Elin Decompiled Documentation EA 23.344.1 Nightly
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GameSetting.RenderSetting Class Reference

Classes

class  ActorSetting
 
class  AnimeSetting
 
class  MapBGSetting
 
class  TCSetting
 
class  UD_FogSetting
 
class  UD_MapBGSetting
 
class  ZSetting
 

Public Attributes

ZSetting zSetting
 
TCSetting tc
 
AnimeSetting anime
 
ActorSetting actor
 
Vector3[] charaPos
 
Vector3[] heldPos
 
Vector3[] heldPosChara
 
Vector3[] heldPosChara2
 
Vector3[] mainHandPos
 
Vector3[] offHandPos
 
Vector3[] hatPos
 
Vector3[] ridePos
 
Vector3 posShackle
 
Vector3 posGallows
 
TransData[] dead
 
Vector3[] rampFix
 
Vector3 vFix
 
Vector3 pccScale
 
Vector3 waterFix
 
float thingZ
 
float laydownZ
 
float charaZ
 
float shadowAngle
 
float tileMarkerZ
 
float tileMarkerZFloor
 
float crateHeight
 
float hangedObjFixZ
 
float astralBodyFixZ
 
Vector3 shadowScale
 
Vector3 shadowOffset
 
Vector3 peakFix
 
Vector3 peakFixBlock
 
float roomHeightMod
 
float defCharaHeight
 
float alphaHair
 
float shadowStrength
 
Vector2 freePosFix
 
AnimationFrame[] animeWalk
 
UD_String_PaintPosition paintPos
 
UD_MapBGSetting bgs
 
UD_FogSetting fogs
 

Detailed Description

Definition at line 33 of file GameSetting.cs.

Member Data Documentation

◆ actor

ActorSetting GameSetting.RenderSetting.actor

Definition at line 151 of file GameSetting.cs.

◆ alphaHair

float GameSetting.RenderSetting.alphaHair

Definition at line 213 of file GameSetting.cs.

◆ anime

AnimeSetting GameSetting.RenderSetting.anime

Definition at line 149 of file GameSetting.cs.

Referenced by Chara._Move(), CoreConfig.Apply(), and CharaRenderer.SetOwner().

◆ animeWalk

AnimationFrame [] GameSetting.RenderSetting.animeWalk

Definition at line 219 of file GameSetting.cs.

Referenced by CharaActorPCC.OnRender().

◆ astralBodyFixZ

float GameSetting.RenderSetting.astralBodyFixZ

Definition at line 199 of file GameSetting.cs.

Referenced by BaseTileMap.DrawTile().

◆ bgs

UD_MapBGSetting GameSetting.RenderSetting.bgs

Definition at line 223 of file GameSetting.cs.

Referenced by Scene.RefreshBG().

◆ charaPos

Vector3 [] GameSetting.RenderSetting.charaPos

Definition at line 153 of file GameSetting.cs.

◆ charaZ

float GameSetting.RenderSetting.charaZ

Definition at line 187 of file GameSetting.cs.

◆ crateHeight

float GameSetting.RenderSetting.crateHeight

Definition at line 195 of file GameSetting.cs.

◆ dead

TransData [] GameSetting.RenderSetting.dead

Definition at line 173 of file GameSetting.cs.

◆ defCharaHeight

float GameSetting.RenderSetting.defCharaHeight

Definition at line 211 of file GameSetting.cs.

Referenced by BaseTileMap.DrawTile().

◆ fogs

UD_FogSetting GameSetting.RenderSetting.fogs

◆ freePosFix

Vector2 GameSetting.RenderSetting.freePosFix

Definition at line 217 of file GameSetting.cs.

Referenced by Card.SetFreePos().

◆ hangedObjFixZ

float GameSetting.RenderSetting.hangedObjFixZ

Definition at line 197 of file GameSetting.cs.

◆ hatPos

Vector3 [] GameSetting.RenderSetting.hatPos

Definition at line 165 of file GameSetting.cs.

◆ heldPos

Vector3 [] GameSetting.RenderSetting.heldPos

Definition at line 155 of file GameSetting.cs.

