Elin Decompiled Documentation EA 23.102 Nightly
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Zone_Gathering Member List

This is the complete list of members for Zone_Gathering, including all inherited members.

_biomeZone
_bitsSpatial
_dangerLvSpatial
_FindZone(string _id)Spatialinlineprotected
_intsSpatial
_mapEClassstatic
_OnBeforeSave()Zoneinlinevirtual
_OnLoad()Spatialinline
_regionPosSpatialprotected
_sourceSpatialprivate
_tileSpatialprivate
_zoneEClassstatic
AbandonZone()Zoneinline
Activate()Zoneinline
AddCard(Card t, Point point)Zoneinline
AddCard(Card t)Zoneinline
AddCard(Card t, int x, int z)Zoneinline
AddCardSplinkle(Card t, Point center, int radius=4)Zoneinline
AddChara(string id, int x, int z)Zoneinline
AddChild(Spatial child)Spatialinlinevirtual
AddGlobalCharasOnActivate()Zoneinline
AddInt(int id, int value)Spatialinline
AddPrefixZone_RandomDungeon
AddRandomVisitor(bool guest=false)Zoneinline
AddThing(string id, int x, int z)Zoneinline
AddThing(string id, Point p)Zoneinline
AdvModeEClassstatic
AllowCriminalZone
AllowInvestZone
AllowNewZoneZone
AlwaysLowblockZone_RandomDungeon
ApplyBackerPet(bool draw)Zoneinline
BaseElectricityZone
BigDaddyChanceZone_Dungeon
Bigger(int a, int b)EClassinlinestatic
biomeZone
bitsSpatial
BlockBorderExitZone_Dungeon
BossZone
boundsZone
bpZone
branchZone
BranchEClassstatic
BranchOrHomeBranchEClassstatic
CanBeDeliverDestinationZone
CanDestroy()Zoneinline
CanDigUndergroundZone
CanEnterBuildModeZone
CanEnterBuildModeAnywhereZone
CanFastTravelSpatial
CanInspectZone
CanKill()Spatialinlinevirtual
CanSpawnAdvSpatial
CanUnlockExitZone
ChanceSpawnNeutralZone
childrenSpatial
ClaimZone(bool debug=false)Zoneinline
ClearZones(Zone current=null)Zoneinline
ColorsEClassstatic
completedQuestsZone
connectionsSpatial
ContentLvZone
coreEClassstatic
CountDeepestLevelZone_Dungeon
CountMinions(Chara c)Zoneinline
Create(string _id, int _x, int _y, int _icon)Spatialinline
CreateBP()Zoneinline
CreatePlaylist(ref List< int > list, Playlist mold=null)Zoneinline
curve(int a, int start, int step, int rate=75)EClassinlinestatic
DangerLvZone
DangerLvFixSpatial
dateExpireSpatial
dateHatSpatial
dateQuestSpatial
dateRegenerateSpatial
dateReviveSpatial
Deactivate()Zoneinline
debugEClassstatic
DefaultActionModeZone
DeleteMapRecursive()Spatialinline
Destroy()Zoneinlinevirtual
destryoedSpatial
developmentSpatial
dictCitizenZone
dirtyElectricityZone
DisableRoomsZone_Dungeon
Dist(Point p)Spatialinline
Dist(Spatial s)Spatialinline
editorSourcesEClassstatic
electricitySpatial
elementsZone
Evalue(int ele)Zoneinline
Evalue(string alias)Zoneinline
eventsZone
EvolvedChanceZone_Dungeon
ExpireDaysZone
Export(string path, PartialMap partial=null, bool usermap=false)Zoneinline
Export()Zoneinline
ExportDialog(string dir=null)Zoneinline
FeatureTypeZone
fileVariationZone
FindChara(string id)Zoneinline
FindChara(int uid)Zoneinline
FindDeepestZone()Spatialinline
FindZone(int lv)Spatialinline
FindZone(string _id)Spatialinline
FlockTypeZone
forceRegenerateZonestatic
forceSubsetZonestatic
fortuneRollZoneprivate
gameEClassstatic
gamedataEClassstatic
Generate()Zoneinline
GeneratorZone
GetDeepestLv()Zoneinline
