Elin Decompiled Documentation EA 23.102 Nightly
Loading...
Searching...
No Matches
GameSetting.RenderSetting.AnimeSetting Class Reference

Public Attributes

int[] animeStep
 
int[] animeStepPC
 
float idleTime
 
float fixedMove
 
float animeExtraTime
 
float animeExtraTimeParty
 
float nextFrameInterval
 
float slowSpeed
 
float hopStrength
 
float fix1
 
float fix2
 
float fix3
 
float fix4
 
float destRadius
 
float diagonalSpeed
 
float maxProgressMod
 
float regionSpeed
 
int heightLimit = 80
 
AnimationCurve hop
 
AnimationCurve hopHuman
 
AnimationCurve gradientZForward
 
AnimationCurve gradientZBack
 

Detailed Description

Definition at line 55 of file GameSetting.cs.

Member Data Documentation

◆ animeExtraTime

float GameSetting.RenderSetting.AnimeSetting.animeExtraTime

Definition at line 65 of file GameSetting.cs.

◆ animeExtraTimeParty

float GameSetting.RenderSetting.AnimeSetting.animeExtraTimeParty

Definition at line 67 of file GameSetting.cs.

◆ animeStep

int [] GameSetting.RenderSetting.AnimeSetting.animeStep

Definition at line 57 of file GameSetting.cs.

Referenced by CoreConfig.Apply().

◆ animeStepPC

int [] GameSetting.RenderSetting.AnimeSetting.animeStepPC

Definition at line 59 of file GameSetting.cs.

◆ destRadius

float GameSetting.RenderSetting.AnimeSetting.destRadius

Definition at line 83 of file GameSetting.cs.

◆ diagonalSpeed

float GameSetting.RenderSetting.AnimeSetting.diagonalSpeed

Definition at line 85 of file GameSetting.cs.

Referenced by Chara._Move().

◆ fix1

float GameSetting.RenderSetting.AnimeSetting.fix1

Definition at line 75 of file GameSetting.cs.

◆ fix2

float GameSetting.RenderSetting.AnimeSetting.fix2

Definition at line 77 of file GameSetting.cs.

◆ fix3

float GameSetting.RenderSetting.AnimeSetting.fix3

Definition at line 79 of file GameSetting.cs.

◆ fix4

float GameSetting.RenderSetting.AnimeSetting.fix4

Definition at line 81 of file GameSetting.cs.

◆ fixedMove

float GameSetting.RenderSetting.AnimeSetting.fixedMove

Definition at line 63 of file GameSetting.cs.

◆ gradientZBack

AnimationCurve GameSetting.RenderSetting.AnimeSetting.gradientZBack

Definition at line 99 of file GameSetting.cs.

◆ gradientZForward

AnimationCurve GameSetting.RenderSetting.AnimeSetting.gradientZForward

Definition at line 97 of file GameSetting.cs.

◆ heightLimit

int GameSetting.RenderSetting.AnimeSetting.heightLimit = 80

Definition at line 91 of file GameSetting.cs.

◆ hop

AnimationCurve GameSetting.RenderSetting.AnimeSetting.hop

Definition at line 93 of file GameSetting.cs.

Referenced by Chara._CreateRenderer().

◆ hopHuman

AnimationCurve GameSetting.RenderSetting.AnimeSetting.hopHuman

Definition at line 95 of file GameSetting.cs.

◆ hopStrength

float GameSetting.RenderSetting.AnimeSetting.hopStrength

Definition at line 73 of file GameSetting.cs.

◆ idleTime

float GameSetting.RenderSetting.AnimeSetting.idleTime

Definition at line 61 of file GameSetting.cs.

◆ maxProgressMod

float GameSetting.RenderSetting.AnimeSetting.maxProgressMod

Definition at line 87 of file GameSetting.cs.

◆ nextFrameInterval

float GameSetting.RenderSetting.AnimeSetting.nextFrameInterval

Definition at line 69 of file GameSetting.cs.

◆ regionSpeed

float GameSetting.RenderSetting.AnimeSetting.regionSpeed

Definition at line 89 of file GameSetting.cs.

Referenced by Chara._Move().

◆ slowSpeed

float GameSetting.RenderSetting.AnimeSetting.slowSpeed

Definition at line 71 of file GameSetting.cs.


The documentation for this class was generated from the following file: