Elin Decompiled Documentation EA 23.102 Nightly
Loading...
Searching...
No Matches
SourceRace.Row Class Reference
Inheritance diagram for SourceRace.Row:

Public Attributes

string id
 
string name_JP
 
string name
 
int playable
 
string[] tag
 
int life
 
int mana
 
int vigor
 
int DV
 
int PV
 
int PDR
 
int EDR
 
int EP
 
int STR
 
int END
 
int DEX
 
int PER
 
int LER
 
int WIL
 
int MAG
 
int CHA
 
int SPD
 
int INT
 
int martial
 
int pen
 
int[] elements
 
string skill
 
string figure
 
int geneCap
 
string material
 
string[] corpse
 
string[] loot
 
int blood
 
string meleeStyle
 
string castStyle
 
string[] EQ
 
int sex
 
int[] age
 
int height
 
int breeder
 
string[] food
 
string fur
 
string detail_JP
 
string detail
 
bool visibleWithTelepathy
 
Dictionary< int, int > elementMap
 
string name_L
 
string detail_L
 

Properties

override bool UseAlias [get]
 
override string GetAlias [get]
 
bool IsAnimal [get]
 
bool IsHuman [get]
 
bool IsUndead [get]
 
bool IsMachine [get]
 
bool IsHorror [get]
 
bool IsFish [get]
 
bool IsFairy [get]
 
bool IsGod [get]
 
bool IsDragon [get]
 
bool IsPlant [get]
 

Detailed Description

Definition at line 7 of file SourceRace.cs.

Member Data Documentation

◆ age

int [] SourceRace.Row.age

Definition at line 83 of file SourceRace.cs.

Referenced by Biography.GenerateBirthday().

◆ blood

int SourceRace.Row.blood

Definition at line 73 of file SourceRace.cs.

◆ breeder

int SourceRace.Row.breeder

Definition at line 87 of file SourceRace.cs.

◆ castStyle

string SourceRace.Row.castStyle

Definition at line 77 of file SourceRace.cs.

Referenced by Chara.UseAbility().

◆ CHA

int SourceRace.Row.CHA

Definition at line 49 of file SourceRace.cs.

Referenced by SourceRace.OnInit().

◆ corpse

string [] SourceRace.Row.corpse

Definition at line 69 of file SourceRace.cs.

◆ detail

string SourceRace.Row.detail

Definition at line 95 of file SourceRace.cs.

◆ detail_JP

string SourceRace.Row.detail_JP

Definition at line 93 of file SourceRace.cs.

◆ detail_L

string SourceRace.Row.detail_L

Definition at line 105 of file SourceRace.cs.

◆ DEX

int SourceRace.Row.DEX

Definition at line 39 of file SourceRace.cs.

Referenced by SourceRace.OnInit().

◆ DV

int SourceRace.Row.DV

Definition at line 25 of file SourceRace.cs.

Referenced by SourceRace.OnInit().

◆ EDR

int SourceRace.Row.EDR

Definition at line 31 of file SourceRace.cs.

Referenced by SourceRace.OnInit().

◆ elementMap

Dictionary<int, int> SourceRace.Row.elementMap

Definition at line 99 of file SourceRace.cs.

◆ elements

int [] SourceRace.Row.elements

Definition at line 59 of file SourceRace.cs.

Referenced by SourceRace.OnInit().

◆ END

int SourceRace.Row.END

Definition at line 37 of file SourceRace.cs.

Referenced by Card.MakeFoodFrom(), and SourceRace.OnInit().

◆ EP

int SourceRace.Row.EP

Definition at line 33 of file SourceRace.cs.

Referenced by SourceRace.OnInit().

◆ EQ

string [] SourceRace.Row.EQ

Definition at line 79 of file SourceRace.cs.

◆ figure

string SourceRace.Row.figure

Definition at line 63 of file SourceRace.cs.

◆ food

string [] SourceRace.Row.food

Definition at line 89 of file SourceRace.cs.

Referenced by Card.MakeFoodFrom().

◆ fur

string SourceRace.Row.fur

Definition at line 91 of file SourceRace.cs.

◆ geneCap

int SourceRace.Row.geneCap

Definition at line 65 of file SourceRace.cs.

◆ height

int SourceRace.Row.height

Definition at line 85 of file SourceRace.cs.

Referenced by Biography.GenerateAppearance(), and Card.MakeFoodFrom().

◆ id

◆ INT

int SourceRace.Row.INT

Definition at line 53 of file SourceRace.cs.

Referenced by SourceRace.OnInit().

◆ LER

int SourceRace.Row.LER

Definition at line 43 of file SourceRace.cs.

Referenced by Card.MakeFoodFrom(), and SourceRace.OnInit().

◆ life

int SourceRace.Row.life

Definition at line 19 of file SourceRace.cs.