GetDeepestLv(ref int max)Zoneinline
GetDungenID()Zone_Gatheringinlinevirtual
GetElectricity(bool cost=false)Zoneinline
GetFirstZone()Spatialinline
GetInt(int id, int? defaultInt=null)Spatialinline
GetNewZoneID(int level)Zoneinlinevirtual
GetOrCreateFortuneRollData(bool refresh=true)Zoneinline
GetProfile()Zoneinline
GetRandomSpot< T >()Zoneinline
GetRandomVisitPos(Chara c)Zoneinline
GetRoot()Zoneinline
GetSoilCost()Zoneinline
GetSortVal()Zoneinline
GetSpawnPos(Chara c, ZoneTransition.EnterState destState=ZoneTransition.EnterState.Auto)Zoneinline
GetSpawnPos(SpawnPosition type, int tries=100)Zoneinline
GetTopZone()Zoneinline
GetZoneAt(int _x, int _y)Zoneinline
GrowPlantZone
GrowPlants(VirtualDate date)Zoneinline
GrowWeedZone
HasLawZone
HiddenInRegionMapZone
HomeEClassstatic
HourSinceLastActiveZone
iconSpatial
idSpatial
IDAmbienceZone
IDBaseLandFeatZone
IdBiomeZone
idCurrentSubsetSpatial
idExportZone
IDGeneratorZone_Gathering
IDHatZone
idHatSpatial
idMainFactionSpatial
IDPlayListZone_RandomDungeon
IDPlaylistOverwriteZone
idPrefixSpatial
IdProfileZone
idProfileSpatial
IDSceneTemplateZone
IDSubsetZone
idUserSpatial
ignoreSpawnAnimeZonestatic
Import(string path)Zoneinline
ImportDialog(string dir=null)Zoneinline
influenceSpatial
InspectNameZone
InspectPointZone
InspectPositionZone
instanceZone
investmentSpatial
IsActiveZoneZone
isBeachSpatial
isClaimableSpatial
IsClosedSpatial
isConqueredSpatial
IsCrime(Chara c, Act act)Zoneinline
isDeathLocationSpatial
IsExplorableZone
isExternalZoneSpatial
IsFestivalZone
isGeneratedSpatial
isImportedSpatial
IsImportValid(string path)Zoneinlinestatic
IsInstanceZone
isKnownSpatial
IsLoadedZone
isMapSavedSpatial
IsNefiaZone_RandomDungeon
IsPCFactionZone
IsPCFactionOrTentZone
isPeaceSpatial
IsPlayerFactionSpatial
isRandomSiteSpatial
IsRegionSpatial
IsReturnLocationZone_Dungeon
isShoreSpatial
isSimulatingZone
IsSkyLevelZone
IsSnowCoveredZone_Dungeon
IsSnowZoneSpatial
isStartedZone
IsStartZoneZone
IsTownZone
IsUserZoneZone
KeepAllyDistanceZone
landFeatsZone
lastActiveSpatial
ListLandFeats()Zoneinline
ListMinions(Chara c)Zoneinline
LockExitZone_RandomDungeon
lvSpatial
LvBossZone_Gathering
mainFactionSpatial
MakeEnemiesNeutralZone
MakeGameObject(GameObject parentGo)Spatialinline
MakeTownPropertiesZone
mapZone
mapIntSpatial
mapXSpatial
mapYSpatial
MaxLvZone
MaxRespawnZone
MaxSoilZone
MaxSpawnZone
MinLvZone_RandomDungeon
MinsSinceLastActiveZone
ModDevelopment(int a)Zoneinline
ModInfluence(int a)Zoneinline
nameSpatial
NameSpatial
NameSuffixZone
NameWithDangerLevelSpatial
NameWithLevelZone
NoteMode enum nameIInspect
okaerinkoZonestatic
OnActivate()Zoneinlinevirtual
OnAdvanceHour()Zoneinlinevirtual
OnAfterCreate()Zoneinlinevirtual
OnAfterSimulate()Zoneinlinevirtual
OnBeforeDeactivate()Zoneinlinevirtual
OnBeforeSave()Spatialinline
OnBeforeSimulate()Zoneinlinevirtual
OnChildNumChange(Card c)Zoneinline
OnCreate()Zoneinlinevirtual
OnCreateBP()Zoneinlinevirtual
OnDeactivate()Zoneinlinevirtual
OnDeserialized(StreamingContext context)Spatialinlineprivate
OnGenerateMap()Zone_RandomDungeoninlinevirtual
OnGenerateRooms(BaseMapGen gen)Zoneinlinevirtual
OnInspect()Zoneinline
OnKillGame()Zoneinline
