Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
MeshBatch (MeshPass pass) | |
Public Attributes | |
Matrix4x4[] | matrices |
float[] | tiles |
float[] | colors |
float[] | matColors |
float[] | extras |
MaterialPropertyBlock | mpb |
Material | mat |
int | size |
Definition at line 3 of file MeshBatch.cs.
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inline |
Definition at line 21 of file MeshBatch.cs.
References MeshPass.batches, MeshPass.batchSize, colors, Debug, extras, matColors, matrices, mpb, MeshPass.setColor, MeshPass.setExtra, MeshPass.setMatColor, size, and tiles.
float [] MeshBatch.colors |
Definition at line 9 of file MeshBatch.cs.
Referenced by MeshPass.Add(), BaseTileMap.Draw(), Assets.Resources.Scene.Render.RenderDataRoof.Draw(), RenderData.Draw(), RenderDataHalfBlock.Draw(), RenderDataLiquid.Draw(), RenderDataObj.Draw(), RenderDataObjAdd.Draw(), RenderDataObjV.Draw(), RenderDataTile.Draw(), RenderDataEffect.Draw(), BaseTileMap.DrawTile(), and MeshBatch().
float [] MeshBatch.extras |
Definition at line 13 of file MeshBatch.cs.
Referenced by MeshBatch().
Material MeshBatch.mat |
Definition at line 17 of file MeshBatch.cs.
float [] MeshBatch.matColors |
Definition at line 11 of file MeshBatch.cs.
Referenced by MeshPass.Add(), BaseTileMap.Draw(), Assets.Resources.Scene.Render.RenderDataRoof.Draw(), RenderDataHalfBlock.Draw(), RenderDataLiquid.Draw(), RenderDataObj.Draw(), RenderDataObjAdd.Draw(), RenderDataObjV.Draw(), RenderDataTile.Draw(), BaseTileMap.DrawTile(), and MeshBatch().
Matrix4x4 [] MeshBatch.matrices |
Definition at line 5 of file MeshBatch.cs.
Referenced by MeshPass.Add(), MeshPass.AddShadow(), MeshPass.AddWithRotation(), MeshPass.AddWithScale(), BaseTileMap.Draw(), Assets.Resources.Scene.Render.RenderDataRoof.Draw(), RenderData.Draw(), RenderDataHalfBlock.Draw(), RenderDataLiquid.Draw(), RenderDataObj.Draw(), RenderDataObjAdd.Draw(), RenderDataObjV.Draw(), RenderDataTile.Draw(), RenderDataEffect.Draw(), RenderData.DrawShadow(), BaseTileMap.DrawTile(), and MeshBatch().
MaterialPropertyBlock MeshBatch.mpb |
Definition at line 15 of file MeshBatch.cs.
Referenced by MeshBatch().
int MeshBatch.size |
Definition at line 19 of file MeshBatch.cs.
Referenced by MeshBatch().
float [] MeshBatch.tiles |
Definition at line 7 of file MeshBatch.cs.
Referenced by MeshPass.Add(), MeshPass.AddShadow(), MeshPass.AddWithRotation(), MeshPass.AddWithScale(), BaseTileMap.Draw(), Assets.Resources.Scene.Render.RenderDataRoof.Draw(), RenderData.Draw(), RenderDataHalfBlock.Draw(), RenderDataLiquid.Draw(), RenderDataObj.Draw(), RenderDataObjAdd.Draw(), RenderDataObjV.Draw(), RenderDataTile.Draw(), RenderDataEffect.Draw(), RenderData.DrawShadow(), BaseTileMap.DrawTile(), and MeshBatch().