Referenced by SourceRace.OnInit().

◆ loot

string [] SourceRace.Row.loot

Definition at line 71 of file SourceRace.cs.

◆ MAG

int SourceRace.Row.MAG

Definition at line 47 of file SourceRace.cs.

Referenced by SourceRace.OnInit().

◆ mana

int SourceRace.Row.mana

Definition at line 21 of file SourceRace.cs.

Referenced by SourceRace.OnInit().

◆ martial

int SourceRace.Row.martial

Definition at line 55 of file SourceRace.cs.

Referenced by SourceRace.OnInit().

◆ material

string SourceRace.Row.material

Definition at line 67 of file SourceRace.cs.

◆ meleeStyle

string SourceRace.Row.meleeStyle

Definition at line 75 of file SourceRace.cs.

Referenced by Chara.UseAbility().

◆ name

string SourceRace.Row.name

Definition at line 13 of file SourceRace.cs.

◆ name_JP

string SourceRace.Row.name_JP

Definition at line 11 of file SourceRace.cs.

◆ name_L

string SourceRace.Row.name_L

Definition at line 102 of file SourceRace.cs.

◆ PDR

int SourceRace.Row.PDR

Definition at line 29 of file SourceRace.cs.

Referenced by SourceRace.OnInit().

◆ pen

int SourceRace.Row.pen

Definition at line 57 of file SourceRace.cs.

◆ PER

int SourceRace.Row.PER

Definition at line 41 of file SourceRace.cs.

Referenced by SourceRace.OnInit().

◆ playable

int SourceRace.Row.playable

Definition at line 15 of file SourceRace.cs.

◆ PV

int SourceRace.Row.PV

Definition at line 27 of file SourceRace.cs.

Referenced by SourceRace.OnInit().

◆ sex

int SourceRace.Row.sex

Definition at line 81 of file SourceRace.cs.

◆ skill

string SourceRace.Row.skill

Definition at line 61 of file SourceRace.cs.

◆ SPD

int SourceRace.Row.SPD

Definition at line 51 of file SourceRace.cs.

Referenced by SourceRace.OnInit().

◆ STR

int SourceRace.Row.STR

Definition at line 35 of file SourceRace.cs.

Referenced by Card.MakeFoodFrom(), and SourceRace.OnInit().

◆ tag

string [] SourceRace.Row.tag

Definition at line 17 of file SourceRace.cs.

◆ vigor

int SourceRace.Row.vigor

Definition at line 23 of file SourceRace.cs.

Referenced by SourceRace.OnInit().

◆ visibleWithTelepathy

bool SourceRace.Row.visibleWithTelepathy

Definition at line 97 of file SourceRace.cs.

◆ WIL

int SourceRace.Row.WIL

Definition at line 45 of file SourceRace.cs.

Referenced by SourceRace.OnInit().

Property Documentation

◆ GetAlias

override string SourceRace.Row.GetAlias
get

Definition at line 109 of file SourceRace.cs.

◆ IsAnimal

bool SourceRace.Row.IsAnimal
get

Definition at line 111 of file SourceRace.cs.

Referenced by AttackProcess.Perform(), and Card.SpawnLoot().

◆ IsDragon

bool SourceRace.Row.IsDragon
get

Definition at line 127 of file SourceRace.cs.

Referenced by AttackProcess.Perform().

◆ IsFairy

bool SourceRace.Row.IsFairy
get

Definition at line 123 of file SourceRace.cs.

Referenced by AttackProcess.Perform().

◆ IsFish

bool SourceRace.Row.IsFish
get

Definition at line 121 of file SourceRace.cs.

Referenced by AttackProcess.Perform().

◆ IsGod

bool SourceRace.Row.IsGod
get

Definition at line 125 of file SourceRace.cs.

Referenced by AttackProcess.Perform().

◆ IsHorror

bool SourceRace.Row.IsHorror
get

Definition at line 119 of file SourceRace.cs.

Referenced by SourceRace.OnInit().

◆ IsHuman

bool SourceRace.Row.IsHuman
get

Definition at line 113 of file SourceRace.cs.

Referenced by AttackProcess.Perform().

◆ IsMachine

bool SourceRace.Row.IsMachine
get

Definition at line 117 of file SourceRace.cs.

Referenced by AttackProcess.Perform(), and Card.SpawnLoot().

◆ IsPlant

bool SourceRace.Row.IsPlant
get

Definition at line 129 of file SourceRace.cs.

◆ IsUndead

bool SourceRace.Row.IsUndead
get

Definition at line 115 of file SourceRace.cs.

Referenced by AttackProcess.Perform().

◆ UseAlias

override bool SourceRace.Row.UseAlias
get

Definition at line 107 of file SourceRace.cs.


The documentation for this class was generated from the following file: