7 int num = ((p.tile > 0f) ? 1 : (-1));
14 meshBatch.
colors[meshPass.
idx] = p.color - 1572864f;
20 meshBatch.
matrices[meshPass.
idx].m03 = p.x + _offset.x * (float)num;
36 meshBatch.
matrices[meshPass.
idx].m03 = p.x + _offset.x * (float)num;
List< MeshBatch > batches
override void Draw(RenderParam p)
static SubPassData Current