Elin Decompiled Documentation EA 23.102 Nightly
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FLOOR.cs
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1public class FLOOR : EClass
2{
3 public const int TileWidth = 32;
4
5 public const int floor_raw = 40;
6
7 public const int field = 4;
8
9 public const int floor_rock = 6;
10
11 public const int floor_wood = 21;
12
13 public const int floor_water = 43;
14
15 public const int floor_water_shallow = 44;
16
17 public const int floor_deck = 57;
18
19 public const int floor_sand = 33;
20
21 public const int floor_snow = 39;
22
23 public const int floor_ice = 38;
24
25 public const int floor_snow2 = 56;
26
27 public const int sky = 90;
28
29 public const int floor_shore = 33;
30
32
34
35 public static SourceFloor.Row sourceIce = EClass.sources.floors.rows[38];
36
38
39 public static bool IsTatami(int id)
40 {
41 if (id != 93)
42 {
43 return id == 98;
44 }
45 return true;
46 }
47}
Definition: EClass.cs:5
static SourceManager sources
Definition: EClass.cs:42
Definition: FLOOR.cs:2
static SourceFloor.Row sourceSnow
Definition: FLOOR.cs:31
const int floor_water
Definition: FLOOR.cs:13
const int TileWidth
Definition: FLOOR.cs:3
const int floor_ice
Definition: FLOOR.cs:23
const int floor_deck
Definition: FLOOR.cs:17
const int floor_water_shallow
Definition: FLOOR.cs:15
const int floor_raw
Definition: FLOOR.cs:5
static SourceFloor.Row sourceSnow2
Definition: FLOOR.cs:33
const int floor_rock
Definition: FLOOR.cs:9
const int floor_snow
Definition: FLOOR.cs:21
const int floor_wood
Definition: FLOOR.cs:11
const int floor_snow2
Definition: FLOOR.cs:25
static SourceFloor.Row sourceIce
Definition: FLOOR.cs:35
static bool IsTatami(int id)
Definition: FLOOR.cs:39
const int floor_sand
Definition: FLOOR.cs:19
const int field
Definition: FLOOR.cs:7
static SourceFloor.Row sourceWood
Definition: FLOOR.cs:37
const int floor_shore
Definition: FLOOR.cs:29
const int sky
Definition: FLOOR.cs:27
SourceFloor floors