OnLoad()Zoneinlinevirtual
OnRegenerate()Zoneinlinevirtual
OnSerializing(StreamingContext context)Spatialinlineprivate
OnSimulateDay(VirtualDate date)Zoneinline
OnSimulateHour(VirtualDate date)Zoneinline
OnSimulateMonth(VirtualDate date)Zoneinline
OnVisit()Zoneinline
OnVisitNewMapOrRegenerate()Zoneinlinevirtual
OreChanceZone
parentSpatial
ParentZoneZone
pathExportZone
pathSaveSpatial
pathTempZone
pcEClassstatic
PetFollowZone
PlaceRail(RailType railType=RailType.Mine)Zone_Dungeoninline
playerEClassstatic
PrespawnRateZone_Dungeon
RailType enum nameZone_Dungeon
RainWater()Zoneinline
RefreshBGM()Zoneinline
RefreshCriminal()Zoneinline
RefreshElectricity()Zoneinline
RefreshHat()Zoneinline
RefreshListCitizen()Zoneinline
RefreshPlaylist()Zoneinline
RegenerateOnEnterZone
RegionZone
RegionEnterStateZone_Gathering
RegionPosSpatial
Register()Spatialinline
RemoveCard(Card t)Zoneinline
RemoveChild(Spatial child)Spatialinline
ResetHostility()Zoneinline
RespawnPerHourZone
RespawnRateZone
RestrictBuildZone
RevealRoomZone
Revive()Zoneinline
rnd(int a)EClassinlinestatic
rndf(float a)EClassinlinestatic
rndHalf(int a)EClassinlinestatic
rndSqrt(int a)EClassinlinestatic
RuinChanceZone
ScaleMonsterLevelZone_RandomDungeon
sceneEClassstatic
screenEClassstatic
SeedSpatial
SetBGM(List< int > ids, bool refresh=true)Zoneinline
SetBGM(int id=-1, bool refresh=true)Zoneinline
SetInt(int id, int value=0)Spatialinline
SetMainFaction(Faction f)Spatialinlinevirtual
settingEClassstatic
ShouldAutoReviveZone
ShouldMakeExitZone
ShouldRegenerateZone
ShowDangerLvZone_Dungeon
ShowEnemyOnMinimapZone
ShrineChanceZone_Dungeon
Simulate()Zoneinline
Smaller(int a, int b)EClassinlinestatic
SoundEClassstatic
sourceSpatial
sourceHatZonestatic
sourcesEClassstatic
SpawnAltar()Zoneinline
SpawnLostItems()Zoneinline
SpawnMob(Point pos=null, SpawnSetting setting=null)Zoneinline
StartLVZone_Gathering
subsetZone
SuckersZonestatic
tempDistZone
TextDeepestLvZone
TextLevel(int _lv)Zoneinline
TextWidgetDateZone_RandomDungeon
TileSpatial
ToString()Zoneinline
TryAddThing(Thing target, Point p, bool destroyIfFail=false)Zoneinline
TryAddThingInSharedContainer(Thing t, List< Thing > containers=null, bool add=true, bool msg=false, Chara chara=null, bool sharedOnly=true)Zoneinline
TryAddThingInSpot< T >(Thing t, bool useContainer=true)Zoneinline
TryGenerateBigDaddy()Zoneinline
TryGenerateEvolved(bool force=false, Point p=null)Zoneinline
TryGenerateOre()Zoneinline
TryGenerateShrine()Zoneinline
TryGetRestock< T >(string idCat)Zoneinline
TryGetThingFromSharedContainer(Func< Thing, bool > func)Zoneinline
TryListThingsInSpot< T >(Func< Thing, bool > func=null)Zoneinline
TrySpawnFollower()Zoneinline
uiEClassstatic
uidSpatial
uidBossSpatial
UnloadMap()Zoneinline
UpdateQuests(bool force=false)Zoneinline
UseFogZone_Dungeon
UseLightZone
versionSpatial
visitCountSpatial
VolumeSeaSpatial
Wait(float a, Card c)EClassinlinestatic
Wait(float a, Point p)EClassinlinestatic
WildsEClassstatic
WillAutoSaveZone
worldEClassstatic
WriteNote(UINote n, Action< UINote > onWriteNote=null, IInspect.NoteMode mode=IInspect.NoteMode.Default, Recipe recipe=null)Zoneinline
xSpatial
ySpatial