Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
override void | Play (AnimePhase phase, UnityAction onComplete=null) |
UIAnimeGroup | AddAnime (Transform target, Anime intro, Anime outro=null, Anime loop=null) |
override bool | Has (AnimePhase phase) |
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virtual void | Play (AnimePhase phase, UnityAction onComplete=null) |
virtual bool | Has (AnimePhase phase) |
void | OnComplete (UnityAction onComplete) |
Public Attributes | |
List< AnimeItem > | animes = new List<AnimeItem>() |
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bool | isDisableInput = true |
Definition at line 5 of file UIAnimeGroup.cs.
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inline |
Definition at line 28 of file UIAnimeGroup.cs.
References animes.
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inlinevirtual |
Reimplemented from UIAnime.
Definition at line 40 of file UIAnimeGroup.cs.
References animes, AnimeItem.intro, and AnimeItem.outro.
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inlinevirtual |
Reimplemented from UIAnime.
Definition at line 9 of file UIAnimeGroup.cs.
References animes, UIAnime.OnComplete(), and AnimeItem.Play().
Definition at line 7 of file UIAnimeGroup.cs.
Referenced by AddAnime(), Has(), and Play().