8 public TextMeshPro
text;
20 text.transform.localScale =
new Vector3(num, num, 1f);
21 text.enabled = EMono.screen.Zoom > 0.4f;
static BaseGameScreen screen
ref Vector3 Position(int height)
void UpdateText(string s)
void SetOwner(TaskDesignation _task)
virtual string GetTextOrbit()