1using System.Collections.Generic;
26 public override IEnumerable<Status>
Run()
Status DoGotoInteraction(Point pos, Func< Status > _onChildFail=null)
virtual void OnProgressComplete()
Status DoGoto(Point pos, int dist=0, bool ignoreConnection=false, Func< Status > _onChildFail=null)
override IEnumerable< Status > Run()
virtual bool CanTargetInventory
override bool CanProgress()
override bool HasProgress
override void LookAt(Card c)