenderSetting.AnimeSetting.animeExtraTime |
Definition at line 66 of file GameSetting.cs.
| float GameSetting.RenderSetting.AnimeSetting.animeExtraTimeParty |
Definition at line 68 of file GameSetting.cs.
| int [] GameSetting.RenderSetting.AnimeSetting.animeStep |
Definition at line 58 of file GameSetting.cs.
Referenced by CoreConfig.Apply().
| int [] GameSetting.RenderSetting.AnimeSetting.animeStepPC |
Definition at line 60 of file GameSetting.cs.
| float GameSetting.RenderSetting.AnimeSetting.destRadius |
Definition at line 84 of file GameSetting.cs.
| float GameSetting.RenderSetting.AnimeSetting.diagonalSpeed |
Definition at line 86 of file GameSetting.cs.
Referenced by Chara._Move().
| float GameSetting.RenderSetting.AnimeSetting.fix1 |
Definition at line 76 of file GameSetting.cs.
| float GameSetting.RenderSetting.AnimeSetting.fix2 |
Definition at line 78 of file GameSetting.cs.
| float GameSetting.RenderSetting.AnimeSetting.fix3 |
Definition at line 80 of file GameSetting.cs.
| float GameSetting.RenderSetting.AnimeSetting.fix4 |
Definition at line 82 of file GameSetting.cs.
| float GameSetting.RenderSetting.AnimeSetting.fixedMove |
Definition at line 64 of file GameSetting.cs.
| AnimationCurve GameSetting.RenderSetting.AnimeSetting.gradientZBack |
Definition at line 100 of file GameSetting.cs.
| AnimationCurve GameSetting.RenderSetting.AnimeSetting.gradientZForward |
Definition at line 98 of file GameSetting.cs.
| int GameSetting.RenderSetting.AnimeSetting.heightLimit = 80 |
Definition at line 92 of file GameSetting.cs.
| AnimationCurve GameSetting.RenderSetting.AnimeSetting.hop |
Definition at line 94 of file GameSetting.cs.
Referenced by CharaRenderer.SetOwner().
| AnimationCurve GameSetting.RenderSetting.AnimeSetting.hopHuman |
Definition at line 96 of file GameSetting.cs.
| float GameSetting.RenderSetting.AnimeSetting.hopStrength |
Definition at line 74 of file GameSetting.cs.
| float GameSetting.RenderSetting.AnimeSetting.idleTime |
Definition at line 62 of file GameSetting.cs.
| float GameSetting.RenderSetting.AnimeSetting.maxProgressMod |
Definition at line 88 of file GameSetting.cs.
| float GameSetting.RenderSetting.AnimeSetting.nextFrameInterval |
Definition at line 70 of file GameSetting.cs.
| float GameSetting.RenderSetting.AnimeSetting.regionSpeed |
Definition at line 90 of file GameSetting.cs.
Referenced by Chara._Move().
| float GameSetting.RenderSetting.AnimeSetting.slowSpeed |
Definition at line 72 of file GameSetting.cs.