◆ heldPosChara

Vector3 [] GameSetting.RenderSetting.heldPosChara

Definition at line 157 of file GameSetting.cs.

◆ heldPosChara2

Vector3 [] GameSetting.RenderSetting.heldPosChara2

Definition at line 159 of file GameSetting.cs.

◆ laydownZ

float GameSetting.RenderSetting.laydownZ

Definition at line 185 of file GameSetting.cs.

◆ mainHandPos

Vector3 [] GameSetting.RenderSetting.mainHandPos

Definition at line 161 of file GameSetting.cs.

Referenced by CharaActorPCC.OnRender().

◆ offHandPos

Vector3 [] GameSetting.RenderSetting.offHandPos

Definition at line 163 of file GameSetting.cs.

Referenced by CharaActorPCC.OnRender().

◆ paintPos

UD_String_PaintPosition GameSetting.RenderSetting.paintPos

Definition at line 221 of file GameSetting.cs.

Referenced by TraitPaintBoard.OnRenderExtra(), and TraitShrine.OnRenderExtra().

◆ pccScale

Vector3 GameSetting.RenderSetting.pccScale

Definition at line 179 of file GameSetting.cs.

◆ peakFix

Vector3 GameSetting.RenderSetting.peakFix

Definition at line 205 of file GameSetting.cs.

◆ peakFixBlock

Vector3 GameSetting.RenderSetting.peakFixBlock

Definition at line 207 of file GameSetting.cs.

◆ posGallows

Vector3 GameSetting.RenderSetting.posGallows

Definition at line 171 of file GameSetting.cs.

◆ posShackle

Vector3 GameSetting.RenderSetting.posShackle

Definition at line 169 of file GameSetting.cs.

◆ rampFix

Vector3 [] GameSetting.RenderSetting.rampFix

Definition at line 175 of file GameSetting.cs.

Referenced by TileType.GetRampFix().

◆ ridePos

Vector3 [] GameSetting.RenderSetting.ridePos

Definition at line 167 of file GameSetting.cs.

◆ roomHeightMod

float GameSetting.RenderSetting.roomHeightMod

Definition at line 209 of file GameSetting.cs.

Referenced by BaseTileMap.DrawTile(), Lot.RefreshData(), and Lot.SetBaseRoom().

◆ shadowAngle

float GameSetting.RenderSetting.shadowAngle

Definition at line 189 of file GameSetting.cs.

◆ shadowOffset

Vector3 GameSetting.RenderSetting.shadowOffset

Definition at line 203 of file GameSetting.cs.

◆ shadowScale

Vector3 GameSetting.RenderSetting.shadowScale

Definition at line 201 of file GameSetting.cs.

◆ shadowStrength

float GameSetting.RenderSetting.shadowStrength

Definition at line 215 of file GameSetting.cs.

Referenced by BaseGameScreen.RefreshSky().

◆ tc

TCSetting GameSetting.RenderSetting.tc

Definition at line 147 of file GameSetting.cs.

Referenced by CoreConfig.Apply(), ActionMode.RefreshTexts(), and Chara.TalkTopic().

◆ thingZ

float GameSetting.RenderSetting.thingZ

Definition at line 183 of file GameSetting.cs.

Referenced by Trait.OnRenderTile(), and Card.RenderMarker().

◆ tileMarkerZ

float GameSetting.RenderSetting.tileMarkerZ

Definition at line 191 of file GameSetting.cs.

Referenced by Recipe.OnRenderMarker().

◆ tileMarkerZFloor

float GameSetting.RenderSetting.tileMarkerZFloor

Definition at line 193 of file GameSetting.cs.

Referenced by Recipe.OnRenderMarker().

◆ vFix

Vector3 GameSetting.RenderSetting.vFix

Definition at line 177 of file GameSetting.cs.

◆ waterFix

Vector3 GameSetting.RenderSetting.waterFix

Definition at line 181 of file GameSetting.cs.

◆ zSetting

ZSetting GameSetting.RenderSetting.zSetting

Definition at line 145 of file GameSetting.cs.


The documentation for this class was generated from the following file: