EA 23.249 Nightly
December 19, 2025
11 files modified.
Important Changes
None.
BaseCondition
public virtual bool ShouldOverride(Condition c)
cs
return false;
}
public virtual bool IsOverrideConditionMet(Condition c, int turn)
{
return turn > value;
}
public virtual bool TryMove(Point p)
{
return true;Card
public void Create(string _id, int _idMat = -1, int genLv = -1)
cs
{
rarity = bp.rarity;
}
else if (category.slot != 0 && category.slot != 45 && category.slot != 44)
else if ((category.slot != 0 && category.slot != 45 && category.slot != 44) || IsRangedWeapon)
{
if (EClass.rnd(10) == 0)
{Chara
public void RestockEquip(bool onCreate)
cs
EQ_ID("staff_magius");
}
break;
case "sorin":
if (onCreate)
{
EQ_ID("staff_insanity");
}
break;
case "robot":
if (onCreate)
{public Condition AddCondition(Condition c, bool force = false)
cs
{
if (conditions[j].ShouldOverride(c))
{
if (num2 > conditions[j].value || num2 * conditions[j].value < 0 || c is ConWeapon)
if (conditions[j].IsOverrideConditionMet(c, num2))
{
conditions[j].Kill(silent: true);
continue;ConBuffStats
public override ConditionType Type
cs
public override bool UseElements => true;
public override bool IsOverrideConditionMet(Condition c, int turn)
{
if ((c as ConBuffStats).isDebuff == isDebuff)
{
return base.IsOverrideConditionMet(c, turn);
}
return true;
}
public override int EvaluateTurn(int p)
{
if (base.refVal2 == 268)ConWeapon
public class ConWeapon : BaseBuff
cs
public override int P2 => cha;
public override bool IsOverrideConditionMet(Condition c, int turn)
{
return true;
}
public override void Tick()
{
}Quest
public virtual bool Deliver(Chara c, Thing t = null)
cs
{
return false;
}
public Chara AddResident(string id)
{
Chara chara = CharaGen.Create(id);
EClass.Branch.AddMemeber(EClass._zone.AddCard(chara, EClass.pc.pos.GetNearestPoint(allowBlock: false, allowChara: false)) as Chara);
Msg.Say("hire".langGame(chara.Name));
return chara;
}
}QuestDialog
public override void OnDropReward()
cs
EClass.game.quests.Add("exile_meet", "quru").startDate = EClass.world.date.GetRaw() + 43200;
break;
case "exile_meet":
EClass.Branch.AddMemeber(EClass._zone.AddCard(CharaGen.Create("demitas"), EClass.pc.pos.GetNearestPoint(allowBlock: false, allowChara: false)) as Chara);
AddResident("demitas");
EClass.game.quests.Add("exile_quru", "quru").startDate = EClass.world.date.GetRaw() + 1440;
break;
case "exile_quru":public override void OnDropReward()
cs
EClass.game.quests.Add("kettle_join", "loytel").startDate = EClass.world.date.GetRaw() + 1440;
break;
case "kettle_join":
EClass.Branch.AddMemeber(EClass._zone.AddCard(CharaGen.Create("kettle"), EClass.pc.pos.GetNearestPoint(allowBlock: false, allowChara: false)) as Chara);
EClass.Branch.AddMemeber(EClass._zone.AddCard(CharaGen.Create("quru"), EClass.pc.pos.GetNearestPoint(allowBlock: false, allowChara: false)) as Chara);
AddResident("kettle");
AddResident("quru");
EClass.game.quests.Add("quru_morning", "loytel").startDate = EClass.world.date.GetRaw() + 1440;
break;
case "quru_morning":QuestIntoDarkness
public override void OnStart()
cs
public override bool CanUpdateOnTalk(Chara c)
{
if (phase == 6)
{
return EClass._zone.IsPCFaction;
}
return false;
}
public override void OnComplete()
{
AddResident("sorin");
}
}QuestIntroInspector
public class QuestIntroInspector : QuestProgression
cs
{
public override void OnComplete()
{
Chara chara = CharaGen.Create("loytel");
Chara chara = AddResident("loytel");
chara.SetInt(100, 1);
EClass._zone.AddCard(chara, EClass.pc.pos.GetNearestPoint());
EClass.Branch.AddMemeber(chara);
EClass.game.quests.globalList.Add(Quest.Create("shippingChest").SetClient(chara, assignQuest: false));
EClass.game.quests.globalList.Add(Quest.Create("exploration").SetClient(EClass.game.cards.globalCharas.Find("ashland"), assignQuest: false));
}QuestVernis
public override bool CanUpdateOnTalk(Chara c)
cs
public override void OnComplete()
{
Chara chara = CharaGen.Create("corgon");
chara.SetInt(100, 1);
EClass._zone.AddCard(chara, EClass.pc.pos.GetNearestPoint());
EClass.Branch.AddMemeber(chara);
AddResident("corgon").SetInt(100, 1);
EClass.game.quests.Add("mokyu", "corgon").startDate = EClass.world.date.GetRaw() + 14400;
EClass.game.quests.Add("pre_debt", "farris").startDate = EClass.world.date.GetRaw() + 28800;
}TraitASMR
cs
using System;
using UnityEngine;
public class TraitASMR : Trait
{public class TraitASMR : Trait
cs
public override bool HaveUpdate => true;
public override void OnCreate(int lv)
{
owner.c_idRefCard = GetParam(1) ?? ((EClass.rnd(EClass.debug.enable ? 2 : 10) == 0) ? "opatos" : ((EClass.rnd(2) == 0) ? "jure" : ""));
}
public override void OnImportMap()
{
if (owner.c_idRefCard.IsEmpty())
{
owner.c_idRefCard = GetParam(1);
}
}
public override void Update()
{
if (IsOn)
if (!IsOn)
{
return;
}
tick++;
if (tick % 5 == 0)
{
tick++;
string[] source = Lang.Get("_ASMR").Split(Environment.NewLine.ToCharArray());
if (tick % 5 == 0)
Debug.Log(owner.c_idRefCard);
string[] dialog = Lang.GetDialog("asmr", owner.c_idRefCard.IsEmpty("eyth"));
if (dialog.IsEmpty())
{
owner.TalkRaw(source.RandomItem());
dialog = Lang.GetDialog("asmr", "eyth");
}
owner.TalkRaw(dialog.RandomItem());
}
}
}