1using System.Collections.Generic;
42 List<SkinRootStatic> mainSkins =
EClass.
ui.skins.mainSkins;
45 base.config.test.idSkin = a;
48 List<string> langs =
new List<string> {
"ani0",
"ani1",
"ani2",
"ani3",
"ani4" };
51 base.config.test.showRefIcon = on;
54 LayerInventory.SetDirtyAll();
59 base.config.test.animeFrame = i;
61 }, invoke:
false,
"animeFrame");
64 base.config.test.animeFramePCC = i;
66 }, invoke:
false,
"animeFramePCC");
69 base.config.test.showNumbers = on;
73 base.config.test.toolNoPick = on;
77 base.config.test.alwaysRun = on;
81 base.config.test.extraTurnaround = on;
85 base.config.test.extraRace = on;
89 base.config.test.extraMoveCancel = on;
93 base.config.test.aaPortrait = on;
97 base.config.test.bloom2 = on;
102 base.config.test.allowBlockOnItem = on;
107 base.config.test.alwaysFixCamera = on;
111 base.config.test.ignoreBackerDestoryFlag = on;
115 base.config.test.unsealWidgets = on;
121 base.config.test.brightnessNight = a;
122 base.config.ApplyGrading();
125 EClass.screen.RefreshGrading();
127 return Lang.
Get(
"brightnessNight") +
"(" + (
int)(a + 100f) +
"%)";
UIButton toggleAAPortrait
UIButtonLR buttonAnimeFrame
UIButton toggleExtraCancelMove
UIButton toggleToolNoPick
UIButton toggleShowNumber
UIButton toggleBlockOnItem
UIButton toggleIgnoreBackerFlag
UIButtonLR buttonAnimeFramePCC
UIButton toggleAlwaysFixCamera
override void OnInstantiate()
void SetSlider(Slider slider, float value, Func< float, string > action)
static string Get(string id)
override void ApplySkin(UIImage t)